Icon Claymore.png

Claymores are one of the 5 possible weapons that characters can use in Genshin Impact. Claymores restrict the character wielding them to slower hits than other melee weapons like Swords and Polearms, but those hits deal much more damage per swing. Claymores also have a damage bonus towards breaking Geo objects, such as Rock Shield Hilichurl Guards' and Rock Shieldwall Mitachurls' shields.

Normal Attacks

A Claymore user's Normal Attack chain typically consists of 4-5 slow, but powerful and wide, melee attacks.

Charged Attacks

A Claymore user's Charged Attack has a small windup before performing a furious chain of attack that continuously drains their stamina. This attack will end with a more powerful slash once the character runs out of stamina or reaches the max duration, which can also be triggered if you stop holding down the attack button.

Claymore Characters

See Category:Claymore Characters or the list below for all the playable characters that can use claymores.

6 Characters match the category selection:

Icon Name Rarity Element Weapon Sex Nation
Character Beidou Thumb.png Beidou

4 Stars

Element Electro.png Electro Weapon-class-claymore-icon.png Claymore Female Liyue
Character Chongyun Thumb.png Chongyun

4 Stars

Element Cryo.png Cryo Weapon-class-claymore-icon.png Claymore Male Liyue
Character Diluc Thumb.png Diluc

5 Stars

Element Pyro.png Pyro Weapon-class-claymore-icon.png Claymore Male Mondstadt
Character Noelle Thumb.png Noelle

4 Stars

Element Geo.png Geo Weapon-class-claymore-icon.png Claymore Female Mondstadt
Character Razor Thumb.png Razor

4 Stars

Element Electro.png Electro Weapon-class-claymore-icon.png Claymore Male Mondstadt
Character Xinyan Thumb.png Xinyan

4 Stars

Element Pyro.png Pyro Weapon-class-claymore-icon.png Claymore Female Liyue

List of Claymores

See Category:Claymores or the list below for all the claymores obtainable in the game.

22 weapons match the category selection:

Icon Name Rarity Base ATK (Lv.90) 2nd Stat (Lv.90) Passive Ability
Weapon The Unforged.png The Unforged 5 Stars 46
(608)
ATK 10.8%
(49.6%)
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Weapon Wolf's Gravestone.png Wolf's Gravestone 5 Stars 46
(608)
ATK 10.8%
(49.6%)
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
Weapon Skyward Pride.png Skyward Pride 5 Stars 48
(674)
Energy Recharge 8%
(36.8%)
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80~160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Weapon The Bell.png The Bell 4 Stars 42
(510)
HP 9%
(41.3%)
Rebellious Guardian
Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 12~24% increased DMG.
Weapon Blackcliff Slasher.png Blackcliff Slasher 4 Stars 42
(510)
CRIT DMG 12%
(55.1%)
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Weapon Snow-Tombed Starsilver.png Snow-Tombed Starsilver 4 Stars 44
(565)
Physical DMG Bonus 7.5%
(34.5%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Sacrificial Greatsword.png Sacrificial Greatsword 4 Stars 44
(565)
Energy Recharge 6.7%
(30.6%)
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Weapon Lithic Blade.png Lithic Blade 4 Stars 42
(510)
ATK 9%
(41.3%)
Lithic Axiom - Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and 3~7% CRIT Rate increase. This effect stacks up to 4 times.
Weapon Serpent Spine.png Serpent Spine 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Wavesplitter
Every 4s a character is on the field, they will deal 6~10% more DMG and take 3~2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Weapon Whiteblind.png Whiteblind 4 Stars 42
(510)
DEF 11.3%
(51.7%)
Infusion Blade
On hit, Normal or Charged Attacks increase ATK and DEF by 6~12% for 6s. Max 4 stacks (24~48% total). Can only occur once every 0.5s.
Weapon Royal Greatsword.png Royal Greatsword 4 Stars 44
(565)
ATK 6%
(27.6%)
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Weapon Rainslasher.png Rainslasher 4 Stars 42
(510)
Elemental Mastery 36
(165)
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 20~36%.
Weapon Prototype Archaic.png Prototype Archaic 4 Stars 44
(565)
ATK 6%
(27.6%)
Crush
On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240~480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Weapon Favonius Greatsword.png Favonius Greatsword 4 Stars 41
(454)
Energy Recharge 13.3%
(61.3%)
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
Weapon White Iron Greatsword.png White Iron Greatsword 3 Stars 39
(401)
DEF 9.6%
(43.9%)
Cull the Weak
Defeating an opponent restores 8~16% HP.
Weapon Skyrider Greatsword.png Skyrider Greatsword 3 Stars 39
(401)
Physical DMG Bonus 9.6%
(43.9%)
Courage
On hit, Normal or Charged Attacks increase ATK by 6~10% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Weapon Quartz.png Quartz 3 Stars 40
(448)
Elemental Mastery 16
(Invalid base2ndStat)
Residual Heat
Upon causing an Overloaded, Melt, Burning, Vaporize, or a Pyro-infused Swirl reaction, increases Base ATK by 20~40% for 12s.
Weapon Ferrous Shadow.png Ferrous Shadow 3 Stars 39
(401)
HP 7.7%
(35.2%)
Unbending
When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt.
Weapon Bloodtainted Greatsword.png Bloodtainted Greatsword 3 Stars 38
(354)
Elemental Mastery 41
(187)
Bane of Fire and Thunder
Increases DMG against opponents affected by Pyro or Electro by 12~24%.
Weapon Debate Club.png Debate Club 3 Stars 39
(401)
ATK 7.7%
(35.2%)
Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60~120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.
Weapon Old Merc's Pal.png Old Merc's Pal 2 Stars 33
(Unobtainable)
None None
Weapon Waster Greatsword.png Waster Greatsword 1 Star 23
(Unobtainable)
None None

Navigation

Community content is available under CC-BY-SA unless otherwise noted.