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Claymores are one of the five weapon types that characters can use in Genshin Impact.

Claymores restrict the character wielding them to slower hits than other melee weapons like Swords and Polearms, but deal more damage per hit with higher interruption capabilities. Due to being considered Blunt Attacks, Claymore attacks deal increased damage to Geo objects and certain Shields.

Normal Attacks[]

A Claymore user's Normal Attack chain typically consists of 3–5 slow, but powerful and wide, melee attacks.

Charged Attacks[]

A Claymore user's Charged Attack has a small windup before performing a rapid chain of attack that continuously drains their stamina. This attack will end with a more powerful slash if the attack button is released, if the character runs out of stamina, or if the max duration is reached.

When initiating a Charged Attack sequence from a standstill, Claymore users will cut short the animation of their first Normal Attack and transition it into the Charged Attack windup animation. However, if the first Normal Attack's Attack Speed is too fast, the character will finish performing the first Normal Attack before starting the Charged Attack windup. For example, Sayu who can normally directly enter a Charged Attack sequence from standstill, when at 150% Attack Speed, will have to perform her first Normal Attack before a Charged Attack sequence.

Two iterations of Claymore Charged Attack exist: a spinning attack for the short and medium-height characters and a continuous slash attack for the tall characters, except for Kaveh and Navia, who use the spinning iteration. However, they are functionally the same. Arataki Itto has access to a non-standard Charged Attack.

Typically, Claymore Charged Attacks cost 40 Stamina per second and can last up to 5 seconds.

Plunging Attacks[]

Claymore Plunging Attacks are considered Blunt Attacks. All Claymore users have similar animations when plunging, which involves them performing a slash downward with their sword.

Claymore Characters[]

Playable Characters[]

15 Characters match the category selection:

Icon Name Quality Element Region Model Type
Arataki Itto Icon Arataki Itto 5 Stars Element Geo Geo Inazuma Emblem Night Inazuma Tall Male
Beidou Icon Beidou 4 Stars Element Electro Electro Liyue Emblem Night Liyue Tall Female
Chongyun Icon Chongyun 4 Stars Element Cryo Cryo Liyue Emblem Night Liyue Medium Male
Dehya Icon Dehya 5 Stars Element Pyro Pyro Sumeru Emblem Night Sumeru Tall Female
Diluc Icon Diluc 5 Stars Element Pyro Pyro Mondstadt Emblem Night Mondstadt Tall Male
Dori Icon Dori 4 Stars Element Electro Electro Sumeru Emblem Night Sumeru Short Female
Eula Icon Eula 5 Stars Element Cryo Cryo Mondstadt Emblem Night Mondstadt Tall Female
Freminet Icon Freminet 4 Stars Element Cryo Cryo Fontaine Emblem Night Fontaine Medium Male
Gaming Icon Gaming 4 Stars Element Pyro Pyro Liyue Emblem Night Liyue Medium Male
Kaveh Icon Kaveh 4 Stars Element Dendro Dendro Sumeru Emblem Night Sumeru Tall Male
Navia Icon Navia 5 Stars Element Geo Geo Fontaine Emblem Night Fontaine Tall Female
Noelle Icon Noelle 4 Stars Element Geo Geo Mondstadt Emblem Night Mondstadt Medium Female
Razor Icon Razor 4 Stars Element Electro Electro Mondstadt Emblem Night Mondstadt Medium Male
Sayu Icon Sayu 4 Stars Element Anemo Anemo Inazuma Emblem Night Inazuma Short Female
Xinyan Icon Xinyan 4 Stars Element Pyro Pyro Liyue Emblem Night Liyue Medium Female

Upcoming Characters[]

No Characters match the category selection.

List of Claymores[]

35 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Beacon of the Reed Sea Beacon of the Reed Sea 5 Stars 608
(46)
CRIT Rate 33.1%
(7.2%)
Desert Watch
After the character's Elemental Skill hits an opponent, their ATK will be increased by 20~40% for 8s. After the character takes DMG, their ATK will be increased by 20~40% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32~64%.
Weapon Redhorn Stonethresher Redhorn Stonethresher 5 Stars 542
(44)
CRIT DMG 88.2%
(19.2%)
Gokadaiou Otogibanashi
DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF.
Weapon Skyward Pride Skyward Pride 5 Stars 674
(48)
Energy Recharge 36.8%
(8%)
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, a vacuum blade that does 80~160% of ATK as DMG to opponents along its path will be created when Normal or Charged Attacks hit. Lasts for 20s or 8 vacuum blades.
Weapon Song of Broken Pines Song of Broken Pines 5 Stars 741
(49)
Physical DMG Bonus 20.7%
(4.5%)
Rebel's Banner-Hymn
A part of the "Millennial Movement" that wanders amidst the winds.
Increases ATK by 16~32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.
When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s.
"Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12~24% and increases ATK by 20~40%. Once this effect is triggered, you will not gain Sigils of Whispers for 20s.
Of the many effects of the "Millennial Movement", buffs of the same type will not stack.
Weapon The Unforged The Unforged 5 Stars 608
(46)
ATK 49.6%
(10.8%)
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Weapon Verdict Verdict 5 Stars 674
(48)
CRIT Rate 22.1%
(4.8%)
Many Oaths of Dawn and Dusk
Increases ATK by 20~40%. When characters in your party obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18~36%. The Seal lasts for 15s, and the equipped may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Weapon Wolf's Gravestone Wolf's Gravestone 5 Stars 608
(46)
ATK 49.6%
(10.8%)
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
Weapon "Ultimate Overlord's Mega Magic Sword" "Ultimate Overlord's Mega Magic Sword" 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Melussistance!
ATK increased by 12~24%. That's not all! The support from all Melusines you've helped in Merusea Village fills you with strength! Based on the number of them you've helped, your ATK is increased by up to an additional 12~24%.
Weapon Akuoumaru Akuoumaru 4 Stars 510
(42)
ATK 41.3%
(9%)
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Weapon Blackcliff Slasher Blackcliff Slasher 4 Stars 510
(42)
CRIT DMG 55.1%
(12%)
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Weapon Favonius Greatsword Favonius Greatsword 4 Stars 454
(41)
Energy Recharge 61.3%
(13.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon Forest Regalia Forest Regalia 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Forest Sanctuary
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60~120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
Weapon Katsuragikiri Nagamasa Katsuragikiri Nagamasa 4 Stars 510
(42)
Energy Recharge 45.9%
(10.0%)
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Weapon Lithic Blade Lithic Blade 4 Stars 510
(42)
ATK 41.3%
(9%)
Lithic Axiom: Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and 3~7% CRIT Rate increase. This effect stacks up to 4 times.
Weapon Luxurious Sea-Lord Luxurious Sea-Lord 4 Stars 454
(41)
ATK 55.1%
(12%)
Oceanic Victory
Increases Elemental Burst DMG by 12~24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100~200% ATK as AoE DMG. This effect can occur once every 15s.
Weapon Mailed Flower Mailed Flower 4 Stars 565
(44)
Elemental Mastery 110
(24)
Whispers of Wind and Flower
Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12~24% and 48~96 respectively.
Weapon Makhaira Aquamarine Makhaira Aquamarine 4 Stars 510
(42)
Elemental Mastery 165
(36)
Desert Pavilion
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Weapon Portable Power Saw Portable Power Saw 4 Stars 454
(41)
HP 55.1%
(12%)
Sea Shanty
When the wielder is healed or heals others, they will gain a Stoic's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Roused effect will be granted for 10s. For each Symbol consumed, gain 40~80 Elemental Mastery, and 2s after the effect occurs, 2~4 Energy per Symbol consumed will be restored for said character. The Roused effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field.
Weapon Prototype Archaic Prototype Archaic 4 Stars 565
(44)
ATK 27.6%
(6%)
Crush
On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240~480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Weapon Rainslasher Rainslasher 4 Stars 510
(42)
Elemental Mastery 165
(36)
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 20~36%.
Weapon Royal Greatsword Royal Greatsword 4 Stars 565
(44)
ATK 27.6%
(6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Sacrificial Greatsword Sacrificial Greatsword 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Weapon Serpent Spine Serpent Spine 4 Stars 510
(42)
CRIT Rate 27.6%
(6%)
Wavesplitter
Every 4s a character is on the field, they will deal 6~10% more DMG and take 3~2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Weapon Snow-Tombed Starsilver Snow-Tombed Starsilver 4 Stars 565
(44)
Physical DMG Bonus 34.5%
(7.5%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing AoE DMG equal to 80~140% of ATK. Opponents affected by Cryo are instead dealt DMG equal to 200~360% of ATK. Can only occur once every 10s.
Weapon Talking Stick Talking Stick 4 Stars 565
(44)
CRIT Rate 18.4%
(4%)
"The Silver Tongue"
ATK will be increased by 16~32% for 15s after being affected by Pyro. This effect can be triggered once every 12s. All Elemental DMG Bonus will be increased by 12~24% for 15s after being affected by Hydro, Cryo, Electro, or Dendro. This effect can be triggered once every 12s.
Weapon The Bell The Bell 4 Stars 510
(42)
HP 41.3%
(9%)
Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12~24% increased DMG.
Weapon Tidal Shadow Tidal Shadow 4 Stars 510
(42)
ATK 41.3%
(9%)
White Cruising Wave
After the wielder is healed, ATK will be increased by 24~48% for 8s. This can be triggered even when the character is not on the field.
Weapon Whiteblind Whiteblind 4 Stars 510
(42)
DEF 51.7%
(11.3%)
Infusion Blade
On hit, Normal or Charged Attacks increase ATK and DEF by 6~12% for 6s. Max 4 stacks (24~48% total). Can only occur once every 0.5s.
Weapon Bloodtainted Greatsword Bloodtainted Greatsword 3 Stars 354
(38)
Elemental Mastery 187
(41)
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 12~24%.
Weapon Debate Club Debate Club 3 Stars 401
(39)
ATK 35.2%
(7.7%)
Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60~120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Weapon Ferrous Shadow Ferrous Shadow 3 Stars 401
(39)
HP 35.2%
(7.7%)
Unbending
When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt.
Weapon Skyrider Greatsword Skyrider Greatsword 3 Stars 401
(39)
Physical DMG Bonus 43.9%
(9.6%)
Courage
On hit, Normal or Charged Attacks increase ATK by 6~10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Weapon White Iron Greatsword White Iron Greatsword 3 Stars 401
(39)
DEF 43.9%
(9.6%)
Cull the Weak
Defeating an opponent restores 8~16% HP.
Weapon Old Merc's Pal Old Merc's Pal 2 Stars 243
(33)
None None
Weapon Waster Greatsword Waster Greatsword 1 Star 185
(23)
None None

Artifacts[]

1 Artifact Set matches the category selection:

Set Rarity Pieces Bonuses
Gladiator's Finale 4-5★ Gladiator's NostalgiaGladiator's DestinyGladiator's LongingGladiator's IntoxicationGladiator's Triumphus 2 Piece: ATK +18%.
4 Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

Cost Reduction[]

Claymore Forging Talents[]

There are 1 Talents that match the category selection:

TalentDescription
Tradition of the Dawn Knight Tradition of the Dawn Knight
Diluc Diluc
Refunds 15% of the ore used when crafting Claymore-type weapons.

Trivia[]

  • The word "claymore" derives from Scottish claidheamh "sword" and mòr "great," meaning "great sword."

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishClaymore
Chinese
(Simplified)
双手剑
Shuāngshǒu-jiàn
Two-Handed Sword
Chinese
(Traditional)
雙手劍
Shuāngshǒu-jiàn
Japanese両手剣
Ryoute-ken
Double-Handed Sword
Korean양손검
Yangson'geom
Double-Handed Sword
SpanishMandobleLarge Sword
FrenchÉpée à deux mainsTwo-Handed Sword
RussianДвуручное оружие
Dvuruchnoye oruzhiye
Two-Handed Weapon
Thaiดาบใหญ่
Dap Yai
Greatsword
VietnameseTrọng KiếmHeavy Sword
GermanZweihänderTwo-Handed Sword
IndonesianClaymore
PortugueseEspadãoBig Sword
TurkishÇift Elli KılıçTwo-Handed Sword
ItalianClaymore

Change History[]

Version 4.3

Version 4.1


Version 4.0


Version 3.5


Version 3.4

  • "Charged Attack Spinning DMG" was renamed "Charged Attack Cyclic DMG" in the Skill Attributes menus of Claymore Normal Attack Talents.

Version 3.1


Version 3.0


Version 2.3


Version 2.2


Version 2.1


Version 2.0


Version 1.5


Version 1.3


Version 1.2


Version 1.1


Version 1.0

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