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This page is about community-derived information, concepts, or terminology.
This page contains unofficial information, concepts, or terminology derived from or based on community discussion, invention, or knowledge. This page may be subjective and contain information or terminology that is not used by miHoYo or in official Genshin Impact communications, and may not be an officially recognized concept.

Displacement refers to the ability to displace (move) or inhibit the movement of enemies to strategically gain an advantage or reposition (or prevent from repositioning) enemies for an intended goal or purpose.

One of the main forms of displacement is referred to colloquially as Crowd Control (CC), which refers to the ability to effectively disable mobs of enemies, for example by clumping them into a certain area or making them lose control.[1] Crowd Control can be achieved many ways, including via certain Elemental Reactions and combat talents. Crowd Control abilities can be classified into the following types:

  • Vacuum Field (also colloquially Clumping/Pulling/Grouping): Objects that displace enemies or players within an AoE towards or away from the center.
  • Knockback: Once a target takes enough Poise Damage to enter a vulnerable state, attacks will cause a set directional force upon targets and displace them depending on the the attack's Stagger Level.
  • Immobilization: As is done with Mona's Stellaris Phantasm and the Petrification of Zhongli's Planet Befall. Permanently freezing enemies can also provide Crowd Control.
  • Taunting: Drawing enemies into a specified area, which provides some degree of Crowd Control as well.

Enemies can also use Crowd Control skills to affect the players' movement.

Vacuum Field

Talents

Certain characters' elemental skills and bursts have grouping or pulling properties.

No Talents match the category selection.

Constellations

No Constellations match the category selection.

Knockback

Immobilization

Immobilization or stun renders a character or enemy unable to move and unable to use skills. Unlike Interruption, immobilization lasts until it is broken.

Immobilization, in addition to the listed talents, is triggered by:

Individual character's immobilization is broken by pressing the 🔗 button. If broken by physical means such as strong attacks then it deals additional damage. It also breaks automatically after several seconds.

4 Talents match the category selection:

Character Name Description Type
Jean Jean Favonius Bladework Favonius Bladework Normal Attack
Performs up to 5 consecutive strikes.

Charged Attack
Consumes a certain amount of stamina to launch an opponent using the power of wind.
Launched opponents will slowly fall to the ground.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Zhongli Zhongli Planet Befall Planet Befall Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.

Petrification
Opponents affected by the Petrification status cannot move.
Elemental Burst
Venti Venti Skyward Sonnet Skyward Sonnet O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!

Press
Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.

Hold
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.
After unleashing the Hold version of this ability, Venti rides the wind into the air.

Opponents hit by Skyward Sonnet will fall to the ground slowly.
Elemental Skill
Mona Mona Stellaris Phantasm Stellaris Phantasm Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to opponents in a large AoE.

Illusory Bubble
Traps opponents inside a pocket of destiny and also makes them Wet.
Renders weaker opponents immobile.
When an opponent affected by Illusory Bubble sustains DMG, it has the following effects:
  • Applies an Omen to the opponent, which gives a DMG Bonus, also increasing the DMG of the attack that causes it.
  • Removes the Illusory Bubble, dealing Hydro DMG in the process.

Omen
During its duration, increases DMG taken by opponents.

Elemental Burst

Taunting

The following character skills can taunt the enemy and change their aggro target. 5 Talents match the category selection:

Character Name Description Type
Mona Mona "Come 'n' Get Me, Hag!" "Come 'n' Get Me, Hag!" After she has used Illusory Torrent for 2s, if there are any opponents nearby, Mona will automatically create a Phantom.
A Phantom created in this manner lasts for 2s, and its explosion DMG is equal to 50% of Mirror Reflection of Doom.
1st Ascension Passive
Amber Amber Explosive Puppet Explosive Puppet The ever-reliable Baron Bunny takes the stage.

Baron Bunny
  • Continuously taunts the enemy, drawing their fire.
  • Baron Bunny's HP scales with Amber's Max HP.
  • When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.

Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.

Elemental Skill
Arataki Itto Arataki Itto Masatsu Zetsugi: Akaushi Burst! Masatsu Zetsugi: Akaushi Burst! Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.

Ushi will remain on the field and provide support in the following ways:
  • Taunts surrounding opponents and draws their attacks.
  • Inherits HP based on a percentage of Arataki Itto's Max HP.
  • When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.
  • Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.

Hold
Adjust throwing angle.

Ushi is considered a Geo Construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.

Elemental Skill
Mona Mona Mirror Reflection of Doom Mirror Reflection of Doom Creates an illusory Phantom of Fate from coalesced waterspouts.

The Phantom has the following special properties:
  • Continuously taunts nearby opponents, attracting their fire.
  • Continuously deals Hydro DMG to nearby opponents.
  • When its duration expires, the Phantom explodes, dealing AoE Hydro DMG.

Hold
Utilizes water currents to move backwards swiftly before conjuring a Phantom.

Only one Phantom created by Mirror Reflection of Doom can exist at any time.

Elemental Skill
Ganyu Ganyu Trail of the Qilin Trail of the Qilin Leaving a single Ice Lotus behind, Ganyu dashes backward, shunning all impurity and dealing AoE Cryo DMG.

Ice Lotus
  • Continuously taunts surrounding opponents, attracting them to attack it.
  • Endurance scales based on Ganyu's Max HP.
  • Blooms profusely when destroyed or once its duration ends, dealing AoE Cryo DMG.
Elemental Skill

Weapon Passives

The following weapons also have Displacement abilities. 1 Weapon matches the category selection:

Icon Name Rarity Base ATK (Lv. 90) 2nd Stat (Lv. 90) Passive Ability
Weapon The Viridescent Hunt.png The Viridescent Hunt 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.

Elemental Reactions

Notice Icon Emoji 026 Qiqi Secretly observing.png
This page is in need of information.
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More testing is needed to understand when Overloaded on a player causes an explosion and when Overloaded due to the environment causes an explosion (e.g. puddle of Electro on the ground combined with burning grass)

The Overloaded reaction causes an explosion that pushes the target and the target's surrounding allies back.

The Electro-Charged reaction periodically interrupts movement, including attacks.

The Frozen reaction immobilizes enemies and is notable for how it can be constantly renewed on most enemies, including many Elite Enemies. Constant renewal of the Frozen reaction is colloquially known as permafreeze.

Enemies

Pulling Vacuums

Pushing Vacuums

Change History

Released in Version 1.0

References

  1. Wowpedia: Crowd Control

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