Energy Amplifier Initiation is an event during Version 1.5 in Genshin Impact.
|Act||Start Time||End Time|
|I||2021/04/30 10:00||2021/05/17 03:59|
|Twisted Realm||2021/04/30 10:00|
- Event Shop: 2021-04-30 10:00:00 - 2021-05-24 03:59:59
Adventure Rank 20 or above
Places of Interest
During the event, Travelers can go to Places of Interest and defeat the opponents there to gather Irminsul Fruit Fragments and obtain Fractured Fruit Data.
- When each Act begins, there will be 3 new Places of Interest. Each Place of Interest includes 3 locations. Defeat the opponents there to obtain rewards and the Irminsul Fruit Fragment.
- Equip Irminsul Fruit Fragments onto the Energy Amplifier to gain bonuses in Domains and the Twisted Realm.
After you successfully challenge Domains during the event, you will obtain Fractured Fruit Data.
- When each Act begins, there will be 1 new Domain. Each Domain can only be completed once.
|Where Shadows Writhe|
During the event, Travelers can challenge the Twisted Realm to attain scores. Reach a combined score of certain amounts to claim Fractured Fruit Data.
- During the event, complete each Act's Domain challenge to unlock a stage of the Twisted Realm. Starting on the 10th day of the event, completing all of the Domains in the three Acts will unlock an additional stage of the Twisted Realm.
- Before each challenge, you can choose the challenge difficulty and conditions. The score you receive for completing the challenge is based on the difficulty and conditions chosen. You will obtain Primogems as a reward each time you first clear a stage.
- During the event, Travelers can challenge the same challenge stage multiple times. Try to obtain the highest score that you can for each stage. Your total combined score is the sum of your high scores on all challenge stages. When your total combined score reaches a certain amount, you can claim the corresponding rewards.
- After the event gameplay period ends, you will be unable to claim the combined score rewards for the Twisted Realm. Please make sure to claim the rewards in time.
Motive Force is used to revitalize Irminsul Fruit Fragments. The amount of Motive Force the player has available to them scales with the cumulative character levels.
Friend characters can be utilized to gain additional Motive Force.
The Energy Amplifier is a device that can amplify the players' abilities in battle. It converts people's strengths into Motive Force, which will scale with the character's level. Motive Force is used to revitalize Fractured Fruit Fragments, which gives buffs to players in event Domains.
The Energy Amplifier has 11 slots for Irminsul Fruit Fragments, but only the central slot be used to hold the Fractured Fruit Shard. Each fruit fragment requires a certain amount of Motive Force to use.
The Energy Amplifier can be configured for both Single Player and Co-Op Mode.
|Combined Score Attained||Reward|
|1,000||Fractured Fruit Data ×500|
|2,000||Fractured Fruit Data ×500|
|3,000||Fractured Fruit Data ×500|
|4,000||Fractured Fruit Data ×500|
|5,000||Fractured Fruit Data ×500|
|6,000||Fractured Fruit Data ×450|
|7,000||Fractured Fruit Data ×450|
|8,000||Fractured Fruit Data ×450|
|9,000||Fractured Fruit Data ×450|
|10,000||Fractured Fruit Data ×450|
|11,000||Fractured Fruit Data ×400|
|12,000||Fractured Fruit Data ×400|
|13,000||Fractured Fruit Data ×400|
|14,000||Fractured Fruit Data ×400|
|15,000|| Fractured Fruit Data ×400|
Celebration: Fruit of Wisdom ×1
|16,000||Fractured Fruit Data ×300|
|17,000||Fractured Fruit Data ×300|
|18,000||Fractured Fruit Data ×300|
|19,000||Fractured Fruit Data ×300|
|20,000||Fractured Fruit Data ×300|
Irminsul Fruit Fragments
|Fractured Fruit Bit|
|Crushing Blow||All party members' Plunging Attack DMG increased by 40%.|
|Fierce Strike||All party members' Charged Attack DMG increased by 30%.|
|Featherweight||Decreases all party members' Charged Attack Stamina consumption by 50%.|
|Song of Steel||All characters in the party have the DMG dealt by their Normal Attacks increased by 30%.|
|Burst Damage||Elemental Burst DMG dealt by all party members increased by 30%.|
|Overcharge||All party members' Energy Recharge increased by 30%.|
|Overmastered||All characters in the party have their Elemental Mastery increased by 100.|
|Keen Edge||All party members receive a 30% Physical DMG Bonus.|
|Iron Wall||All party members' Shield Strength increased by 35%.|
|Enhanced Healing||Increases all party members' incoming healing bonus by 25%.|
|Fractured Fruit Fragment|
|Steelwing||Continuous gliding or leaving the ground due to jumping will grant the current character a stack of Steelwing every 0.3s, up to a maximum of 3 stacks. When characters initiate Plunging Attacks, each Steelwing stack will increase the DMG of that attack by 35%. This will consume all the stacks of Steelwing that this character possesses.|
|Galespring||When a character's Plunging Attack hits an opponent, it will generate Elemental Particles that regenerate 6 energy and an Anemo Amber that will generate a wind current. This effect can be triggered once per 8s, and this CD is shared between all characters in the party.|
|Ironbow||If the current character is a bow user, hitting opponents' weak spots with Charged Attacks will grant the Ironbow effect, which will increase the CRIT Rate of Normal and Charged Attacks by 50% for 8s.|
|Whirlpool||Defeating opponents with a character's Charged Attack will create a Vacuum Field that pulls nearby opponents in and deals DMG based on 500% of the character's ATK. This effect can be triggered once every 2s, and this effect's CD is shared between all characters in the party.|
|Courageous||When a character protected by a shield hits an opponent with a Normal Attack, their ATK is increased by 10%. This effect can stack up to 5 times and lasts for 8s. This effect, its stacks, and its duration are independently calculated for every character.|
|Emboldened||For 20s after an Elemental Burst is used, the character who unleashed that Elemental Burst has their Normal Attack DMG increased by 40%.|
|Ritual||When Normal Attacks hit opponents, they have a 50% chance to regenerate 5 Energy for themselves. This effect can be triggered once every 4s per character.|
|War Breeds War||For 8s after a character uses an Elemental Burst, Normal Attacks that hit opponents have a 50% chance to generate an Elemental Particle that regenerates 2 Energy. Each character can generate this effect once every 1.7s.|
|Refined Burst||Increases the Elemental Burst Level of all party members by 1.|
Maximum upgrade level is 15.
|Charge Up||Elemental Skills will regenerate 8 Energy.|
|Timely Rain||When a character hits an opponent with an Elemental Burst, a Hydro Amber that will create falling rain in an AoE when shattered will be generated. This effect can be triggered once every 6s and this CD is shared between all party members.|
|Frostbite||Character Normal and Charged Attack DMG against opponents affected by Cryo are increased by 30%.|
|Refraction Crystals||When a character obtains an Elemental Shard created by a Geo Elemental Reaction, they gain a 30% Elemental DMG Bonus for 10s.|
|Focusing Crystals||When a character obtains an Elemental Shard created by a Geo Elemental Reaction, they will regenerate 2 Energy for all members of the party. This effect can be triggered once every 2s and this CD is shared between all party members.|
|Coalesced Defenses||While protected by a shield, characters gain a 40% incoming healing bonus.|
|Execution||When a character's Charged Attacks hit an opponent that is under 30% HP, an executioner's blade will descend and deal immense DMG. This effect can be triggered once every 10s and this CD is shared between all party members.|
|Judgment||When an opponent is defeated, it will release a shockwave that deals AoE DMG to other opponents.|
|Challenger||When there are no more than 2 opponents near a character, ATK is increased by 20% and DEF increased by 20%.|
|Fractured Fruit Shard|
|Falcon's Dance||When a character initiates a Plunging Attack, they will unleash a shockwave that deals AoE DMG to opponents. This effect can be triggered once every 8s per character.|
|Hunter's Romp||After characters use Charged Attacks to defeat opponents, the Charged Attacks of all characters in the party will be increased by 35% for 60s. Each of these effects can stack up to 5 times and can be triggered once every 0.3s.|
|Blade Dance||Characters possess 5 stacks of the Blade Dance effect, and each stack increases the Normal Attack DMG dealt by the character by 15%. Possessing 5 stacks will increase Normal ATK SPD by 15%. When a character takes DMG, they will lose 1 stack of Blade Dance. A maximum of 1 stack can be lost every second in this way. A character will gain one stack of Blade Dance for every 10s they are on the field, up to a maximum of 5 stacks. Each character's CDs, stack counts, and their effects are counted independently.|
|Intertwined Steps||When any party member uses an Elemental Burst, the Elemental Roundabout effect is generated, which increases all party members' Elemental Mastery by 100 for 20s, stacking up to 3 times. If this effect is triggered again at 3 stacks, a shockwave that deals AoE DMG will be unleashed.|
|Endless Waltz||After using an Elemental Burst, all party members on the field will unleash one shockwave that scales on 600% of the ATK of the character that unleashed that shockwave, and which deals DMG to nearby opponents. This effect can occur once every 2s and its CD is shared between all characters in the party.|
|Thundering Dance||When a character causes opponents to be Electro-Charged, there is a 50% chance to trigger a lightning strike that deals 500% of the triggering character's ATK as DMG and decreases the opponent's Electro RES by 25%. This effect can be triggered once every 5s and this CD is shared between all party members.|
|Scattersleet Dance||When a character causes opponents to Superconduct, there is a 50% chance to trigger a falling icicle that deals 500% of the triggering character's ATK as DMG and decreases the opponent's Physical RES by 25% for 10s. This effect can be triggered once every 5s and this CD is shared between all party members.|
|Starcrystal Dance||When a character obtains an Elemental Shard created by a Geo Elemental Reaction, a small shockwave will be unleashed that will deal 500% of that character's ATK as DMG to nearby opponents. Additionally, all characters in the party gain a 40% Geo DMG Bonus for 10s after this effect is triggered. These effects can be triggered once every 5s and this CD is shared between all party members.|
|Duelist's Dance||When a character hits opponents, a shockwave will be unleashed that deals AoE DMG. When characters are at full HP, the DMG dealt will be increased further. This effect can be triggered once every 5s per character.|
Fractured Fruit Data can be exchanged at the Event Shop for rewards.
|Crown of Insight ×1||1000||1||1,000|
|Guide to Freedom ×1||40||6||240|
|Philosophies of Freedom ×1||120||2||240|
|Guide to Resistance ×1||40||6||240|
|Philosophies of Resistance ×1||120||2||240|
|Guide to Ballad ×1||40||6||240|
|Philosophies of Ballad ×1||120||2||240|
|Guide to Prosperity ×1||40||6||240|
|Philosophies of Prosperity ×1||120||2||240|
|Guide to Diligence ×1||40||6||240|
|Philosophies of Diligence ×1||120||2||240|
|Guide to Gold ×1||40||6||240|
|Philosophies of Gold ×1||120||2||240|
|Agnidus Agate Fragment ×1||60||6||360|
|Varunada Lazurite Fragment ×1||60||6||360|
|Vajrada Amethyst Fragment ×1||60||6||360|
|Vayuda Turquoise Fragment ×1||60||6||360|
|Shivada Jade Fragment ×1||60||6||360|
|Prithiva Topaz Fragment ×1||60||6||360|
|Hero's Wit ×1||20||30||600|
|Mystic Enhancement Ore ×1||10||75||750|
|Total cost for all items|
The Mora worth Fractured Fruit Data ×30 can only be purchased after all the other items are sold out.
|Celebration: Fruit of Wisdom|
Obtained from the Energy Amplifier event
What knowledge might the fruit of wisdom bring, were it to descend upon the land? Either way, it'll taste good as a drink if left in Diona's hands.
Battle Pass Missions
This event added additional "This BP Period" Battle Pass missions to the Realm of Diversion Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.
- Event Items that expire at the end of the Event:
|Language||Official Name||Literal Meaning|
|English||Energy Amplifier Initiation||—|
Dǎo Néng Yuán Pán · Xùlùn
Dǎo Néng Yuán Pán · Xùlùn
Enerugii Genban - Joron
|Energy Master Disk - Introduction|
|Spanish||Iniciación al amplificador de energía|
|French||Initiation à l'Amplificateur d'énergie||Initiation to the Energy Amplifier|
|Russian||Диск усиления: Введение
Disk usileniya: Vvedeniye
|Thai||แผ่นควบคุมพลังงาน - การริเริ่ม
Phaen Khuapkhum Phlangngan - Kan Riroem
|Vietnamese||Đĩa Dẫn Năng Lượng - Tóm Lược|
|German||Energieleitscheibe – Einführung||Energy Routing Disc - Introduction|
|Indonesian||Cakram Pengetahuan: Pendahuluan||Disc of Knowledge: Foreword|
|Portuguese||Disco de Adivinhação - Introdução|