Card Force Translocation is Lyney's Normal Attack.
Gameplay Notes[]
- Creating a Grin-Malkin Hat while another one already exists on the field will destroy it cause it to fire a Pyrotechnic Strike immediately.
- Pyrotechnic Strike DMG will snapshot Lyney's stats upon the Grin-Malkin Hat's creation and will not be affected by changes in his stats that occur afterwards.
- Passive Effects
- Passive Talent 1, Perilous Performance: "If Lyney consumes HP when firing off a Prop Arrow, the Grin-Malkin hat summoned by the arrow will, upon hitting an opponent, restore 3 Energy to Lyney and increase DMG dealt by 80% of his ATK."
- Constellation Effects
- Constellation Level 1, Whimsical Wonders: "Lyney can have 2 Grin-Malkin Hats present at once. Additionally, Prop Arrows will summon 2 Grin-Malkin Hats and grant Lyney 1 extra stack of Prop Surplus. This effect can occur once every 15s."
- Constellation Level 3, Prestidigitation: Increases this talent's level by 3, up to a maximum of 15.
- Constellation Level 4, Well-Versed, Well-Rehearsed: "After an opponent is hit by Lyney's Pyro Charged Attack, this opponent's Pyro RES will be decreased by 20% for 6s."
- Constellation Level 6, Guarded Smile: "When Lyney fires a Prop Arrow, he will fire a Pyrotechnic Strike: Reprised that will deal 80% of a Pyrotechnic Strike's DMG. This DMG is considered Charged Attack DMG."
Advanced Properties[]
Gauge Units | Internal Cooldown | Poise Damage | Stagger Effect | Blunt | ||||
---|---|---|---|---|---|---|---|---|
TagTag | TypeType | S. L.S. L. | H. F.H. F. | V. F.V. F. | ||||
Normal Attack 1-Hit | — | No ICD | 13.537 | Shake | 0 | 0 | ✘ | |
Normal Attack 2-Hit | — | No ICD | 13.252 | Shake | 0 | 0 | ✘ | |
Normal Attack 3-Hit A | — | No ICD | 9.5085 | Shake | 0 | 0 | ✘ | |
Normal Attack 3-Hit B | — | No ICD | 9.5085 | Shake | 0 | 0 | ✘ | |
Normal Attack 4-Hit | — | No ICD | 19.872 | Shake | 0 | 0 | ✘ | |
Aimed Shot | — | No ICD | 10 | Light | 200 | 0 | ✘ | |
Aimed Shot (Hit Weak Spot) | — | No ICD | 30 | Air | 480 | 600 | ✘ | |
Fully-Charged Aimed Shot | 1U (w/ Dropoff) | No ICD | 20 | Light | 200 | 0 | ✘ | |
Fully-Charged Aimed Shot (Hit Weak Spot) | 1U (w/ Dropoff) | No ICD | 60 | Air | 480 | 600 | ✘ | |
Prop Arrow | 1U (w/ Dropoff) | No ICD | 60 | Light | 200 | 0 | ✘ | |
Prop Arrow (Hit Weak Spot) | 1U (w/ Dropoff) | No ICD | 60 | Air | 480 | 600 | ✘ | |
Pyrotechnic Strike DMG | 1U | Pyrotechnic Strike | 1s | 30 | Light | 200 | 0 | ✘ |
Plunging Attack Collision | — | No ICD | 10 | Light | 200 | 0 | ✘ | |
Low Plunge | — | No ICD | 50 | Light | 200 | 0 | ✘ | |
High Plunge | — | No ICD | 100 | Heavy | 200 | 0 | ✘ | |
Spiritbreath Thorn DMG | 0U | No ICD | 20 | Light | 200 | 0 | ✘ |
Preview[]
Hover over previews to view in higher quality.
Attribute Scaling[]
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-Hit DMG | 38.79 | 41.94 | 45.1 | 49.61 | 52.77 | 56.38 | 61.34 | 66.3 | 71.26 | 76.67 | 82.08 | 87.49 | 92.91 | 98.32 |
2-Hit DMG | 38.01 | 41.11 | 44.2 | 48.62 | 51.71 | 55.25 | 60.11 | 64.97 | 69.84 | 75.14 | 80.44 | 85.75 | 91.05 | 96.36 |
3-Hit DMG | 27.26 + 27.26 | 29.48 + 29.48 | 31.7 + 31.7 | 34.87 + 34.87 | 37.09 + 37.09 | 39.63 + 39.63 | 43.11 + 43.11 | 46.6 + 46.6 | 50.09 + 50.09 | 53.89 + 53.89 | 57.69 + 57.69 | 61.5 + 61.5 | 65.3 + 65.3 | 69.11 + 69.11 |
4-Hit DMG | 56.93 | 61.57 | 66.2 | 72.82 | 77.45 | 82.75 | 90.03 | 97.31 | 104.6 | 112.54 | 120.48 | 128.43 | 136.37 | 144.32 |
Plunge DMG | 56.83 | 61.45 | 66.08 | 72.69 | 77.31 | 82.6 | 89.87 | 97.14 | 104.41 | 112.34 | 120.27 | 128.2 | 136.12 | 144.05 |
Low Plunge DMG | 113.63 | 122.88 | 132.13 | 145.35 | 154.59 | 165.16 | 179.7 | 194.23 | 208.77 | 224.62 | 240.48 | 256.34 | 272.19 | 288.05 |
High Plunge DMG | 141.93 | 153.49 | 165.04 | 181.54 | 193.1 | 206.3 | 224.45 | 242.61 | 260.76 | 280.57 | 300.37 | 320.18 | 339.98 | 359.79 |
Aimed Shot | 43.86 | 47.43 | 51 | 56.1 | 59.67 | 63.75 | 69.36 | 74.97 | 80.58 | 86.7 | 92.82 | 98.94 | 105.06 | 111.18 |
Aimed Shot Charge Level 1 | 124 | 133.3 | 142.6 | 155 | 164.3 | 173.6 | 186 | 198.4 | 210.8 | 223.2 | 235.6 | 248 | 263.5 | 279 |
Prop Arrow DMG | 172.8 | 185.76 | 198.72 | 216 | 228.96 | 241.92 | 259.2 | 276.48 | 293.76 | 311.04 | 328.32 | 345.6 | 367.2 | 388.8 |
HP Cost | 20% Max HP | |||||||||||||
Grin-Malkin Hat Inherited HP | 64 | 68.8 | 73.6 | 80 | 84.8 | 89.6 | 96 | 102.4 | 108.8 | 115.2 | 121.6 | 128 | 136 | 144 |
Grin-Malkin Hat Duration | 4s | |||||||||||||
Pyrotechnic Strike DMG | 212 | 227.9 | 243.8 | 265 | 280.9 | 296.8 | 318 | 339.2 | 360.4 | 381.6 | 402.8 | 424 | 450.5 | 477 |
Spiritbreath Thorn DMG | 27.55 | 29.62 | 31.68 | 34.44 | 36.51 | 38.57 | 41.33 | 44.08 | 46.84 | 49.59 | 52.35 | 55.1 | 58.55 | 61.99 |
Spiritbreath Thorn Interval | 6s |
Talent Leveling[]
Talent Level | Required Ascension | Mora [Subtotal] | Enhancement Materials [Subtotal] | Character Talent Materials [Subtotal] | ||
---|---|---|---|---|---|---|
1 → 2 | 2✦ | |||||
2 → 3 | 3✦ | |||||
3 → 4 | ||||||
4 → 5 | 4✦ | |||||
5 → 6 | ||||||
6 → 7 | 5✦ | |||||
7 → 8 | ||||||
8 → 9 | 6✦ | |||||
9 → 10 |
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Card Force Translocation | — |
Chinese (Simplified) | 迫牌易位式 Pòpái Yìwèishì | Forced Card Translocation |
Chinese (Traditional) | 迫牌易位式 Pòpái Yìwèishì | |
Japanese | フォース・カード Foosu Kaado | Force Card |
Korean | 포스 트릭 샷 Poseu Teurik Syat | Force Trick Shot |
Spanish | Adivina la carta | Guess the Card |
French | Cartomagie | Card Manipulation |
Russian | Форсирование карты с подменой Forsirovaniye karty s podmenoy | Card Forcing with Substitution |
Thai | Card Force Translocation | — |
Vietnamese | Thủ Thuật Tráo Bài | Card Shuffling Trick |
German | Erzwungene Rochade | Forced Castling[• 1] |
Indonesian | Card Force Translocation | — |
Portuguese | Translocação de Carta Forçada | |
Turkish | Kart Gücü Aktarımı | Card Force Translocation |
Italian | Traslazione forzata | Forced Translation |
- ↑ German: Castling is a special chess move that allows the king to move two spaces to its right or left, while moving the rook on the same side to the opposite direction, next to the king.
Change History[]
Released in Version 4.0
Version 4.1
- Fixes an issue whereby Lyney would abnormally gain Prop Surplus stacks without consuming any of his own HP when unleashing a Charged Attack at Charge Level 2 in certain situations.
- Card Force Translocation was released.
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