Burning is the Elemental Reaction triggered by inflicting Pyro on a target that is already affected by Dendro or vice versa. This reaction deals Pyro DMG over time.
Unlike most other elemental reactions, Burning targets will have both a Pyro and a Dendro aura simultaneously and requires both auras to work. If a unit is affected by Pyro and takes Dendro DMG but the source of the damage does not apply a Dendro aura, then the Burning reaction will occur but have no effect due to there being no Dendro aura. This is currently the only reaction for Dendro.
Note that in the open world, grass, haystacks, shrubs, small trees, crates, and barrels are all Dendro objects. Using Pyro abilities on them will ignite them as well as the surrounding area. After being burnt, grass will be charred and cannot be burned again until the area resets, while shrubs and trees will be temporarily destroyed. Units that are Burning will also spread fire to combustible objects that they touch such as grass.
Currently, players can only burn if they are inflicted with Dendro from a Dendro Samachurl or a poison status from a Large Dendro Slime and Pyro from another source. This damage is separate from the damage taken when standing on burning grass without being affected by Dendro.
Damage
Burning damage is only affected by the level and Elemental Mastery of the character causing the reaction (and enemy elemental resistance). It ignores the target's defense stat and the attacker's attack stat, and it also cannot deal Critical Hits.
Character Level | 1 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 |
---|---|---|---|---|---|---|---|---|---|---|
Base Damage | 4 | 9 | 20 | 34 | 52 | 81 | 123 | 191 | 269 | 362 |
The elemental mastery bonus and any enemy resistances are applied multiplicatively with the base damage.
The amount of Pyro DMG dealt to player by a fire depends on the player's World Level. At its minimum, Burning deals 2 Pyro DMG every half second, and at its maximum, fire deals 100 Pyro DMG every half second. If a Dendro construct like grass is set on fire, it will extinguish after the status expires or once it comes into contact with Electro, Cryo, or Hydro.
Artifacts
These artifact sets increase the damage from Burning reactions.
1 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Crimson Witch of Flames | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Pyro DMG Bonus +15% 4 Piece: Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks. |
Gallery

A Dendro Slime burning
Other Languages
Language | Official Name | Literal Meaning |
---|---|---|
English | Burning | — |
Chinese (Simplified) |
燃烧 Ránshāo |
Burning |
Chinese (Traditional) |
燃燒 Ránshāo |
|
Japanese | 燃焼 Nenshou |
Combustion |
Korean | 연소 Yeonso |
Combustion |
Spanish | Quemadura | Burn |
French | Brûlure | Burn |
Russian | Горение Goreniye |
Burning |
Thai | ติดไฟ Tidfị |
On Fire |
Vietnamese | Thiêu Đốt | Burn |
German | In Flammen | In Flames |
Indonesian | Burning | — |
Portuguese | Queimadura |
Change History
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