Chasing Shadows is the ninth part in the Teyvat storyline Archon Quest Prologue: Act II - For a Tomorrow Without Tears.
Steps[]
- Enter the Fatui hideout
- Enter the Quest Domain: Retrieve the Holy Lyre der Himmel
- Diluc will join the party as a trial character at the start of the domain
- Interrogate the guard
- Scour the Fatui hideout to find the key
- Search four rooms for the Hidden Key. Two rooms contain Fatui NPCs, who may or may not unleash enemies depending on the dialogue options chosen. To minimize the amount of fighting, selecting the following options:
- Greedy Guard: "We are goodwill ambassadors from the Snezhno-Mondstadtian Association" > (Second set of options do not affect the result) > "How does 500,000 Mora sound?" (Note that the Guard will not actually take 500k Mora from the player's Inventory.)
- Timid Guard: "Give up. No one's going to rescue you" > (Second set of options do not affect the result) > "Oh, I already dealt with him already"
- Search four rooms for the Hidden Key. Two rooms contain Fatui NPCs, who may or may not unleash enemies depending on the dialogue options chosen. To minimize the amount of fighting, selecting the following options:
- Open the door using the key you have found
- Interact with the mechanism in the middle room with the Hidden Key
- Enter the area where the lyre is stored
- Defeat the Agent and retrieve the Holy Lyre der Himmel
- Talk to Paimon
Dialogue[]
Quest Description
The person Diluc called in turned out to be Jean from the Knights of Favonius. After some discussions, it is discovered that it was the Fatui who stole the Holy Lyre der Himmel. You must retrieve it to rescue Dvalin.
- (On the way to the Fatui hideout)
- Cryo God... Venti: Jean just said the Fatui are trying to take Dvalin's power for the
- Venti: I fear this might fall short of their true intentions.
- Barbatos' connection to the wind to draw him out. Venti: I think they intend to use
- Lisa traced the source of the storm to the temples. Venti: Just like
- Diluc: The God of Anemo? ...Hasn't been seen for more than a thousand years. What makes you think that's their intention?
- Venti: Oh... ah...
- Diluc: ...
- TravelerTraveler), here. Take this. Diluc: Forget it. I don't like having to pry. (
- Paimon: What is it?
- Diluc: A disguise, to protect your identity. Put it on before you run into the Fatui.
- Diluc: Unfortunately, they are still one of Mondstadt's allies. At least that's the facade we're maintaining...
- Diluc: Our actions are going to get them stirred up. Better to not implicate yourself on a personal level.
- (Interrogate the guard)
- Fatui Guard: No, NO! Don't eat me! Ah? You're... You're human?
- Abyss Order attacking... Fatui Guard: The entire floor's defenses... have been broken. I thought it was the
- We have come for the Holy Lyre der Himmel.
- Fatui Guard: H—How did you guys know the lyre's here?
- We have come for your life.
- Fatui Guard: Ahh, Ah, Ah!
- Fatui Guard: No, don't! I have valuable information! I'll tell you!
- Fatui Guard: We hid the Holy Lyre in the depths of these ruins.
- Fatui Guard: The place it's being kept is locked up tight. If you're after the key, keep going further into the ruins, but d—don't come after me!
- Fatui Guard: I don't know which one of the guards has it, but I'm sure you can find the guards and find out for yourselves.
- Paimon: This guy looks like he's about to wet himself...
- Fatui Guard: Y—You just worry about yourselves!
- Harbingers is already in Mondstadt. Fatui Guard: One of the
- Signora. When she gets her hands on you she's going to string you up and torture you. When that time comes, don't you dare say a word about me. Fatui Guard:
- (After interrogating the Fatui Guard)
- Paimon: Did he say Signora? What a strange name...
- Diluc: No. 8 of The Eleven Harbingers. Goes by the name Signora.
- Diluc: The fact the Fatui can run amok across the seven nations like they do is entirely because of The Eleven Harbingers.
- Diluc: We need to act quickly before she gets wind of what's going on.
- (Interact with the mechanism before obtaining the Hidden Key)
- We need a key. It might be in... a nearby room?
- (Talk to Greedy Guard)
- Greedy Guard: W—Who are you? How'd you get in here!?
- We are goodwill ambassadors from the Snezhno-Mondstadtian Association.
- Greedy Guard: Never heard of that association before...
- Greedy Guard: What are you lot doing here?
- We wish to borrow the Holy Lyre der Himmel.
- Greedy Guard: That lie's way too obvious. You really haven't got anything better?
- We are here to do goodwill... stuff.
- Greedy Guard: Oh? Keep talking...
- Greedy Guard: Hmm, you're here for the Lyre, aren't you?
- We are investigating you for alleged corruption.
- Greedy Guard: What? How did you little brats creep in here? You take me for a fool?
- Greedy Guard: Hmm, you're here for the Lyre, aren't you?
- Greedy Guard: And just how do you plan to "borrow" it?
- How does 500,000 Mora sound?
- Greedy Guard: Wow...
- Greedy Guard: Wow...
- (If have 500k Mora)
-
- Greedy Guard: Okay...
- Greedy Guard: Okay. Sounds like a plan.
- Greedy Guard: Alright. You're free to go.
- (If it is not the last room to be searched)
-
- Greedy Guard: But I don't have the key unfortunately. You'll have to ask the next guard you come across.
- (Talk again)
- Greedy Guard: What're you still doing here? Don't get me into trouble.
- (If it is the last room to be searched)
-
- Greedy Guard: I have the key here. You can head in from the hall outside, but don't tell anyone that it was me who gave you the key.
- (Talk again)
- Greedy Guard: Don't even try to say you don't owe me...
- (Else)
-
- Greedy Guard: Hmm...
- Greedy Guard: Hehe...
- Greedy Guard: Think you can look down your nose at me, huh?
- Greedy Guard: The will of Snezhnaya is as solid as the permafrost! I will not yield!
- (Fight the Fatui Electro Cicin Mage)
- We'll recommend you to the Association.
- Have an apple!
- Greedy Guard: Wow...
- Greedy Guard: Wow...
- Greedy Guard: Hehe...
- Greedy Guard: Think you can look down your nose at me, huh?
- Greedy Guard: The will of Snezhnaya is as solid as the permafrost! I will not yield!
- (Fight the Fatui Electro Cicin Mage)
- There's nothing to discuss. Give up now.
- Greedy Guard: Ha... Like hell!
- Greedy Guard: Hmm...
- (Fight the Fatui Electro Cicin Mage)
Greedy Guard: The will of Snezhnaya is as solid as the permafrost! I will not yield!
- (Talk to Timid Guard)
- Timid Guard: Wh—Who are you? Wh—What are you doing here? Argh!
- Give up. No one's coming to rescue you.
- Timid Guard: Did you already beat all the other guards?
- I kicked their Snezhnayan butts.
- No, but they got called back to Snezhnaya on urgent business.
- Timid Guard: What!? I—I'm not scared of you. An Agent will come to my aid!
- Oh, I already dealt with him already.
- Timid Guard: Wow...
- Timid Guard: Ah...
- Timid Guard: Fine. Not like I have a choice anyway.
- Timid Guard: Alright. You're free to go.
- (If it is not the last room to be searched)
-
- Timid Guard: But I don't have the key unfortunately. You'll have to ask the next guard you come across.
- (Talk again)
- Timid Guard: G—Go, quickly! Get out of here! Go find someone else!
- (If it is the last room to be searched)
-
- key here. You can head in from the hall outside, but don't tell anyone that it was me who gave you the key. Timid Guard: I have the
- (Talk again)
- Timid Guard: Scram! You already got what you wanted!
- We both know you're making that up.
- Timid Guard: Ugh...
- Timid Guard: Ah...
- Timid Guard: Hehe...
- Timid Guard: I've had enough!
- Timid Guard: I am a proud citizen of Snezhnaya! I will not falter!
- (Fight a Wooden Shield Mitachurl)
- He's getting drunk at the Cat's Tail.
- Timid Guard: Ugh...
- Timid Guard: Ah...
- Timid Guard: Hehe...
- Timid Guard: I've had enough!
- Timid Guard: I am a proud citizen of Snezhnaya! I will not falter!
- (Fight a Wooden Shield Mitachurl)
- Enough talk. Stick 'em up!
- Timid Guard: Ahh!? You're just going to attack me!?
- Timid Guard: Ah...
- (Fight a Wooden Shield Mitachurl)
Timid Guard: I am a proud citizen of Snezhnaya! I will not falter!
- (After convincing a Guard or defeating the enemy they spawn, if it is not the last room to be searched)
- another room? Paimon: He says the key isn't here. Shall we try
- (After clearing a room)
- another room! Paimon: Seems like we've turned this room inside out... but no key. Time to move on to
- (After looking through three different places)
- one room left that we haven't tried. Surely the key must be in there? Paimon: There's
- (Enter the area where the lyre is stored)
- Agent: Where did you rats scurry out from...
- Agent: Signora is not going to tolerate this kind of interference in our affairs.
- Agent: So I'll be the one to take care of you — save her the trouble of having to deal with you herself.
- (After defeating the Agent and retrieving the lyre)
- Paimon: Finally, the lyre is back in safe hands!
- Paimon: Where did that guy go, though? He was here a second ago...
- Agent: Signora is going to end you. The songs bards sing of your demise will be so terrifying — the people of Mondstadt will never sleep again for the nightmares they give them.
- Paimon: Big talk for a guy who still ran off in the end... Chicken.
Trivia[]
- The Fatui guard that the Traveler and Diluc first encounter in the domain wields a sword. This sword appears to be exactly the same as the one Ellin uses.
- Differences between voice lines and their official transcription:
- The Timid Guard refers to an Agent as a "Debt Collector" instead.
- Transcription: What!? I—I'm not scared of you. An Agent will come to my aid!
- Audio: What!? I—I'm not scared of you. A Debt Collector will come to my aid!
- The Timid Guard refers to an Agent as a "Debt Collector" instead.
- Inside the domain, Diluc and the Traveler (if brought into the domain) will wear black masks. Despite not being given to players as an in-game item, the Traveler kept the mask and it occasionally reappears in quests and events whenever the Traveler needs a disguise, particularly when infiltrating the Fatui.
Gallery[]
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Chasing Shadows | — |
Chinese (Simplified) | 追逐暗影 Zhuīzhú Ànyǐng | Chasing Dark Shadows |
Chinese (Traditional) | 追逐暗影 Zhuīzhú Ànyǐng | |
Japanese | 暗影を追いかける An'ei wo Oikakeru | Chasing Shadows |
Korean | 암영 쫓기 Amyeong Jjotkki | Chasing Dark Shadows |
Spanish | Persiguiendo sombras | Chasing Shadows |
French | À la poursuite de l'ombre | In Pursuit of the Shadow |
Russian | Погоня за тенью Pogonya za ten'yu | Chasing a Shadow |
Thai | ไล่จับกับเงา Lai chap kap ngao | Chasing Shadows |
Vietnamese | Đuổi Theo Bóng Người | |
German | Den Schatten hinterher | After the Shadow |
Indonesian | Mengejar Bayangan | Chasing Shadows |
Portuguese | Perseguindo Sombras | Chasing Shadows |
Turkish | Gölgelerin Peşinde | Chasing Shadows |
Italian | Inseguendo le ombre | Chasing Shadows |
Change History[]
Released in Version 1.0
Version 2.2 or earlier[verification needed]
- Dialogue branches for Timid Guard and Greedy Guard were updated.
- The quest was renamed:
- Old: Holy Lyre der Himmel
New: Chasing Shadows
- Old: Holy Lyre der Himmel
- The quest's story was updated to accommodate the Fatui now stealing the Holy Lyre at the end of Venti's New Plan:
- Old: Jean and the Traveler meet with Barbara to obtain the third signature needed to officially borrow the Holy Lyre. The quest proceeded to Treasure of Mondstadt.
New: Diluc and the Traveler venture into a Fatui stronghold to take back the Holy Lyre. Treasure of Mondstadt was removed from the game.
- Old: Jean and the Traveler meet with Barbara to obtain the third signature needed to officially borrow the Holy Lyre. The quest proceeded to Treasure of Mondstadt.
- Holy Lyre der Himmel was released.