Genshin Impact Wiki
Register
Advertisement
Genshin Impact Wiki

Chests in Genshin Impact are objects that can be found around the world of Teyvat and as rewards for completing certain domains.

Opening chests usually rewards the player with Primogems, Adventure EXP, Sigils and Mora that are sent straight into the player's Inventory, and a random assortment of Weapons, Artifacts, and Character EXP Materials that either pour out of the chest, or are occasionally sent straight to the player's inventory when the chest is in a precarious location. There are also Achievements that are granted upon opening a certain number of chests within a region.

Treasure Compass gadgets can be used to search for chests within their respective regions, with some exceptions. (For example, Anemo Treasure Compasses cannot be used within the Dragonspine region.) The blueprints for these gadgets are obtained as a reward for reaching Reputation level 6 in Mondstadt and Liyue and level 9 in Inazuma, Sumeru, and Fontaine.

Types of Chests[]

There are five types of chests: Common, Exquisite, Precious, Luxurious, and Remarkable.

They can reward various items, including Primogem Primogems, Adventure EXP Adventure EXP, Mora Mora, Anemo Sigil Sigils, Character EXP Materials, Weapon Enhancement Materials, Weapons, and Artifacts. For more information, see the Chest Rewards section.

Additionally, some chests are hidden and have to be dug up from the ground. There is often an object that marks the location of a chest (e.g. sign, shovel, pile of rocks). The presence of Treasure Hoarders may also indicate that a hidden chest is nearby. When walking near its location, the option to "Dig" will appear; selecting this option will cause the chest to appear.

Some chests are encased in Dendro Vines, which have to be burned with Pyro to access. Others are encased in rocks, which have to be destroyed (e.g., via Claymore, Geo, or Plunging Attacks) to access.

Common[]

Common Chest
  • Can be found just about anywhere in Teyvat. Some require the player to defeat monsters near it to unlock the chest.
  • Spawned upon following Seelie to their court.
  • Spawned upon completing certain Time Trial Challenges.
  • Spawned upon completing the first run of Dandy's Time Trial Challenges.

Exquisite[]

Exquisite Chest
  • Are usually locked and are unlocked by fighting nearby monsters or solving puzzles.
  • Spawned upon following Seelie to their court.
  • Spawned upon completing certain Time Trial Challenges.
  • Spawned upon completing the 2nd run of Dandy's Time Trial Challenges.

Precious[]

Precious Chest
  • Can be found in well-hidden spots throughout the world.
  • May be locked and require defeating enemies to unlock.
  • Spawned upon solving certain puzzles.
  • Spawned upon completing certain Time Trial Challenges.
  • Spawned upon completing certain World Quests.
  • Spawned upon completing the 3rd run of Dandy's Time Trial Challenges.
  • Chests spawned upon restoring Primal Obelisks contain fixed Primogem and Mora rewards of 20 and 1,500. However, it rewards no Adventure EXP nor elemental sigils.

Luxurious[]

Luxurious Chest
  • Can be found in very well-hidden spots throughout the world.
  • Spawned or unlocked after solving certain puzzles. (increased rewards)
  • Can be found within Shrines of Depths. (increased rewards)
  • Spawned upon completing certain World Quests.

Remarkable[]

Remarkable Chest

Event[]

These chests appear exclusively in events, and may have their own pool of rewards.

Chest Rewards[]

Type Primogem Primogems Adventure EXP Adventure EXP Mora Mora Item Anemo Sigil Sigils
Common 0–2 10–20 257–996 1–3
Exquisite 2–5 20–30 756–1,367 2–4
Precious 5–10 30 1433 3–10
Luxurious 10 30 ? 4–10
Primal Obelisk Chests 20 150 0 0
Shrine Chests 40 60 ? - 5000 10
Remarkable 0 or 5 0 0 0

Common, Exquisite and Precious Chests found in most Mondstadt and Liyue areas give the minimum number of primogems (0 for Commons, 2 for Exquisite and 5 for Precious). Exceptions to this are the areas of these regions with the highest Zone Level scaling, e.g. with the highest environmental damage multiplier: Dragonspine and Stormbearer Mountains in Mondstadt and Guyun Stone Forest, Lisha and The Chasm in Liyue.[1][2] Chests in the aforementioned areas, as well as all nations other than Mondstadt and Liyue, give the maximum number of primogems (2 for Commons, 5 for Exquisite and 10 for Precious).

Enhancement Materials[]

All 1★, 2★, and 3★ rarities of Character EXP Materials and Weapon Enhancement Materials, as well as 2★ and 3★ Character Talent Materials, can be obtained from chests.

Type 1★ 2★ 3★
Common 4 1–3 0–2
Exquisite 0 0–3? 0–2
Precious 0 0–1 0–1
Luxurious 0? ? 0–3?
Remarkable 0 0 0

Weapons[]

The following weapons can randomly drop from chests. 1★ and 2★ weapons can drop from Common and Exquisite Chests, while 3★ weapons require Exquisite quality or above.

Type Weapons
Swords
Claymores
Polearms
HalberdQuality 3 Halberd
Catalysts
Bows

Artifacts[]

The following artifact sets can drop from chests. They will typically be 1★ or 2★ quality, but may also drop 3★ quality artifacts at chests of Exquisite quality or higher.

Special Chests[]

The following notable chests have at least one fixed reward.

Additional Information[]

  • Certain daily commissions will despawn chests. The chests will then spawn back when re-exploring the area.[3]
  • All chests are present in Teyvat the moment the game starts, although some chests may disappear and reappear on certain days.[4]
  • Some Common Chests are covered in rock or thorns, which require Heavy attacks (from Claymore hits, Geo attacks, or explosive abilities) and Pyro attacks respectively to become accessible.
  • Chests that are unlocked by defeating enemies that respawn will be locked again when the enemies respawn. Chests that are unlocked by defeating one-time enemies that spawn on approach as well as through any other mechanism, such as completing a puzzle or digging at a spot, will remain unlocked permanently.
  • All chests spawn with a sound, regardless of whether they have a prerequisite for appearing or not. Chests that are already located in the open world normally spawn when the player is too far away to hear the sound. However, for players who experience lag, chests may not spawn until the player is close enough to hear the sound.

Discovering Hidden Chests[]

While many chests are exposed, and can be located through the usage of a Treasure Compass, certain chests will be hidden from the player and must be revealed through various methods.

Achievements Counters[]

Within the game's achievements, some of them contain information on the amount of chests opened by region. The highest known numbers for those achievements are: 523 in Mondstadt, 1149 in Liyue, 234 in Dragonspine, 731 in Inazuma, 185 in Enkanomiya, 248 in The Chasm, 1472 in Sumeru, 794 in Fontaine and 333 in Chenyu Vale. The chests counted on the counters are only those found in the open world in Teyvat. Chests that can be found in temporary quest locations, such as the Cathedral in Venti's New Plan, or in Domains are not counted for the chest opening Achievements.

Bugs[]

Over the course of updates, many bugs were found and fixed regarding chest counters:

  • Before the 1.1 update, some chests encrusted with ice, rock or vines did not count towards the counters. Those who collected chests at this time have affected Rock-Steady Treasure Hunter [Liyue] counters, with values ​​between 1055/1117 (excluding chest values ​​obtained from events).
  • Before the 1.2 Update, some chests were randomly counted in both regions, Mondstadt and Liyue, causing an inconsistency in the count between the values ​​discovered by the players. This happened between the Bishui Plain and Windwail Highland regions. Whoever collected all the chests at this time have their counters between 518/1117 and 521/1114 (excluding chest values ​​obtained from events). It is not possible to get the maximum values ​​of chests in Mondstadt and Liyue counters at the same time due to this bug.
  • There are still some chests from one region that count for another (Liyue chests that count for Mondstadt), And some chests that don't count for any region. However, doing all chests routes will guarantee the current count of exploration chests values.

Current Count[]

Today, the counters have their respective values for each region:[5]

HoYoLAB Chests[]

It is possible to track the amount of chests collected during the game through HoYoverse's official forum: HoYoLAB. These are the highest values of each type of chests found until this moment. 6,384 unique chests counted to HoYoverse's official forum.

Type Amount
Luxurious Chest 258
Precious Chest 682
Exquisite Chest 2223
Common Chest 2980
Remarkable Chest 241

It is important to remember that:

  • Chest count in the forum includes all chests in the game, be they from open world Teyvat, from World Quests, Domains and limited duration Events.
  • The chests of some domains cannot be collected after the quest that grants access to this domain is completed.
  • There are some profiles with values above the number of Luxurious Chests mentioned. This is due to a bug in Bennett's hangout mission, where players can repeat the mission as many times as they want and the counter will count each time the chest is opened. (This bug is already fixed and the Luxurious Chest no longer counts in HoYoLAB.)[29]

Time Limited Chests[]

Some chests are available for a certain time limit within the game. After this time, they could no longer be collected. These chests counted towards HoYoLAB records in its Summary section.

  • 15 chests (3 Luxurious, 9 Precious, 3 Exquisite) from Lantern Rite event in the mission Beneath Splendent Lanterns. These chests were only available during Version 1.3.
  • 138 chests (6 Luxurious, 10 Precious, 58 Exquisite, 64 Common) from Midsummer Island Adventure. These chests were only available during Version 1.6.
  • 48 chests (16 Exquisite, 32 Common) from Labyrinth Warriors event. These chests were only available during Version 2.2.
  • 4 chests (4 Exquisite) from Shadow of the Ancients event. These chests were only available during Version 2.2.
  • 125 chests (6 Luxurious, 15 Precious, 32 Exquisite, 72 Common) from Three Realms Gateway Offering. Only 3 Precious Chests counted towards the HoYoLAB records. These chests were only available during Version 2.5.
  • 253 chests (8 Luxurious, 21 Precious, 94 Exquisite, 130 Common) from Summertime Odyssey, of which 182 chests will also be counted in the Event Review section. Only 12 Exquisite and 14 Common chests did NOT count towards the HoYoLAB records. These chests were only available during Version 2.8.
  • 175 chests (7 Luxurious, 24 Precious, 74 Exquisite, 70 Common) from Secret Summer Paradise, of which 177 chests (including Preprint Chests) will also be counted in the Event Review Section. Only 2 Luxurious, 1 Precious, 6 Exquisite and 1 Common Chests counted towards HoYoLAB records. These chests were only available during Version 3.8.

Investigation Points[]

Investigation points can be found throughout villages, Treasure Hoarder encampments, and in other places throughout the world attached to objects such as barrels or abandoned carts.

They drop low value items, including a small amount of Mora Mora and relevant items (for example, barrels often drop Cooking Ingredients, while Treasure Hoarder caches drop low-value Artifacts). Unlike chests, investigation points will respawn, tied to the server reset time.

While not technically chests, these investigation points do trigger the healing effect of the Adventurer Artifact Set, and therefore bear mention here.

Trivia[]

  • Crude Chests were a type of chest only found in the Favonius Cathedral's basement (accessed during the quest Venti's New Plan), but they were replaced with Common Chests in Version 1.2 or prior. They dropped 500 Mora and 1 Wanderer's Advice.
  • If a player opens a chest that normally sends its items straight into the inventory while they are not able to store all of its contents because of the inventory limit, the entirety of its contents are dropped to the ground instead of being sent to the inventory, even if part of the contents could have been picked up without hitting the limit.

Gallery[]

Change History[]

Version 4.4

Version 4.2


Version 4.1


Version 4.0


Version 3.8


Version 3.6


Version 3.4


Version 3.1


Version 3.0


Version 2.8


Version 2.6


Version 2.5


Version 2.4


Version 2.3


Version 2.2


Version 2.1


Version 2.0


Version 1.6


Version 1.5

  • Fixed bugs where some Chests were inaccessible.
  • Added a single Chest in Dragonspine.

Version 1.4

  • Fixed bugs where some Chests didn't appear.

Version 1.3


Version 1.2


Version 1.1


Version 1.0

  • Chests were released.

References[]

Navigation[]

Advertisement