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A small monster created by the coalescing of Electro dispersed throughout nature.
According to analyses, the jumping of Electro Slimes reflects the electric potential difference in the ground. In areas brimming over with Electro, their unusual movements can be observed and used to avoid danger.

Electro Slimes are Common Enemies that are part of the Slimes enemy group and the Elemental Lifeforms family.

For specific locations, see the HoYoLAB Teyvat Interactive Map.

Drops

Stats

Resistances
Physical Pyro Hydro Electro Cryo Anemo Geo
10% 10% 10% Immune 10% 10% 10%
Level Scaling
Level HP ATK DEF
1 58 15 505
5 131 25 525
10 229 41 550
15 408 64 575
20 708 100 600
25 916 137 625
30 1,178 164 650
35 1,671 197 675
40 2,156 245 700
45 2,875 305 725
50 3,997 378 750
55 4,918 448 775
60 6,705 532 800
65 7,986 628 825
70 10,442 735 850
75 11,937 838 875
80 14,853 945 900
85 16,339 1,028 925
90 19,483 1,142 950
95 22,199 1,310 975
100 29,412 1,477 1,000

Note that HP and ATK values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.

Abilities and Attacks

  • Electricity: When electricity is present on an Electro Slime (indicated when its "antenna" is glowing), it will be inflicted with Electro at all times, and its attacks will deal Electro DMG.
    • An Electro Slime starts with and can possess a maximum of 4 gauges of electricity.
    • Triggering Elemental Reactions on an Electro Slime will consume gauges of electricity. Every 1 gauge of Cryo/Pyro, or 2 gauges of Geo/Anemo applied to the Electro Slime will consume 1 gauge of electricity.
    • Additionally, every time the slime takes Electro DMG, it will gain full electricity, regardless of the amount of Electro gauges applied. Therefore, due to the Swirl and Electro-Charged reaction's ability to deal Electro DMG, Anemo or Hydro on their own will never be able to deplete the Electro Slime's electricity.
    • Shock: Periodically consumes 1 gauge of electricity and releases a shockwave, dealing 100% ATK as AoE Electro DMG around itself. This attack deals DMG to both enemies and allies.
    • Recharge: After a period of time has passed since electricity ran out, recharges to once again gain 4 gauges of electricity.
  • Bump: Bumps into the player, dealing 100% ATK as Electro DMG if electricity is present or Physical DMG if electricity is not present.

Preview

Gallery

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishElectro Slime
Chinese
(Simplified)
雷史莱姆
Léi Shǐláimǔ
Electro Slime
Chinese
(Traditional)
雷史萊姆
Léi Shǐláimǔ
Japanese雷スライム
Kaminari Suraimu
Electro Slime
Korean번개 슬라임
Beongae Seullaim
Electro Slime
SpanishSlime ElectroElectro Slime
FrenchÉlectroblobElectro Blob
RussianЭлектро слайм
Elektro slaym
Electro Slime
ThaiElectro Slime
VietnameseSlime LôiElectro Slime
GermanElektro-SchleimElectro Slime
IndonesianElectro Slime
PortugueseSlime ElectroElectro Slime

Change History

Released in Version 1.0

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