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Cooldown (CD) refers to the time it takes for an Elemental Skill, Elemental Burst, or other ability (like Waverider cannons) to be used again.

Cooldown can be reduced via the Anemo Impetuous Winds Elemental Resonance and certain Character abilities. Certain enemies like the Abyss Herald: Wicked Torrents also have the ability to manipulate the players' cooldown. The Slowing Water Ley Line Disorder can also prolong the cooldown of characters' skills.

The cooldowns for many character's skills are fixed, but in rare cases it may vary depending on how long the ability was used; examples include Tartaglia's Foul Legacy: Raging Tide and Sayu's Yoohoo Art: Fuuin Dash.

CD Reduction

Reduce CD, commonly known as cooldown reduction, is a percentage decrease on the cooldowns after using your Elemental Skill or Elemental Burst before you can use them again. For example, if your Elemental Skill normally has a cooldown of 10 seconds, and you have 10% cooldown reduction, your skill can be used every 9 seconds.

The Reduce CD attribute stacks additively and is affected by any effect that reduces all cooldowns, but any effects that reduce cooldowns of particular talents will stack multiplicatively.

For example, if Bennett

  • is in a party with the Anemo Impetuous Winds Elemental Resonance (5% cooldown reduction)
  • and stands in the Chonghua Frost Field from a constellation-level-2 Chongyun's Elemental Skill (15% cooldown reduction)

then he will have a Reduce CD of 20%. Furthermore, if Bennett is at ascension level 4 or higher (and thus has all of his Passive Talents unlocked), his Elemental Skill...

  • gains a 20% cooldown reduction
  • and gains another 50% reduction while he stands in his Elemental Burst's AoE.

Thus, if he uses his skill while inside both his burst and Chongyun's skill, its base cooldown of 5 seconds will be reduced to 5 seconds × (1−0.2) × (1−0.2) × (1−0.5) = 1.6 seconds. (Bennett's Reduce CD stat will still be 20%, since his Passive Talents affects only his skill—not all cooldowns.)

Character Switching Cooldown

The character switching cooldown limits how often a character can be switched. By default, this cooldown is one second. This cooldown can be manipulated by event status effects, such as those in the Perilous Trail event.

Talents

CD Reduction Talents

6 Talents match the category selection:

Character Name Description Type
Razor Razor Awakening Awakening Decreases Claw and Thunder's CD by 18%. Using Lightning Fang resets the CD of Claw and Thunder. 1st Ascension Passive
Bennett Bennett Fearnaught Fearnaught When inside Fantastic Voyage's circle, Passion Overload's CD is decreased by 50% and Bennett cannot be launched by this skill's explosion. 4th Ascension Passive
Noelle Noelle Nice and Clean Nice and Clean Every 4 Normal or Charged Attack hits will decrease the CD of Breastplate by 1s.
Hitting multiple opponents with a single attack is only counted as 1 hit.
4th Ascension Passive
Bennett Bennett Rekindle Rekindle Decreases Passion Overload's CD by 20%. 1st Ascension Passive
Traveler (Geo) Traveler (Geo) Shattered Darkrock Shattered Darkrock Reduces Starfell Sword's CD by 2s. 1st Ascension Passive
Traveler (Electro) Traveler (Electro) Thunderflash Thunderflash When another nearby character in the party obtains an Abundance Amulet created by Lightning Blade, Lightning Blade's CD is decreased by 1.5s. 1st Ascension Passive

CD Reset Talents

3 Talents match the category selection:

Character Name Description Type
Razor Razor Awakening Awakening Decreases Claw and Thunder's CD by 18%. Using Lightning Fang resets the CD of Claw and Thunder. 1st Ascension Passive
Yae Miko Yae Miko The Shrine's Sacred Shade The Shrine's Sacred Shade When casting Great Secret Art: Tenko Kenshin, each Sesshou Sakura destroyed resets the cooldown for 1 charge of Yakan Evocation: Sesshou Sakura. 1st Ascension Passive
Eula Eula Wellspring of War-Lust Wellspring of War-Lust When Glacial Illumination is cast, the CD of Icetide Vortex is reset and Eula gains 1 stack of Grimheart. 4th Ascension Passive

Constellations

CD Reduction Constellations

15 Constellations match the category selection:

Character Name Description Level
Amber Amber It's Not Just Any Doll... It's Not Just Any Doll... Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge. 4
Arataki Itto Arataki Itto Gather 'Round, It's a Brawl! Gather 'Round, It's a Brawl! After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is Geo will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto.
CD can be decreased by up to 4.5s in this manner. Max 18 Energy can be restored in this manner.
2
Barbara Barbara Vitality Burst Vitality Burst Decreases the CD of Let the Show Begin♪ by 15%.
During the ability's duration, your active character gains a 15% Hydro DMG Bonus.
2
Chongyun Chongyun Atmospheric Revolution Atmospheric Revolution Elemental Skills and Elemental Bursts cast within the Frost Field created by Spirit Blade: Chonghua's Layered Frost have their CD time decreased by 15%. 2
Eula Eula Lady of Seafoam Lady of Seafoam Decreases the CD of Icetide Vortex's Holding Mode, rendering it identical to Tapping CD. 2
Gorou Gorou Rushing Hound: Swift as the Wind Rushing Hound: Swift as the Wind When characters (other than Gorou) within the AoE of Gorou's General's War Banner or General's Glory deal Geo DMG to opponents, the CD of Gorou's Inuzaka All-Round Defense is decreased by 2s. This effect can occur once every 10s. 1
Kaedehara Kazuha Kaedehara Kazuha Scarlet Hills Scarlet Hills Decreases Chihayaburu's CD by 10%.
Using Kazuha Slash resets the CD of Chihayaburu.
1
Kamisato Ayaka Kamisato Ayaka Snowswept Sakura Snowswept Sakura When Kamisato Ayaka's Normal or Charged Attacks deal Cryo DMG to opponents, it has a 50% chance of decreasing the CD of Kamisato Art: Hyouka by 0.3s. This effect can occur once every 0.1s. 1
Kujou Sara Kujou Sara Crow's Eye Crow's Eye When Tengu Juurai grant characters ATK Bonuses or hits opponents, the CD of Tengu Stormcall is decreased by 1s.
This effect can be triggered once every 3s.
1
Raiden Shogun Raiden Shogun Wishbearer Wishbearer While in the Musou Isshin state applied by Secret Art: Musou Shinsetsu, attacks by the Raiden Shogun that are considered part of her Elemental Burst will decrease all nearby party members' (but not including the Raiden Shogun herself) Elemental Burst CD by 1s when they hit opponents.
This effect can trigger once every 1s, and can trigger a total of 5 times during the state's duration.
6
Sucrose Sucrose Alchemania Alchemania Every 7 Normal and Charged Attacks, Sucrose will reduce the CD of Astable Anemohypostasis Creation - 6308 by 1-7s. 4
Tartaglia Tartaglia Foul Legacy: Tide Withholder Foul Legacy: Tide Withholder Decreases the CD of Foul Legacy: Raging Tide by 20% 1
Thoma Thoma A Comrade's Duty A Comrade's Duty When a character protected by Thoma's own Blazing Barrier (Thoma excluded) is attacked, Thoma's own Blazing Blessing CD is decreased by 3s, while his own Crimson Ooyoroi's CD is decreased by 3s.
This effect can be triggered once every 20s.
1
Yoimiya Yoimiya Pyrotechnic Professional Pyrotechnic Professional When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2. 4
Yun Jin Yun Jin Thespian Gallop Thespian Gallop Opening Flourish's CD is decreased by 18%. 1

CD Reset Constellations

4 Constellations match the category selection:

Character Name Description Level
Kaedehara Kazuha Kaedehara Kazuha Scarlet Hills Scarlet Hills Decreases Chihayaburu's CD by 10%.
Using Kazuha Slash resets the CD of Chihayaburu.
1
Ningguang Ningguang Shock Effect Shock Effect When Jade Screen is shattered, its CD will reset.
Can occur once every 6s.
2
Tartaglia Tartaglia Havoc: Annihilation Havoc: Annihilation When Havoc: Obliteration is cast in Melee Stance, the CD of Foul Legacy: Raging Tide is reset.
This effect will only take place once Tartaglia returns to his Ranged Stance.
6
Xiao Xiao Conqueror of Evil: Guardian Yaksha Conqueror of Evil: Guardian Yaksha While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD. 6

CD Ignoring Constellations

These constellations can enable the character to ignore CD.

1 Constellation matches the category selection:

Character Name Description Level
Xiao Xiao Conqueror of Evil: Guardian Yaksha Conqueror of Evil: Guardian Yaksha While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD. 6

Artifacts

Certain artifacts can reduce or reset cooldown.

CD Reduction Artifacts

1 Artifact Set matches the category selection:

Set Rarity Pieces Bonuses
Thundering Fury 4-5★ Thunderbird's MercySurvivor of CatastropheHourglass of ThunderOmen of ThunderstormThunder Summoner's Crown 2 Piece: Electro DMG Bonus +15%
4 Piece: Increases damage caused by Overloaded, Electro-Charged and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.

CD Reset Artifacts

1 Artifact Set matches the category selection:

Set Rarity Pieces Bonuses
Gambler 3-4★ Gambler's BroochGambler's Feather AccessoryGambler's Pocket WatchGambler's Dice CupGambler's Earrings 2 Piece: Increases Elemental Skill DMG by 20%.
4 Piece: Defeating an opponent has 100% chance to remove Elemental Skill CD. Can only occur once every 15s.

Weapons

CD Reset Weapons

4 Weapons match the category selection:

Icon Name Rarity Base ATK (Max) 2nd Stat (Max) Passive Ability
Weapon Sacrificial Bow.png Sacrificial Bow 4 Stars 44
(565)
Energy Recharge 6.7%
(30.6%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Weapon Sacrificial Fragments.png Sacrificial Fragments 4 Stars 41
(454)
Elemental Mastery 48
(221)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Weapon Sacrificial Greatsword.png Sacrificial Greatsword 4 Stars 44
(565)
Energy Recharge 6.7%
(30.6%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Weapon Sacrificial Sword.png Sacrificial Sword 4 Stars 41
(454)
Energy Recharge 13.3%
(61.3%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.

Domains and Events

Certain domains and events will modify CD as well:

Comparison

Elemental Skills

Elemental Bursts

This table describes how much energy each character needs for their burst and how long the burst cooldown is.

Energy Cost Cooldown Characters
40 12s
60 15s
70 18s
80 20s
90 18s
90 22s

Enemy Cooldowns

Enemies also have cooldowns for their skills.

Enemies have 5 separate cooldown timers for their skills. A skill can only be used if all 5 cooldown timers have reached 0. The 5 cooldowns are respectively Regular Cooldown, Initial Cooldown, Local Shared Cooldown, Global Shared Cooldown, and Action Interval.[1]

  • Regular Cooldown starts after an enemy skill ends. This cooldown is typically randomly determined within a Cooldown Range, but fixed cooldowns also exist for some enemy skills.
    • For example, Maguu Kenki's Pushing Mask attack has a Cooldown Range of 10-15 seconds.
  • Initial Cooldown starts after an enemy enters combat or enters the state required by the ability. This cooldown determines the amount of time required to pass for a skill to be performed for the first time. Not all skills have an Initial Cooldown.
    • For example, the Ruin Guard's Spin attack has an Initial Cooldown Range of 30-60 seconds.
  • Local Shared Cooldown is a cooldown shared between multiple skills of the same enemy, typically to prevent enemies from performing multiple similar attacks in a row.
    • For example, the Perpetual Mechanical Array's Rocket Blast, Combo 1 (Sword Slash + Rocket Blast) and Combo 2 (Blade Spin + Sword Slash + Rocket Blast) all share a Local Shared Cooldown of 10 seconds.
  • Global Shared Cooldown is applied to certain skills when multiple enemies of the same type are present. Global Shared Cooldown is the only type of cooldown that starts as soon as a skill is initiated instead of after the skill finishes.
    • For example, when the Perpetual Mechanical Array enters Defensive Mode, the following can be observed:
      • If the Ruin Cruiser performs Orb Lay, the Ruin Defender will not immediately perform Leap.
      • If the Ruin Cruiser does not perform Orb Lay, the Ruin Defender will likely perform Leap.
      • This is due to the aforementioned two enemy skills sharing the same Global Shared Cooldown.
    • Note that Global Shared Cooldown will be ignored if two enemies attack at the exact same time.
  • Action Interval is a cooldown shared between all skills of a single enemy which ensures that enemies do not chain attacks too rapidly. Action Interval is typically 1-3 seconds depending on the enemy.
    • Some skills do not trigger Action Interval, such as the Abyss Herald: Wicked Torrents' Tidal Slash Combo. Such skills can be immediately followed up by another skill.
    • Some skills ignore Action Interval, such as the Abyss Herald: Wicked Torrents' backstep. Such skills can be used to immediately follow up another skill, even if the Action Interval timer has not reached 0.

Enemy CD Reduction

The buff provided by Electro Elemental Nodes reduces the Regular Cooldown, Initial Cooldown, and Local Shared Cooldown of enemy skills. Global Shared Cooldown and Action Interval are not affected.

Change History

Released in Version 1.0
Version 2.2
  • Enemy skill cooldowns are now paused while the game is paused. Previously, enemy skill cooldowns continued to run even while the game was paused.

Version 1.0

  • Cooldown was released.

References

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