Electro-Charged is an Elemental Reaction and can be triggered by inflicting the Electro state on a target that is already affected by Hydro or vice versa. Similar to Burning, it applies a Damage-Over-Time effect. Targets will simultaneously have both a Hydro and Electro aura. This allows for multiple reactions to be triggered on a target, for set effects like Thundersoother to be applied, and lets both auras be refreshed by other elemental attacks.
If an Electro attack hits a body of water, the water will become Electro-Charged for a short amount of time and any target that walks into it will take Electro damage as well.
Electro-Charged damage is only affected by the level and Elemental Mastery of the character causing the reaction (and enemy elemental resistance). It ignores the target's defense stat and the attacker's attack stat, and it also cannot deal critical hits.
The elemental mastery bonus and any enemy resistances are applied multiplicatively with the base damage.
Number of Hits
Electro-Charged deals damage immediately and continues to tick once every second for as long as it lasts. If Electro-Charged ends from either the Hydro or Electro aura expiring, another tick of damage will be dealt if over 0.5 seconds have passed since the last tick. Ticks of Electro-Charged will reduce the timers on both the Hydro and Electro auras unless the reduction would remove said aura.
Electro-Charged will also deal damage to nearby enemies with the Hydro status, but will not apply an Electro aura.
When Electro meets Hydro, Electro-Charged occurs. Electro-Charged continuously deals Electro DMG until it wears off. Additionally, opponents affected by Electro-Charged will electrify nearby Wet opponents, dealing Electro DMG.
Use Hydro attacks in battle to make opponents Wet. Then, switch to an Electro character and use Electro attacks to trigger Electro-Charged and defeat your opponents swiftly!