Hunter's Bow

Bows are one of the 5 possible weapons that characters can use in Genshin Impact. Naturally, bows boast long-ranged attacks in the game, with charged attacks that are capable of hitting monsters as far as the eye can see with the proper aim.

Normal Attacks

A Bow user's normal attack chain typically consists of 5 quick mid-range attacks.

Charged Attacks

Bow users can hold and charge their normal attacks in order to infuse their element's energy into the arrow. This allows for precise, but slow, aiming of attacks, and also vastly increases the max range and damage of the shot.

Bow Characters

Also see Category:Bow Characters or the list below for all the characters that can use bows.

5 characters match the category selection:

Name Icon Rarity Element Weapon
Venti Character Venti Thumb.png 51 Star Anemo Bow
Childe Character Childe Thumb.png 51 Star Hydro Bow
Amber Character Amber Thumb.png 41 Star Pyro Bow
Fischl Character Fischl Thumb.png 41 Star Electro Bow
Diona 64px 41 Star Cryo Bow

List of Bows

See Category:Bows and the list below for all the bow obtainable in the game.

There are 20 obtainable Bows:

Name Image Rarity Base Atk Secondary Stat Passive Rank 1 Rank 5
Amos' Bow Weapon Amos' Bow.png 51 Star 46 ATK Strong-Willed Increases Normal Attack and Aimed Shot DMG by 12%. Increases DMG from arrows shot by a further 8% for every 0.1s that the arrow is in flight, up to 0.5s. Increases Normal Attack and Aimed Shot DMG by 24%. Increases DMG from arrows shot by a further 16% for every 0.1s that the arrow is in flight, up to 0.5s.
Skyward Harp Weapon Skyward Harp.png 51 Star 48 CRIT Rate Echoing Ballad Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s. Increases CRIT DMG by 40%. Hits have a 100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 2s.
Compound Bow Weapon Compound Bow.png 41 Star 41 Physical DMG Bonus Infusion Arrow Normal Attack and Aimed Shot hits increase ATK by 4% and Normal ATK SPD by 1.2% for 6s. Max 4 stacks. Can only occur once every 0.3s. Normal Attack and Aimed Shot hits increase ATK by 8% and Normal ATK SPD by 2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Blackcliff Warbow Weapon Blackcliff Warbow.png 41 Star 44 ATK Press the Advantage After defeating an enemy, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. After defeating an enemy, ATK is increased by 24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
The Viridescent Hunt Weapon The Viridescent Hunt.png 41 Star 42 CRIT Rate Verdant Wind Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s. Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 80% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 10s.
Prototype Crescent Weapon Prototype Crescent.png 41 Star 42 ATK Unreturning Aimed Shot hits on weak points increase Movement SPD by 10% and ATK by 36% for 10s. Aimed Shot hits on weak points increase Movement SPD by 10% and ATK by 72% for 10s.
Sacrificial Bow Weapon Sacrificial Bow.png 41 Star 44 Energy Recharge Composed After dealing damage to an enemy with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. After dealing damage to an enemy with an Elemental Skill, the skill has an 80% chance to end its own CD. Can only occur once every 14s.
Alley Hunter Weapon Alley Hunter.png 41 Star 41 CRIT Rate Urban Guerrilla Every 4s a character is on the field, their ATK increases by 4% and their CRIT DMG increases by 4%. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be cleared when the character takes DMG. Every 4s a character is on the field, their ATK increases by 8% and their CRIT DMG increases by 8%. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be cleared when the character takes DMG.
Rust Weapon Rust.png 41 Star 42 ATK Rapid Firing Increases Normal Attack DMG by 40% but decreases Aimed Shot DMG by 10% Increases Normal Attack DMG by 80% but decreases Aimed Shot DMG by 10%
The Stringless Weapon The Stringless.png 41 Star 42 Elemental Mastery Arrowless Song Increases Elemental Skill and Elemental Burst DMG by 24%. Increases Elemental Skill and Elemental Burst DMG by 48%.
Royal Bow Weapon Royal Bow.png 41 Star 42 ATK Focus Upon damaging an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all stacks.
Favonius Warbow Weapon Favonius Warbow.png 41 Star 41 Energy Recharge Windfall CRIT hits have a 60% chance to generate 1 Elemental Orb, which will regenerate 6 Energy for the character. Can only occur once every 12s. CRIT hits have a 100% chance to generate 1 Elemental Orb, which will regenerate 6 Energy for the character. Can only occur once every 6s.
Sharpshooter's Oath Weapon Sharpshooter's Oath.png 31 Star 39 CRIT DMG Precise Increases DMG against weak spots by 24%. Increases DMG against weak spots by 48%.
Slingshot Weapon Slingshot.png 31 Star 38 CRIT Rate Slingshot If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, it decreases DMG by 10%. If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 60%. Otherwise, it decreases DMG by 10%.
Raven Bow Weapon Raven Bow.png 31 Star 40 Elemental Mastery Bane of Flame and Water Increases DMG against enemies affected by Hydro or Pyro by 12%. Increases DMG against enemies affected by Hydro or Pyro by 24%.
Ebony Bow Weapon Ebony Bow.png 31 Star 40 ATK Decimate Increases DMG against mechanoid Ruin enemies by 40%. Increases DMG against mechanoid Ruin enemies by 80%.
Messenger Weapon Messenger.png 31 Star 40 CRIT DMG Archer's Message Aimed Shot hits on weak spots deal an additional 100% ATK DMG as CRIT DMG. Can only occur once every 10s. Aimed Shot hits on weak spots deal an additional 200% ATK DMG as CRIT DMG. Can only occur once every 10s.
Recurve Bow Weapon Recurve Bow.png 31 Star 38 Base HP Cull the Weak Defeating an opponent restores 8% HP. Defeating an opponent restores 16% HP.
Seasoned Hunter's Bow Weapon Seasoned Hunter's Bow.png 21 Star 33 None None None None
Hunter's Bow Weapon Hunter's Bow.png 11 Star 23 None None None None

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