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The Elemental Burst —or Burst for short— is a Talent that requires Energy to use and is usually more powerful than the Elemental Skill. In community circles, it is sometimes referred to as "ultimate" (or "ult" for short) or "Q" (in reference to the corresponding default hotkey on PC).

Using an Elemental Burst grants a varying amount of invincibility frames (iframes) during its duration where the character is immune to damage.

Overview

Every character has the talent associated with the Elemental Burst unlocked by default. In order for it to be used, it's required to fulfill two conditions:

  • Just like with the Elemental Skill, the Burst must not be on cooldown. When it's on cooldown, the Elemental Burst icon on the HUD located at the bottom-right side of the screen will show how much time it takes for it to be ready again, similar to Elemental Skills.
  • The character must have gathered as much energy as the Burst's Energy Cost indicates. The Energy collected since the last time the Burst was used by the on-field character is reflected in the Elemental Burst icon as it fills with the character's element's color. Excess Energy is not taken into account.

Whenever both conditions are fulfilled, the Elemental Burst icon will glow and an audio cue will play, indicating that it's ready to be used. When a character off field has their Burst ready, the icon will appear next to their portrait and life bar. On certain mobile versions, this icon is replaced by a checkmark of the same color. The same checkmark will appear below other players' names in co-op and in the sidebar. After using an Elemental Burst, all Energy will be consumed and the skill will enter a short cooldown (Energy can still be gathered while in cooldown).

Elemental Burst Talents

43 Talents match the category selection:

Character Name Description
Albedo Albedo Rite of Progeniture: Tectonic Tide Rite of Progeniture: Tectonic Tide Under Albedo's command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.
If a Solar Isotoma created by Albedo himself is on the field, 7 Fatal Blossoms will be generated in the Solar Isotoma field, bursting violently into bloom and dealing AoE Geo DMG.
Tecotonic Tide DMG and Fatal Blossom DMG will not generate Transient Blossoms.
Aloy Aloy Prophecies of Dawn Prophecies of Dawn Aloy throws a Power Cell filled with Cryo in the targeted direction, then detonates it with an arrow, dealing AoE Cryo Damage.
Amber Amber Fiery Rain Fiery Rain Fires off a shower of arrows, dealing continuous AoE Pyro DMG.
Barbara Barbara Shining Miracle♪ Shining Miracle♪ Heals nearby allied characters and your characters in the party for a large amount of HP that scales with Barbara's Max HP.
Beidou Beidou Stormbreaker Stormbreaker Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents.

Thunderbeast's Targe:

  • When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG.
  • Increases the character's resistance to interruption, and decreases DMG taken.
  • Triggers a maximum of 1 lightning discharge per second.
Bennett Bennett Fantastic Voyage Fantastic Voyage Bennett performs a jumping slam attack that deals Pyro DMG, creating an Inspiration Field for 12 seconds.

Inspiration Field:

  • If the health of a character within the AoE is equal to or falls below 70%, their health will regenerate each second. The amount of HP restores scales off Bennett's Max HP.
  • If the health of a character within the AoE is higher than 70%, they gain an ATK Bonus that scales based on Bennett's Base ATK.
  • Imbues characters within the AoE with Pyro.
Chongyun Chongyun Spirit Blade: Cloud-Parting Star Spirit Blade: Cloud-Parting Star Performing the secret hand seals, Chongyun summons 3 giant spirit blades in mid-air that fall to the earth one by one after a short delay, exploding as they hit the ground.

When the spirit blades explode, they will deal AoE Cryo DMG and launch opponents.

Diluc Diluc Dawn Dawn Releases intense flames to knock nearby opponents back, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.
Diona Diona Signature Mix Signature Mix Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE.

Every 2 seconds, for 12 seconds, Drunken Mist:

  • Deals Cryo DMG to opponents within the field.
  • Regenerates the HP of characters within the field.
Eula Eula Glacial Illumination Glacial Illumination Brandishes her greatsword, dealing Cryo DMG to nearby opponents and creating a Lightfall Sword that follows her around for a duration of up to 7s.

While present, the Lightfall Sword increases Eula's resistance to interruption. When Eula's own Normal Attack, Elemental Skill, and Elemental Burst deal DMG to opponents, they will charge the Lightfall Sword, which can gain an energy stack once every 0.1s.
Once its duration ends, the Lightfall Sword will descend and explode violently, dealing Physical DMG to nearby opponents.
This DMG scales on the number of energy stacks the Lightfall Sword has accumulated.
If Eula leaves the field, the Lightfall Sword will immediately explode.

Fischl Fischl Midnight Phantasmagoria Midnight Phantasmagoria Summons Oz to spread his twin wings of twilight and defend Fischl. Has the following properties during the ability's duration:
  • Fischl takes on Oz's form, greatly increasing her Movement Speed.
  • Strikes nearby opponents with lightning, dealing Electro DMG to opponents she comes in contact with. Each opponent can only be struck once.
  • Once this ability's effects end, Oz will remain on the battlefield and attack his Prinzessin's foes. If Oz is already on the field, then this will reset the duration of his presence.
Ganyu Ganyu Celestial Shower Celestial Shower Coalesces atmospheric frost and snow to summon a Sacred Cryo Pearl that exorcises evil.

During its ability duration, the Sacred Cryo Pearl will continuously rain down shards of ice, striking opponents within an AoE and dealing Cryo DMG.

Hu Tao Hu Tao Spirit Soother Spirit Soother Hu Tao commands a blazing spirit to deal Pyro DMG in a large AoE. Upon striking the enemy, regenerates a percentage of Hu Tao's Max HP. This effect can be triggered up to 5 times based on the number of enemies hit.

If Hu Tao's HP is below or equal to 50% when the enemy is hit, both the DMG and HP Regeneration are increased.

Jean Jean Dandelion Breeze Dandelion Breeze Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and causing Anemo DMG. At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.

Dandelion Field:

  • Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
  • Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
Kaedehara Kazuha Kaedehara Kazuha Kazuha Slash Kazuha Slash The signature technique of Kazuha's self-styled bladework — a single slash that strikes with the force of the first winds of autumn, dealing AoE Anemo DMG. The blade's passage will leave behind a field named "Autumn Whirlwind" that periodically deals AoE Anemo DMG to opponents within its range.
Elemental Absorption: If Autumn Whirlwind comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.
Kaeya Kaeya Glacial Waltz Glacial Waltz Coalescing the frost in the air, Kaeya summons 3 icicles that revolve 4 times around him for 8 seconds.
These icicles will follow the character around and deal Cryo DMG to opponents in their path for so long as they persist.
Kamisato Ayaka Kamisato Ayaka Kamisato Art: Soumetsu Kamisato Art: Soumetsu Summons forth a snowstorm with flawless poise, unleashing a Frostflake Seki no To that moves forward continuously.
Frostflake Seki no To
  • A storm of whirling icy winds that slashes repeatedly at every enemy it touches, dealing Cryo DMG
  • The snowstorm explodes after its duration ends, dealing AoE Cryo DMG.
Keqing Keqing Starward Sword Starward Sword Keqing unleashes the power of lightning, dealing Electro DMG in an AoE.

She then blends into the shadow of her blade, striking a series of thunderclap-blows to nearby opponents simultaneously that deal multiple instances of Electro DMG. The final attack deals massive AoE Electro DMG.

Klee Klee Sparks 'n' Splash Sparks 'n' Splash Klee's Blazing Delight! For 10 seconds, summons 5 times 4 Sparks 'n' Splash to attack nearby opponents, dealing AoE Pyro DMG.
Kujou Sara Kujou Sara Subjugation: Koukou Sendou Subjugation: Koukou Sendou Casts down Tengu Juurai: Titanbreaker, dealing AoE Electro DMG. Afterwards, Tengu Juurai: Titanbreaker spreads out into 4 consecutive bouts of Tengu Juurai: Stormcluster, dealing AoE Electro DMG.
Tengu Juurai: Titanbreaker and Tengu Juurai: Stormcluster can provide the active character within their AoE with the same ATK Bonus as given by the Elemental Skill, Tengu Stormcall.
The ATK Bonus provided by various kinds of Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.
Lisa Lisa Lightning Rose Lightning Rose Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.

The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG for so long as it persists.

Mona Mona Stellaris Phantasm Stellaris Phantasm Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to the opponents in a large AoE.

Illusory Bubble: Traps opponents inside a pocket of destiny and also makes them Wet. Renders weaker opponents immobile. When an opponent affected by Illusory Bubble sustains DMG, it has the following effects:

  • Applies an Omen to the opponent, which gives a DMG Bonus, also increasing the DMG of the attack that causes it.
  • Removes the Illusory Bubble, dealing Hydro DMG in the process.

Omen: During its duration, increases DMG taken by opponents.

Ningguang Ningguang Starshatter Starshatter Gathering a great number of gems, Ningguang scatters them all at once, sending homing projectiles at her opponents that deal massive Geo DMG.

If Starshatter is cast when a Jade Screen is nearby, the Jade Screen will fire additional gem projectiles at the same time.

Noelle Noelle Sweeping Time Sweeping Time Gathering the strength of stone around her weapon, Noelle strikes the opponents surrounding her within a large AoE, dealing Geo DMG.
Afterwards, Noelle gains the following effects:
  • Larger attack AoE
  • Converts attack DMG to Geo DMG that cannot be overridden by any other elemental infusion.
  • Increased ATK that scales based on her DEF.
Qiqi Qiqi Adeptus Art: Preserver of Fortune Adeptus Art: Preserver of Fortune Qiqi releases the adeptus power sealed within her body, marking nearby opponents with a Fortune-Preserving Talisman that deals Cryo DMG.

Fortune-Preserving Talisman:

  • When opponents affected by this Talisman take DMG, the character that dealt this DMG regenerates HP.
Raiden Shogun Raiden Shogun Secret Art: Musou Shinsetsu Secret Art: Musou Shinsetsu Gathering truths unnumbered and wishes uncounted, the Raiden Shogun unleashes the Musou no Hitotachi and deals AoE Electro DMG, using Musou Isshin in combat for a certain duration afterward. The DMG dealt by Musou no Hitotachi and Musou Isshin's attacks will be increased based on the number of Chakra Desiderata's Resolve stacks consumed when this skill is used.

Musou Isshin
While in this state, the Raiden Shogun will wield her tachi in battle, while her Normal, Charged, and Plunging Attacks will be infused with Electro DMG, which cannot be overridden. When such attacks hit opponents, she will regenerate Energy for all nearby party members. Energy can be restored this way once every 1s, and this effect can be triggered 5 times throughout this skill's duration.
While in this state, the Raiden Shogun's resistance to interruption is increased, and she is immune to Electro-Charged reaction DMG.
While Musou Isshin is active, the Raiden Shogun's Normal, Charged, and Plunging Attack DMG will be considered Elemental Burst DMG.
The effects of Musou Isshin will be cleared when the Raiden Shogun leaves the field.
Chakra Desiderata
When nearby party members (excluding the Raiden Shogun herself) use their Elemental Bursts, the Raiden Shogun will build up Resolve stacks based on the Energy Cost of these Elemental Bursts.
The maximum number of Resolve stacks is 60. The Resolve gained by Chakra Desiderata will be cleared 300s after the Raiden Shogun leaves the field.

Razor Razor Lightning Fang Lightning Fang Summons the Wolf Within which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into elemental energy for him.
The Wolf Within will fight alongside Razor for the skill's duration.

The Wolf Within:

These effects end when Razor leaves the battlefield.
When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.

Rosaria Rosaria Rites of Termination Rites of Termination Rosaria's unique take on this prayer ritual.

First, she swings her weapon to slash surrounding enemies; then, she summons a frigid Ice Lance that strikes the ground. Both actions deal Cryo DMG.
While active, the Ice Lance periodically releases a blast of cold air, dealing Cryo DMG to surrounding enemies.

Sangonomiya Kokomi Sangonomiya Kokomi Nereid's Ascension Nereid's Ascension Summons the might of Watatsumi dealing Hydro DMG to surrounding enemies, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.
Ceremonial Garment
  • Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
  • When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
  • Increases Sangonomiya Kokomi's resistance to interruption and allows her to move on the water's surface.

These effects will be cleared once Sangonomiya Kokomi leaves the field.

Sayu Sayu Yoohoo Art: Mujina Flurry Yoohoo Art: Mujina Flurry The other super special technique of the Yoohoo Ninja Arts!

It summons a pair of helping hands for Sayu.
Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma.
Muji-Muji Daruma: At specific intervals, the Daruma will take one of several actions based on the situation around it:

  • If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.
  • If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left.

If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.

Sucrose Sucrose Forbidden Creation - Isomer 75 / Type II Forbidden Creation - Isomer 75 / Type II Sucrose hurls an unstable concoction that creates a Large Wind Spirit. While it persists, the Large Wind Spirit will continuously pull and launch nearby opponents, and deal Anemo DMG.

Elemental Absorption: If the Wind Spirit comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.

Tartaglia Tartaglia Havoc: Obliteration Havoc: Obliteration Performs different attacks based on what stance Tartaglia is in when casting.

Ranged Stance: Flash of Havoc: Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status. Returns a portion of its Energy Cost after use.
Melee Stance: Light of Obliteration: Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.
Riptide Blast: When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Burst DMG.

Traveler (Anemo) Traveler (Anemo) Gust Surge Gust Surge Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing Anemo DMG each 0.5 seconds, 9 times.

Elemental Absorption If the vortex comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal 30.7% additional elemental DMG of that type. Elemental Absorption may only occur once per use.

Traveler (Electro) Traveler (Electro) Bellowing Thunder Bellowing Thunder You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them.
Lightning Shroud
When your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG.
When Falling Thunder hits opponents, it will regenerate Energy for that character.
One instance of Falling Thunder can be generated every 0.5s.
Traveler (Geo) Traveler (Geo) Wake of Earth Wake of Earth Energizing the Geo elements deep underground, you set off expanding shockwaves.

Launches surrounding opponents back and deals AoE Geo DMG.
A stone wall is erected at the edges of the shockwave.
The stone wall is considered a Geo Construct, and may be used to block attacks.

Venti Venti Wind's Grand Ode Wind's Grand Ode Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents and deals continuous Anemo DMG.
Elemental Absorption: If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use.
Xiangling Xiangling Pyronado Pyronado Displaying her mastery over both fire and polearms, Xiangling sends a Pyronado whirling around her. The Pyronado will move with your character for so long as the ability persists, dealing Pyro DMG to all opponents in its path.
Xiao Xiao Bane of All Evil Bane of All Evil Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask:

  • Greatly increases Xiao's jumping ability.
  • Increases his attack AoE and attack DMG.
  • Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.

Xingqiu Xingqiu Guhua Sword: Raincutter Guhua Sword: Raincutter Initiate Rainbow Bladework and fight using an illusory sword rain, while creating the maximum number of Rain Swords.

Rainbow Bladework:

  • Your active character's Normal Attacks will trigger consecutive sword rain attacks, dealing Hydro DMG.
  • Rain Swords will remain at the maximum number throughout the ability's duration.
  • These effects carry over to other characters.
Xinyan Xinyan Riff Revolution Riff Revolution Strumming rapidly, Xinyan launches nearby opponents and deals Physical DMG to them, hyping up the crowd. The sheer intensity of the atmosphere will cause explosions that deal Pyro DMG to nearby opponents.
Yanfei Yanfei Done Deal Done Deal Triggers a spray of intense flames that rush at nearby opponents, dealing AoE Pyro DMG, granting Yanfei the maximum number of Scarlet Seals, and applying Brilliance to her.

Brilliance
Periodically grants Yanfei a Scarlet Seal. Increases the DMG of her Charged Attacks. The Brilliance effect stops when Yanfei leaves the field or falls in battle.
Yoimiya Yoimiya Ryuukin Saxifrage Ryuukin Saxifrage Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.

Aurous Blaze: All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG.
When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration.
One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.

Zhongli Zhongli Planet Befall Planet Befall Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.

Petrification: Opponents affected by the Petrification status cannot move.

Comparison

This table describes how much energy each character needs for their burst and how long the burst cooldown is.

Energy Cost Cooldown Characters
40 12s
60 15s
70 18s
80 20s
90 18s

Increasing Elemental Burst Damage

Talents

1 Talents match the category selection:

Character Name Description Type
Raiden Shogun Raiden Shogun Transcendence: Baleful Omen Transcendence: Baleful Omen The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment.

Eye of Stormy Judgment

  • When characters with this buff attack and deal DMG to opponents, the Eye will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position.
  • Characters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.
    The Eye can initiate one coordinated attack every 0.9s per party.
    Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG.
Elemental Skill

Weapons

4 weapons match the category selection:

Icon Name Rarity Base ATK (Lv.90) 2nd Stat (Lv.90) Passive Ability
Weapon Solar Pearl.png Solar Pearl 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Solar Shine
Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20~40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20~40% for 6s.
Weapon The Stringless.png The Stringless 4 Stars 42
(510)
Elemental Mastery 36
(165)
Arrowless Song
Increases Elemental Skill and Elemental Burst DMG by 24~48%.
Weapon The Catch.png "The Catch" 4 Stars 42
(510)
Energy Recharge 10.0%
(45.9%)
Shanty
Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%.
Weapon Luxurious Sea-Lord.png Luxurious Sea-Lord 4 Stars 41
(454)
ATK% 12%
(55.1%)
TBA
Increases Elemental Burst DMG by 12~'%. When Elemental Burst hits opponents, there is a 100% chance of summoning a titanic tuna that charges and deals 100~'% ATK as AoE DMG. This effect can occur once every 15s.

Artifacts

2 Artifact Sets match the category selection:

Set Rarity Pieces Bonuses
Noblesse Oblige 4-5★ Royal FloraRoyal PlumeRoyal Pocket WatchRoyal Silver UrnRoyal Masque 2 Piece: Elemental Burst DMG +20%
4 Piece: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Emblem of Severed Fate 4-5★ Magnificent TsubaSundered FeatherStorm CageScarlet VesselOrnate Kabuto 2 Piece: Energy Recharge +20%
4 Piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.

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