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Now that the Stormterror crisis has passed, it's clear skies above Mondstadt once again.
However, the memory of facing Dvalin in the sky amidst the storms is ever so vivid.
Relive your memories and once again partake in the battle. Maybe you'll learn something new.

Confront Stormterror is a Trounce Domain battle unlocked after completing Archon Quests Prologue, Act III Quest Calm Before the Storm. Players can relive the fight they had with Dvalin in A Long Shot and receive bountiful rewards.

Boss Description

One of The Four Winds of Mondstadt: Dvalin, the Dragon of the East.
With the passages of long years and amid boudless darkness, even the purest gem will become dulled by dust, and even the noble dragon might be corrupted and cankered by hatred.
But never forget that dust can be wiped away, and the power of doubt and poison can be shattered.

"Fly freely in the sky.
"Just like you did in those days when we met, when I walked upon this land and sang the songs of the wind,
"And you soared on high, looking down on the world from above.
"Today, the sky is no longer swept by wind and snow. The green grass grows all over the earth, and it is beautiful.
"If you could walk on the earth and listen to the songs of shepherds and the scattered sound of the wind chimes in the distance, if you could have tasted wine as sweet as honey, you could understand.
"How wonderful it would have been if you were as I, witnessing your noble, beautiful form as you soared through the blue sky.
"Then you would know that this sky and this earth are both things worth fighting for."

in-game description from the Archive

Rules

  • Trounce Domains contain unusually powerful opponents. After successfully completing the challenge, you can obtain abundant rewards.
  • Players can complete this domain as many times as they want, but can only collect rewards once per week by using 30 Original Resin to open the Ley Line Blossom for the first three Weekly Bosses, and 60 Original Resin subsequently. Rewards are refreshed with Weekly World Reset.
  • Unlike the other Trounce Domains (Beneath the Dragon-Queller and Enter the Golden House), Confront Stormterror does not allow for playing in Co-Op Mode, presumably because of the unique fixed camera angle.

Rewards

Confront Stormterror offers the following exclusive Talent Level-Up Materials:

The boss also drops the following Artifact Sets.

Item Berserker's Rose.png3-4★ Set Berserker
Item Instructor's Brooch.png3-4★ Set Instructor
Item Exile's Flower.png3-4★ Set The Exile

In addition there is a chance to receive Dream Solvent Dream Solvents as well as Northlander Sword BilletNorthlander Bow BilletNorthlander Claymore BilletNorthlander Catalyst BilletNorthlander Polearm Billet Northlander Billets.
In order to enter the higher levels of the domain, you must have a certain Adventure Rank (AR).

Level AR Party
Level
Adventure EXP Mora Companionship EXP Character
Ascension
Materials
Artifacts Materials
3 Stars 4 Stars 5 Stars Ascension Talent
I 25 40 300 6,375 55 Vayuda Turquoise SliverVajrada Amethyst SliverVarunada Lazurite Sliver
Vayuda Turquoise FragmentVajrada Amethyst FragmentVarunada Lazurite Fragment
6–7 1–2 3–5
II 30 50 300 6,675 60 5–6 2–3 0–1 4–5
III 35 60 300 7,100 60 Previous Rewards +
Vayuda Turquoise ChunkVajrada Amethyst ChunkVarunada Lazurite Chunk
4–5 1–2 0–1 4–6
IV 40 70 300 7,600 65 3–5 2–3 1–2 4–7 1
V 45 80 300 8,000 70 Previous Rewards +
Vayuda Turquoise GemstoneVajrada Amethyst GemstoneVarunada Lazurite Gemstone
4–5 2–3 1–2 5–7 1–2
VI 50 90 300 8,100 70 4–5 2–3 1–2 5–8 2–3

Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team

Stats

Resistances
Physical Pyro Hydro Electro Cryo Anemo Geo
10% 10% 10% 10% 10% 10% 10%

The following table describes the level scaling. Note that values may change in Co-Op, some Quests, and certain Domains (such as the Spiral Abyss). The change usually involves multiplying some of the values by a constant scale factor.

Level HP ATK DEF
1 656 152 505
5 1,477 255 525
10 2,579 407 550
15 4,595 643 575
20 7,967 1,004 600
25 10,306 1,371 625
30 13,255 1,639 650
35 18,797 1,974 675
40 24,254 2,450 700
45 32,338 3,049 725
50 44,968 3,779 750
55 55,322 4,477 775
60 75,431 5,322 800
65 89,846 6,284 825
70 117,468 7,346 850
75 134,287 8,376 875
80 167,092 9,452 900
85 183,819 10,279 925
90 219,187 11,419 950
95 249,740 13,099 975
100 330,886 14,773 1,000

Attacks

  • Fly-By: Dvalin disappears from view, then swoops through the center of the platform, dealing heavy Physical DMG.
    • Move to the right or left of the platform is an easy method to dodge the attack.
    • Time your dodge, dash at the right moment to avoid damage.
      • This method can be used if you can't make out of his attack range.
  • Dragon Breath: Dvalin lands on the player's side of the platform and unleashes a powerful breath onto a part of the platform, slowly moving to the left or right, dealing Anemo DoT. While this is a very slow attack, prolonged exposure to the breath will ensure certain death for the character.
    • After Dvalin lands, dash towards the other side of the platform. Deal as much damage as possible to his talons to whittle away his shield.
      • It is advised to target the talon closer to the middle of the platform as one may, especially melee users, accidentally fall off the edge of the platform.
  • Bite: Dvalin swipes his head towards the area the player is standing on. It is a quick attack that deals moderate Physical DMG.
    • To dodge this attack, use a well-timed Dash, stand at the center front of the platform, the rear of the platform, or stay gliding on top of a wind current.
    • It is possible to deal damage to both the talons and his head after he attacks, but there is a smaller hitbox for it compared to Dragon Breath, as well as less time to damage the talons as his head moves back into flying position after a few seconds.
    • It is possible to avoid damage by perfectly timing your sprint.
  • Pulse Bomb: Dvalin shoots two pairs of Pulse Bomb towards you, exploding upon impact, dealing Anemo DMG.
    • The attack is aimed but not homing, so it can be dodged by continuously moving in one direction.
    • This attack is always followed by Caelestinum Finale Termini or Omega Bomb, allowing the player to prepare for the next attack.
    • This attack can be blocked by Geo constructs such as Geo Traveler's Starfell Sword.
  • Caelestinum Finale Termini: Dvalin unleashes a rain of Pulse Bombs to attack the platform you are standing on and adjacent platforms. The affected platforms, become cracked platforms, deal continuous Anemo DoT to the character standing on them. The longer the character stands on the platform, the higher the damage received.
    • Dvalin use this attack 3 times, after which all platforms will be affected.
    • The camera will be locked onto Dvalin, preventing the player from moving while Dvalin performs this attack.
    • By using a shield or Geo construct that can be stood on, the player is able to stand on the cracked platform without taking damage. However, the shield will not be able to absorb the damage forever as the damage increases, and Geo constructs will eventually break.
  • Omega Bomb: Dvalin dives down, and appears to the other end of the arena and begins charging an attack. He then unleashes a gigantic pulse bomb towards the platform. It deals massive Physical DMG to characters on the platform.
    • Stay above the platform using the wind current to avoid damage, or move to another platform.
    • Unlike Caelestinum Finale Termini, the camera will not be locked onto Dvalin while this attack is performed, making it difficult to see if Dvalin is performing this attack.
  • Energy Lightning: Periodically, there will be circular indicators on the ground showing where the energy pulse will strike (actual radius is not accurately defined), dealing Anemo DMG.
    • He swirls around in the air for a period of time and causes a permanent condition on every part of the arena.
    • Dvalin uses this attack after 2 minutes of activating Caelestinum Finale Termini for the second time. This attack persists for the rest of the fight.

Previews

Battle

There are 5 distinguishable phases, each phase has different combat environment due to Caelestinum Finale Termini and Energy Lightning. Time limit is the duration given to break Dvalin's shield before the game automatically transition into the next phase. The phase also increase when Dvalin's shield is broken for a total number of times. Dvalin performs the next transition attack when either the time limit or shield limit is reached.[1] In Phase 3, Energy Lightning will not be triggered if the player breaks a total of 6 shield within 2 minutes.

Current Phase Time Limit Shield Limit Next Transition Attack
1 2 minutes Total 1 Caelestinum Finale Termini
2 8 minutes Total 3 Caelestinum Finale Termini
3 2 minutes - Energy Lightning
4 8 minutes Total 6 Caelestinum Finale Termini
5 Indefinite Indefinite -

Strategy

Dvalin does not appear when the fight starts; rather, players must get closer to the center of the arena in order to trigger his appearance. He has two bars; his normal health bar, and a white bar below it which signifies the strength of his hide.

Dvalin prioritizes Fly-by, which can deal massive damage but is easily avoidable with a well-timed dash or simply moving to the far edges of each platform, as it only hits the center.

After this attack, Dvalin will fly back to the center and either perform Dragon Breath or Bite, the former taking far greater priority. If Bite is used, then Dragon Breath will be performed as the next attack. Dvalin leaves himself open for both attacks, so it is important hit him shave off his hide. While any attack can damage his hide, some types of attack deal more than others, such as Claymores.

During his Dragon Breath attack, Dvalin will grasp the platform the player is on with his talons while facing the player's current position. After a few seconds, he will charge a powerful breath attack and slowly sweep his way to the other side. This attack deals massive damage, but because he is open even longer compared to Bite, it is recommended to start from the side opposite of his head.

After the white bar is fully depleted, Dvalin will collapse onto the platform. The player must then climb up and attack the Tainted Blood clot, which depletes Dvalin's health. The player has about 15–20 seconds to deal as much damage as possible before Dvalin regains his senses. Dvalin will then perform Pulse Bomb, launching two orbs at the player's location.

Each Pulse Bomb attack will either cause Dvalin to either advance to the next "phase" or reset his attack rotation, depending on the conditions met. When Caelestinum Finale Termini is performed, it will cause a cutscene, which also stops the player from performing any action for its duration. After the cutscene ends, the platform to the left and right of the one the player is on will become cracked. This deals Anemo damage over time that intensifies the longer they remain on it, so it is important to move to a safe platform as quickly as possible. Anemograna are present on the edges of each platform to create an updraft for the player to move around. It is important not to fall out-of-bounds, as it will deplete 10% of the team's health and drain them of energy, while putting them back onto the last platform they were on, and causes Dvalin to immediately regain consciousness if he had been knocked out.

After three Caelestinum Finale Termini attacks, all platforms will be cracked; however, the boss should be defeated well before that happens.

Known Issues

  • As of Patch 1.2, Dvalin's neck still has a buggy hitbox. It is recommended for now to avoid switching characters or use certain moving Elemental Bursts, such as Fischl's Midnight Phantasmagoria while standing on Dvalin's neck; both of these can result in somewhat frequent clipping/phasing through the neck from the top. It is unknown if this persists in the newest version.
  • When Dvalin is on the platform and you switch characters near his claws, you may be teleported to the middle of the platform. It is unknown why this happens.

Story Domains

The following Story Domains take place in the Confront Stormterror:

Gallery

Video Guides

How to Easily Beat the Stormterror
Stormterror Speedrun Strategy

Soundtrack

The following soundtracks play during the boss battle with Dvalin.

Soundtrack Name Soundtrack No. Player Played In
Caelestinum Finale Termini 05
Weekly Boss

Change History

Released in Version 1.0

References

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