Dragonspine is a region released in Version 1.2, "The Chalk Prince and the Dragon." It is located south of Mondstadt, making it recognizable by its citizens, as quoted by Mona from the Where Ancient Stars Align event. There are some peculiarities with how the snow gathers but never melts on the mountain.
- 1 Description
- 2 History
- 3 Mechanics
- 4 World Quests
- 5 Puzzle Quests
- 6 Lore
- 7 NPCs
- 8 Enemies
- 9 Domains
- 10 Items
- 11 Points of Interest
- 12 Gallery
- 13 Change History
- 14 References
- 15 Navigation
This is Dragonspine, an enormous mountain that holds the remains of the venomous dragon, Durin, who fell here after the battle with Dvalin. Few adventurers dare attempt to conquer this unforgiving environment marked by deep snow, sheer cold, poisonous blood, and monsters. But such things will not dissuade the star-faring Traveler from journeying here...
- In this climate, grass does not burn.
- Some gadgets, such as the Anemo Treasure Compass, are unusable in this climate, or more accurately, in Dragonspine as a whole despite what the text says.
- The Sheer Cold status will accumulate at a rate of 1%/s (maxes out in 1m 40s, or 100s) in Subzero Climate. Certain conditions will even accelerate Sheer Cold's accumulation, like actions like wading to 2%/s (maxes out in 50s), sprint swimming to 2.85%/s (maxes out in 35s) and being in Snowstorms to 2.5%/s (maxes out in 40s).
- The indicator will usually beep once when Sheer Cold starts accumulating from 0% gauge, but not always. At 70% gauge, the meter will begin flashing, an indication that 70s have passed and there is 30s to go to Sheer Cold under the normal conditions. Under Snowstorm conditions, 28s have passed and there is 12s to go. The indicator will also start beeping every 2s after 70% but not always on the final second. This means it will beep 15 times after 70% under normal conditions and 6 times after 70% under Snowstorm conditions. The edges of the screen will also freeze after reaching 70%, reducing edge visibility.
- Simply being Wet or standing in water does not accelerate Sheer Cold's accumulation.
- Characters will quickly lose HP at a rate of y = 0.01 x + 150 (x is MAX HP of the character) per second once the Sheer Cold meter reaches its limit .
- Search for sources of warmth (Campfires, Ruin Braziers, Statues of The Seven, Teleport Waypoints, and Warming Seelie) to decumulate down Sheer Cold at a rate of -20%/s (depletes out in 5s). When picking a Scarlet Quartz, it will reduce 5% Sheer Cold accumulation. While under the effects of Scarlet Quartz, Sheer Cold will not accumulate nor apply. During the effect, if another Scarlet Quartz is picked up, it will refresh the duration and reduce another 5% Sheer Cold accumulation.
- Some specific food items that state they do, like Goulash, can slow the rate of Sheer Cold accumulation. Delicious Goulash slows the normal rate of accumulation by subtracting 0.5% to a resultant rate of 0.5%/s (maxes out in 3m 20s, or 200s), but has no change towards the Sheer Cold accumulation rate when wading or being in Snowstorms. It is unknown if this is intentional or an error. For Suspicious Goulash, it only subtracts 0.3%. For Normal Goulash, it only subtracts 0.4%.
- The Warming Bottle is a gadget that can be used to create a fake Warming Seelie that stays at and lasts a very short amount of time (5 seconds) at the location it is used at and is generally not as useful compared to the Goulash as it is a one use consumable and also takes two Starsilver to craft.
Ancient Rimes are unique blocks of ice that cannot be melted with Pyro. Only by breaking a nearby Scarlet Quartz ore vein and imbuing oneself with its power will one be able to break Ancient Rime. The power dissipates after 25s and the ore vein regenerates after 15s.
- In the Mountains - Progression
- A Land Entombed - Journals
- Lost in the Snow - Sidequest
- Ah, Fresh Meat! - Goulash Recipe
- Ancient Carvings - Snow-Tombed Starsilver Claymore
- The Festering Fang - Dragonspine Spear Polearm
- Frostbearing Tree - Frostbearer Catalyst
- Secret Room - A room unlocked by gathering quest objects.
- Ragged Records - Records of an investigation team of long ago.
- Someone's Drifting Bottle - Set of bottles found by the shoreline.
- Record of Serial No. - Mystery code relayed by the Ruin Guards.
- Emergency Supply Point - Mystery set of interactables.
- Adventurer Camp
- Knotty — Treasure Hoarder
- Esther — Researcher
- Tommy — Adventurer
- Riese — Knights of Favonius
Points of Interest
The path leading up the mountain is not as steep as expected, but it's coated in ice the whole way, so you still have to be careful! It's so cold here that even the grass won't burn. It feels like every few steps we are looking for the next heat source to warm back up, and if we didn't, then we certainly won't last long out here. 
Obtain Crimson Agates and offer them to the Frostbearing Tree exchange for rewards.
Raise the Frostbearing Tree to Lv. 4 to obtain the blueprint for the "Warming Bottle" gadget.
Raise the Frostbearing Tree to Lv. 10 to obtain the blueprint for the 4-star Catalyst "Frostbearer".
At Lv. 8, the Crimson Wish system can be activated to acquire more Crimson Agate.
An ancient city that lies silent beneath the eternal ice.
Look for clues and investigate the secret of a now-destroyed kingdom: Snow-Tombed Starsilver.
A great cavern spanning the depths of Dragonspine. Peculiar glowing vegetation grows throughout the cavern, illuminating even the deepest, darkest passages with its frigid glow.
Skyfrost Nail is the area of Dragonspine's peak. Unlocking access to this area is part of the World Quest "In the Mountains".
The final resting place of the black dragon. The life force exuding from the dragon's core has dyed the steep valley's silvery snow in scarlet red. Has a glowing red cave of interest.
Outskirts of an Ancient City.