This article is about the event-exclusive variant. For the normal variant, see Millennial Pearl Seahorse.
Enraged Millennial Pearl Seahorse is an enemy encountered in the Specially-Shaped Saurian Search event.
Drops[]
Energy[]
Energy Drops | ||
---|---|---|
Type | HP Threshold | Drop(s) |
Electro | 66% | Orb ×1 |
33% | Orb ×1 | |
25% | Orb ×1 | |
0% | Orb ×1 |
Stats[]
RES | ||||||||
---|---|---|---|---|---|---|---|---|
State | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |
Base | 10% | 10% | 10% | 60% | 10% | 10% | 10% | 10% |
Pearl Intact | 145% | 145% | 145% | 195% | 145% | 145% | 145% | 145% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 881 | 293 | 505 |
10 | 3,470 | 783 | 550 |
20 | 10,214 | 1,931 | 600 |
30 | 19,020 | 3,154 | 650 |
40 | 34,150 | 4,715 | 700 |
50 | 62,922 | 6,632 | 750 |
60 | 106,307 | 8,858 | 800 |
70 | 175,825 | 11,780 | 850 |
80 | 283,639 | 17,112 | 900 |
90 | 445,203 | 21,971 | 950 |
100 | 665,520 | 28,425 | 1,000 |
104 | 748,359 | 30,697 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities[]
Hover over previews to view in higher quality.
Xenomare Pearl | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Millennial Pearl Seahorse holds a Xenomare Pearl in front of its legs that grants it 135% RES increase to all DMG and enables it to use stronger attacks. The pearl is Electro-infused and can be destroyed using Elemental Reactions. When the pearl is destroyed, the Millennial Pearl Seahorse will become paralyzed for a period of time.
| ||||||||||||||||||||||||||||||||||||||
The Millennial Pearl Seahorse holds a Xenomare Pearl in front of its legs that grants it 135% RES increase to all DMG and enables it to use stronger attacks. The pearl is Electro-infused and can be destroyed using Elemental Reactions. When the pearl is destroyed, the Millennial Pearl Seahorse will become paralyzed for a period of time.
| ||||||||||||||||||||||||||||||||||||||
Earthshock Descent | ||||||||||||||||||||||||||||||||||||||
Leaps twice into the air before slamming down at the player's location, dealing 95% ATK as Electro DMG, then raises its front legs to cause another shockwave, dealing 50% ATK as Electro DMG and leaving the ground electrified. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact.
| ||||||||||||||||||||||||||||||||||||||
Leaps twice into the air before slamming down at the player's location, dealing 95% ATK as Electro DMG, then raises its front legs to cause another shockwave, dealing 50% ATK as Electro DMG and leaving the ground electrified. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact. | ||||||||||||||||||||||||||||||||||||||
Lock On | ||||||||||||||||||||||||||||||||||||||
Marks the player with a circle of swimming fish, and additionally creates 4 more circles around the player's location. The locked-on circle will erupt after a delay, while the 4 additional circles stay on the field and only erupt when the player comes in contact. An eruption deals 50% ATK as Electro DMG and leaving the affected areas electrified. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact.
| ||||||||||||||||||||||||||||||||||||||
Marks the player with a circle of swimming fish, and additionally creates 4 more circles around the player's location. The locked-on circle will erupt after a delay, while the 4 additional circles stay on the field and only erupt when the player comes in contact. An eruption deals 50% ATK as Electro DMG and leaving the affected areas electrified. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact. | ||||||||||||||||||||||||||||||||||||||
Unihorn Thrust | ||||||||||||||||||||||||||||||||||||||
Charges at the player, dealing 80% ATK as Electro DMG and electrifying the ground in its path. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact.
| ||||||||||||||||||||||||||||||||||||||
Charges at the player, dealing 80% ATK as Electro DMG and electrifying the ground in its path. Electrified ground deals 6% ATK as Electro DMG every 0.5s to players standing on it. This attack is only used when the Xenomare Pearl is intact. | ||||||||||||||||||||||||||||||||||||||
Fintide Assault | ||||||||||||||||||||||||||||||||||||||
Consecutively sends 3 schools of fish to attack the player, each dealing 40% ATK as Electro DMG. Then, immediately follows with Unihorn Thrust.
| ||||||||||||||||||||||||||||||||||||||
Consecutively sends 3 schools of fish to attack the player, each dealing 40% ATK as Electro DMG. Then, immediately follows with Unihorn Thrust. | ||||||||||||||||||||||||||||||||||||||
Fintide Barrage | ||||||||||||||||||||||||||||||||||||||
Conjures a great number of fish-shaped missiles which home in at the player, each dealing 35% ATK as Electro DMG on hit. This attack is only used when the Xenomare Pearl is intact.
| ||||||||||||||||||||||||||||||||||||||
Conjures a great number of fish-shaped missiles which home in at the player, each dealing 35% ATK as Electro DMG on hit. This attack is only used when the Xenomare Pearl is intact. | ||||||||||||||||||||||||||||||||||||||
Tail Swipe | ||||||||||||||||||||||||||||||||||||||
Performs a 3-part melee attacks by swiping its tail, dealing 60% ATK, 60% ATK, 50% ATK as Electro DMG. If the second hit hits the player, the third hit's DMG will be halved. The first hit of the combo can sometimes be omitted. This attack is only used when the Xenomare Pearl is intact.
| ||||||||||||||||||||||||||||||||||||||
Performs a 3-part melee attacks by swiping its tail, dealing 60% ATK, 60% ATK, 50% ATK as Electro DMG. If the second hit hits the player, the third hit's DMG will be halved. The first hit of the combo can sometimes be omitted. This attack is only used when the Xenomare Pearl is intact. | ||||||||||||||||||||||||||||||||||||||
Fontemer Hoarthunder | ||||||||||||||||||||||||||||||||||||||
After the Xenomare Pearl's durability is decreased below 7GU (or 4.2GU if the pearl has already been destroyed once), the Millennial Pearl Seahorse ascends high into the air and summons 4 Resonant Coral Orbs that move clockwise around the arena. The seahorse absorbs energy from the Resonant Coral Orbs and summons a total of 6 lightning strikes that strike over a large area, dealing 100% ATK as Electro DMG and electrifying the struck ground. Electrified ground deals 6% ATK as Electro DMG every 0.5s to characters standing on it. The Resonant Coral Orbs are Electro-infused objects and can be destroyed using Elemental Reactions. Destroying an orb will slightly reduce the durability of the Xenomare Pearl, and destroying all four will immediately destroy it. If all orbs are not destroyed in time, the Xenomare Pearl will recover durability based on the amount of orbs left on the field. This ability can only be used once per fight.
| ||||||||||||||||||||||||||||||||||||||
After the Xenomare Pearl's durability is decreased below 7GU (or 4.2GU if the pearl has already been destroyed once), the Millennial Pearl Seahorse ascends high into the air and summons 4 Resonant Coral Orbs that move clockwise around the arena. The seahorse absorbs energy from the Resonant Coral Orbs and summons a total of 6 lightning strikes that strike over a large area, dealing 100% ATK as Electro DMG and electrifying the struck ground. Electrified ground deals 6% ATK as Electro DMG every 0.5s to characters standing on it. The Resonant Coral Orbs are Electro-infused objects and can be destroyed using Elemental Reactions. Destroying an orb will slightly reduce the durability of the Xenomare Pearl, and destroying all four will immediately destroy it. If all orbs are not destroyed in time, the Xenomare Pearl will recover durability based on the amount of orbs left on the field. This ability can only be used once per fight.
| ||||||||||||||||||||||||||||||||||||||
Single Swipe | ||||||||||||||||||||||||||||||||||||||
Swipes its tail once, dealing 50% ATK as Physical DMG. This attack is only used when the Xenomare Pearl is destroyed.
| ||||||||||||||||||||||||||||||||||||||
Swipes its tail once, dealing 50% ATK as Physical DMG. This attack is only used when the Xenomare Pearl is destroyed. | ||||||||||||||||||||||||||||||||||||||
Double Swipe | ||||||||||||||||||||||||||||||||||||||
Swipes its tail twice, dealing 50% ATK, 40% ATK as Physical DMG. If the player is hit by the first hit, the second hit's DMG will be halved. This attack is only used when the Xenomare Pearl is destroyed.
| ||||||||||||||||||||||||||||||||||||||
Swipes its tail twice, dealing 50% ATK, 40% ATK as Physical DMG. If the player is hit by the first hit, the second hit's DMG will be halved. This attack is only used when the Xenomare Pearl is destroyed. | ||||||||||||||||||||||||||||||||||||||
Charge | ||||||||||||||||||||||||||||||||||||||
Charges at the player, dealing 65% ATK as Physical DMG. This attack is only used when the Xenomare Pearl is destroyed.
| ||||||||||||||||||||||||||||||||||||||
Charges at the player, dealing 65% ATK as Physical DMG. This attack is only used when the Xenomare Pearl is destroyed. | ||||||||||||||||||||||||||||||||||||||
Regeneration | ||||||||||||||||||||||||||||||||||||||
15 seconds (30 seconds w/ Negotion Strategy) after the pearl is destroyed, the Millennial Pearl Seahorse recovers its pearl, and releases a shockwave around itself, dealing 90% ATK as Electro DMG. A pearl recovered this way will only have 60% of its original durability.
| ||||||||||||||||||||||||||||||||||||||
15 seconds (30 seconds w/ Negotion Strategy) after the pearl is destroyed, the Millennial Pearl Seahorse recovers its pearl, and releases a shockwave around itself, dealing 90% ATK as Electro DMG. A pearl recovered this way will only have 60% of its original durability. |
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Enraged Millennial Pearl Seahorse | — |
Chinese (Simplified) | 千年珍珠骏麟・升怒 | |
Chinese (Traditional) | 千年珍珠駿麟・升怒 | |
Japanese | 千年真珠の海駿・憤怒 Sennen Shinju no Kaijun - Funme | |
Korean | 천년 묵은 진주 기린・성노 Cheonnyeon Mugeun Jinju Girin - Seongno | |
Spanish | Corcel de Mar Perlamilenario Iracundo | Wrathful Millennial Pearl Sea Steed |
French | Hippocampe perlé millénaire enragé | Enraged Millennial Pearl Seahorse |
Russian | Разъярённый Морской конёк тысячелетней жемчужины Raz"yaryonnyy Morskoy konyok tysyacheletney zhemchuzhiny | |
Thai | Enraged Millennial Pearl Seahorse | — |
Vietnamese | Cá Ngựa Ngọc Trai Ngàn Năm Phẫn Nộ | |
German | Aufgebrachtes Millenniums-Perlenseepferd | Enraged Millennial Pearl Seahorse |
Indonesian | Enraged Millennial Pearl Seahorse | — |
Portuguese | Cavalo-Marinho Perolado Milenar Furioso | |
Turkish | Öfkeli Bin Yıllık İnci Denizatı | |
Italian | Ippocampo Perlamillenario rabbioso |
Change History[]
Released in Version 4.6