Dendro Damage Bonus or Dendro DMG Bonus is an attribute that appears in the Character menu.
Increasing Dendro Damage Bonus
No Characters have Dendro DMG Bonus as their ascension stat.
No Talents match the category selection.
No Constellations match the category selection.
No Artifact Sets match the category selection.
6 weapons match the category selection:
|Icon||Name||Rarity||Base ATK (Lv.90)||2nd Stat (Lv.90)||Passive Ability|
|Lost Prayer to the Sacred Winds||46
|CRIT Rate 7.2%
Increases Movement SPD by 10%. When in battle, gain an 8~16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
|CRIT DMG 9.6%
Gain a 12~24% Elemental DMG Bonus for every element and receive the might of Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
|Elemental Mastery 24
Triggering an Elemental reaction grants a 8~16% Elemental DMG Bonus for 10s. Max 2 stacks.
|CRIT DMG 12%
When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.
Recitative: ATK is increased by 60~120%.
Aria: Increases all Elemental DMG by 48~96%.
Interlude: Elemental Mastery is increased by 240~480.
|Elemental Mastery 16
Normal Attack hits increase all Elemental DMG by 6~12% for 6s. Max 2 stacks.