Genshin Impact Wiki
Advertisement
Genshin Impact Wiki

Critical Hits refers to the random occurrence of an attack dealing increased damage to an opponent.

If the attack is a Critical Hit, the CRIT DMG multiplier is applied:

The base CRIT Rate for most characters is 5%, while the base CRIT DMG is 50%. These attributes can be increased by:

Note that Sangonomiya Kokomi's CRIT Rate is decreased by 100% via Flawless Strategy, which means her base CRIT Rate will start negative. A negative CRIT Rate means that attacks will never CRIT.

Critical Hits cannot trigger on enemies that are immune to the type of damage dealt or during enemy i-frames.

Critical Hits appear as larger-font numbers on the screen compared to non-crit hits. Another way to tell if you scored a critical hit is to watch the DMG dealt; a critical hit will have damage multiplied.

CRIT Optimization

There is a general rule to maximize the product of CRIT DMG and CRIT Rate to maximize the expected DMG.

Let r be the CRIT Rate probability () and d be the CRIT DMG () in decimal form (for example, 150% CRIT DMG would be ).

Suppose the DMG is x without CRIT. The expected damage is therefore:

In general, the goal is to maximize this product by making r and d as large as possible. However, by introducing a constraint on the relation between r and d, it is possible to calculate an optimal ratio between the two. The rule of thumb is to aim for a 2:1 ratio between CRIT DMG and CRIT Rate. See Attribute Optimization for full derivations of these results.

Guaranteed CRIT Hits

General

  • Having 100% or more CRIT Rate means that attacks will always critically hit.
  • Attacks on an enemy's weak point guarantees a Critical Hit. Note that Bosses do not have weak points.

Constellations

2 Constellations match the category selection:

Character Name Description Level
Hu Tao Hu Tao Butterfly's Embrace Butterfly's Embrace Triggers when Hu Tao's HP drops below 25%, or when she suffers a lethal strike:
Hu Tao will not fall as a result of the DMG sustained. Additionally, for the next 10s, all of her Elemental and Physical RES is increased by 200%, her CRIT Rate is increased by 100%, and her resistance to interruption is greatly increased.
This effect triggers automatically when Hu Tao has 1 HP left.
Can only occur once every 60s.
6
Xinyan Xinyan Impromptu Opening Impromptu Opening Riff Revolution's Physical DMG has its CRIT Rate increased by 100%, and will form a shield at Shield Level 3: Rave when cast. 2

CRIT Hit Effects

These talents, constellations, or weapons apply additional effects when a strike critically hits.

Talents

3 Talents match the category selection:

Character Name Description Type
Yanfei Yanfei Blazing Eye Blazing Eye When Yanfei's Charged Attack deals a CRIT Hit to opponents, she will deal an additional instance of AoE Pyro DMG equal to 80% of her ATK. This DMG counts as Charged Attack DMG. 4th Ascension Passive
Klee Klee Sparkling Burst Sparkling Burst When Klee's Charged Attack results in a CRIT, all party members gain 2 Elemental Energy. 4th Ascension Passive
Tartaglia Tartaglia Sword of Torrents Sword of Torrents When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents. 4th Ascension Passive

Constellations

4 Constellations match the category selection:

Character Name Description Level
Rosaria Rosaria Painful Grace Painful Grace Ravaging Confession's CRIT Hits regenerate 5 Energy for Rosaria.
Can only be triggered once each time Ravaging Confession is cast.
4
Rosaria Rosaria Unholy Revelation Unholy Revelation When Rosaria deals a CRIT Hit, her ATK SPD increases by 10% and her Normal Attack DMG increases by 10% for 4s. 1
Xinyan Xinyan Fatal Acceleration Fatal Acceleration Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s.
Can only occur once every 5s.
1
Yoimiya Yoimiya A Procession of Bonfires A Procession of Bonfires When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.
This effect can be triggered even when Yoimiya is not the active character.
2

Weapons

11 Weapons match the category selection:

Icon Name Rarity Base ATK (Max) 2nd Stat (Max) Passive Ability
Weapon Favonius Codex.png Favonius Codex 4 Stars 42
(510)
Energy Recharge 10.0%
(45.9%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Greatsword.png Favonius Greatsword 4 Stars 41
(454)
Energy Recharge 13.3%
(61.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Lance.png Favonius Lance 4 Stars 44
(565)
Energy Recharge 6.7%
(30.6%)
Windfall
CRIT Hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Sword.png Favonius Sword 4 Stars 41
(454)
Energy Recharge 13.3%
(61.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Favonius Warbow.png Favonius Warbow 4 Stars 41
(454)
Energy Recharge 13.3%
(61.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Royal Bow.png Royal Bow 4 Stars 42
(510)
ATK 9%
(41.3%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Greatsword.png Royal Greatsword 4 Stars 44
(565)
ATK 6%
(27.6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Grimoire.png Royal Grimoire 4 Stars 44
(565)
ATK 6%
(27.6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Longsword.png Royal Longsword 4 Stars 42
(510)
ATK 9%
(41.3%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Royal Spear.png Royal Spear 4 Stars 44
(565)
ATK 6%
(27.6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon The Black Sword.png The Black Sword 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%.
Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.

Domains

Navigation

Advertisement