A fierce and strong warrior, the "Flame-Mane" Dehya is considered a legend among the Eremites for her might, passion, and conscientiousness. Unwilling to be trapped by the conditions that force most from the desert to stay there, she aspires to deliver hope back to the sands that she considers her home.
This art of Dehya's own invention changes its method of use depending on the combat situation.
Indomitable Flame This skill will be unleashed should there be no Fiery Sanctum field created by Dehya herself present at the time. Deals AoE Pyro DMG, and creates a field known as Fiery Sanctum.
Ranging Flame This skill will be unleashed should a Fiery Sanctum field created by Dehya herself already exist. Dehya will perform a leaping attack, dealing AoE Pyro DMG before recreating a Fiery Sanctum field at her new position. A Fiery Sanctum field created this way will inherit the remaining duration of the previous field.
Ranging Flame can be used only once throughout a single Fiery Sanctum field's duration.
Fiery Sanctum When an opponent within a Fiery Sanctum field takes DMG, the field will unleash a coordinated attack, dealing AoE Pyro DMG to them based on Dehya's ATK and Max HP. This effect can be triggered once every 2.5s. Active characters within this field have their resistance to interruption increased, and when such characters take DMG, a portion of that damage will be mitigated and flow into Redmane's Blood. Dehya will then take this DMG over 10s. When the mitigated DMG stored by Redmane's Blood reaches or goes over a certain percentage of Dehya's Max HP, she will stop mitigating DMG in this way.
Only 1 Fiery Sanctum created by Dehya herself can exist at the same time.
The cooldown starts immediately after the first input.
Field DMG will snapshot Dehya's stats when the field is deployed by Indomitable Flame, Ranging Flame, or Leonine Bite ending and will not be affected by changes in her stats that occur afterwards.
Every time this skill mitigates DMG, the mitigated DMG will be added to the Redmane's Blood total. For the next 10 seconds, Dehya will take True Physical DMG equal to 10% of Redmane's Blood's initial total every second and deduct the DMG taken from Redmane's Blood. If the skill mitigates DMG again during this period, the DoT will be reset and re-calculated based on Redmane's Blood's new total.
DMG dealt to shields will not be mitigated or contribute to Redmane's Blood.
It is possible for Dehya to die from DMG taken from Redmane's Blood, even if she is off-field.
Redmane's Blood's DoT will trigger effects that require taking DMG, such as Serpent Spine's stack loss.
Redmane's Blood's DoT can be mitigated by shields.
If Dehya is off-field, only one-character shields (e.g., Noelle's 1st Ascension Passive, The Bell's passive) will be able to mitigate DMG. Party-wide shields (e.g., Zhongli's Elemental Skill) will not mitigate DMG for Dehya if she is off-field.
If a hit brings Redmane's Blood above its maximum, this hit will still receive full DMG mitigation and Dehya will take all of the mitigated DMG.
Ranging Flame Icon
Passive Effects
Passive Talent 1, Unstinting Succor: "Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s. Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s."
This Passive Effect directly reduces DMG from each DoT ticks from Redmane's Blood during the duration. It does not reduce the DMG "stored" in Redmane's Blood.
Constellation Effects
Constellation Level 1, The Flame Incandescent: Molten Inferno's DMG is increased by 3.6% of Dehya's Max HP.
Constellation Level 2, The Sand-Blades Glittering: "When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s. Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked."
Constellation Level 5, The Alpha Unleashed: Increases this talent's level by 3, up to a maximum of 15.
Unleashing her burning anger and casting her inconvenient blade aside, Dehya enters the Blazing Lioness state and increases her resistance to interruption. In this state, Dehya will automatically and continuously unleash the Flame-Mane's Fists, dealing Pyro DMG based on her ATK and Max HP, and when its duration ends, she will unleash an Incineration Drive, dealing AoE Pyro DMG based on her ATK and Max HP. If a Fiery Sanctum field created by Dehya's own Elemental Skill "Molten Inferno" exists when this ability is unleashed, Dehya will retrieve it, and then create another field once Blazing Lioness's duration expires. This field will take on the retrieved field's duration at the moment of its retrieval. In this state, Dehya will be unable to cast her Elemental Skill, or perform Normal, Charged, and Plunging Attacks. "Normal Attack: Sandstorm Assault" and Elemental Skill "Molten Inferno" will be replaced by "Roaring Barrage."
Roaring Barrage Unleashing Roaring Barrage within 0.4s after each Flame-Mane's Fist strike will increase the speed at which the next Flame-Mane's Fist strike will be triggered.
Dehya can perform up to 10 or 6 Flame-Mane's Fists with and without Roaring Barrage respectively.
Pressing the Normal Attack button while in the Blazing Lioness state will not trigger Normal Attack-related effects, such as Xingqiu's Elemental Burst.
Jumping during the Blazing Lioness state will end it prematurely.
Dashing and jumping in quick succession during the Blazing Lioness state will cause Dehya to skip all Flame-Mane's Fists and immediately perform Incineration Drive.
While the Blazing Lioness state is active, Dehya cannot transition into diving and will generally not transition into swimming.
Without additional movement input, Dehya stalls her forward movement at swimming height for water. However, she does not do so for Liquid Phlogiston and can therefore move herself below its surface.
Dehya can perform Flame-Mane's Fists and Incineration Drive while standing on water that was previously frozen, though she will remain stationary.
Entering liquid at swimming height due to falling without dashing will end the Blazing Lioness state prematurely.
Entering liquid at swimming height due to falling any distance after dashing will cause Dehya to skip all Flame-Mane's Fists and immediately perform Incineration Drive, which may or may not be successfully completed.
Roaring Barrage Icon
Passive Effects
Passive Talent 1, Unstinting Succor: "Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s. Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s."
Constellation Effects
Constellation Level 1, The Flame Incandescent: Leonine Bite's DMG is increased by 6% of Dehya's Max HP.
Constellation Level 3, A Rage Swift as Fire: Increases this talent's level by 3, up to a maximum of 15.
Constellation Level 4, An Oath Abiding: "When Flame-Mane's Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s."
Constellation Level 6, The Burning Claws Cleaving: "The CRIT Rate of Leonine Bite is increased by 10%. Additionally, after a Flame-Mane's Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness's duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way."
Within 6 seconds after Dehya retrieves the Fiery Sanctum field through Molten Inferno: Ranging Flame or Leonine Bite, she will take 60% less DMG when receiving DMG from Redmane's Blood. This effect can be triggered once every 2s. Additionally, within 9s after Dehya unleashes Molten Inferno: Indomitable Flame, she will grant all party members the Gold-Forged Form state. This state will further increase a character's resistance to interruption when they are within the Fiery Sanctum field. Gold-Forged Form can be activated once every 18s.
When her HP is less than 40%, Dehya will recover 20% of her Max HP and will restore 6% of her Max HP every 2s for the next 10s. This effect can be triggered once every 20s.
During the day (6:00 – 18:00), your party members gain the Swift Stride effect: Movement SPD increased by 10%. Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Swift Stride does not stack.
Dehya must be alive and in the active party for The Sunlit Way to take effect.[verification needed]
When Dehya uses Molten Inferno: Ranging Flame, the duration of the recreated Fiery Sanctum field will be increased by 6s. Additionally, when a Fiery Sanctum exists on the field, DMG dealt by its next coordinated attack will be increased by 50% when active character(s) within the Fiery Sanctum field are attacked.
When Flame-Mane's Fist and Incineration Drive attacks unleashed during Leonine Bite hit opponents, they will restore 1.5 Energy for Dehya and 2.5% of her Max HP. This effect can be triggered once every 0.2s.
The CRIT Rate of Leonine Bite is increased by 10%. Additionally, after a Flame-Mane's Fist attack hits an opponent and deals CRIT Hits during a single Blazing Lioness state, it will cause the CRIT DMG of Leonine Bite to increase by 15% for the rest of Blazing Lioness's duration and extend that duration by 0.5s. This effect can be triggered every 0.2s. The duration can be extended for a maximum of 2s and CRIT DMG can be increased by a maximum of 60% this way.
With this Constellation, Dehya can perform up to 16 or 9 Flame-Mane's Fists with and without Roaring Barrage respectively.
↑In the Quest Sincerity's Facade in Dehya's Story Quest, Mantichora Chapter: Act I - Lionsblood, a letter from Kusayla reveals that he found Dehya in the desert. With his decision to treat Dehya as his own daughter, this effectively makes Kusayla the adoptive father of Dehya.
Old: Now that the whole saga with the Akademiya's over, I guess she can finally dance as much as she wants. She offered me some of her face powder last time I saw her, but in this line of work, it'd be wasted on me, so I told her to give it to Candace instead. Hmm... I wonder how she's liking it? I need to go check sometime...
New: Now that the whole saga with the Akademiya's over, I guess she can finally dance as much as she wants. She offered me some of her face powder last time I saw her, but I didn't have the time to go fetch it. So I told her to give it to Candace instead. Hmm... I wonder how she's liking it? I need to go check sometime...