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Blasphemy Against Death is a quest-exclusive enemy encountered during the Archon Quest Echoes of Fate in Song of the Welkin Moon: Act IV - An Elegy for Faded Moonlight.


Abilities[]

Most ability names are unofficial.

Phase 1[]

Abyss Arrows
Fires 2 or 3 fast-moving arrows when far from the player and walking, dealing ???% ATK as Physical DMG per arrow that lands.
  • Fog-Shrouded Version: While hidden in the Abyssal Fog, the Blasphemy Against Death will fire 1-3 arrows at a time.
Frenzied Melee Combo
Performs a very fast melee combo consisting of a downward swipe with his left hand, an upward swipe with his right hand, an X-slash with both, then kicking them once, and twice in a spinning motion. Dealing ???% ATK as Physical DMG. If the player gets too far from the first three hits, the Blasphemy Against Death will teleports to their right side to continue the next three.
  • Fog-Shrouded Version: While hidden in the Abyssal Fog, only the last three kick attacks will be performed.
Claw Dash
Empowers his right hand before dashing at the player and swiping at them with his claw, dealing ???% ATK as Physical DMG.
Energy Eruption
Strikes his right hand to the ground while creating a large shockwave around him. Dealing ???% ATK as Physical DMG while summoning four abyssal portals that fire beams at the player's location, dealing ??? ATK as Physical Damage. If the player is too far, the Blasphemy Against Death will perform this attack immediately after teleporting to the player's right side.
  • This attack can also be done three times in quick succession, where only the third shockwave will create abyssal portals while the Blasphemy Against Death will constantly teleport to the player's right side until the third shockwave.
  • Fog-Shrouded Version: While hidden in the Abyssal Fog, the Blasphemy Against Death will not create four abyssal portals upon performing this attack. He will also not do it three times in quick succession.
Shield
When hit with melee attacks, raises an abyssal shield that blocks all incoming melee DMG. After being attacked a certain amount of times in this state, instantly slams the shield outward. Dealing ??? ATK as Physical DMG and causing heavy knockback.
Abyssal Fog
Conjures a thick red fog before disappearing into it along with generating a Ward, blinding the player's vision and applying Corrosion. During which he will prioritize staying hidden while attacking more slowly. To destroy the Ward, the player must find where the Blasphemy Against Death is hiding and illuminate him whenever he appears to attack. Revealing the Blasphemy Against Death will damage the Ward for 50% of its meter and stun him for a short moment before teleporting away. Completely destroying the Ward will dispel the fog and Corrosion, along with stunning him for slightly longer.

Some time after destroying the Ward of Abyssal Fog , the Blasphemy Against Death will teleport to the center of the arena and summon his polearm. Beginning phase 2.

Phase 2[]

Slash Combo
Performs up to two or three consecutive slashes with his polearm by either:
  • Slashing in front of him dealing ??? ATK as Physical DMG, or by lunging his spear forward dealing ??? ATK as Physical DMG.
  • Slashing twice in a spinning motion dealing ??? ATK, ??? ATK as Physical DMG, or by swinging his polearm upward dealing ??? ATK as Physical DMG.
  • Occasionally finishing with a single lunging strike, dealing ??? ATK as Physical DMG.
Spinning Approach
Leaps upward while spinning towards the player, slashing constantly and dealing ??? ATK as Physical DMG and finishing up with a single spin slash, dealing ??? ATK as Physical DMG. The finishing spin slash has a chance to instead be substituted for Enraged Strike.
Enraged Strike
Leaps upward and stabs his polearm at where the player is standing, creating a shockwave that deals ??? ATK as Physical DMG. Then pulls his polearm out of the ground causing an eruption, dealing ??? ATK as Physical DMG.
Rift Slash
Dashes either left or right while leaving behind a rift that fires four abyssal bolts, dealing ??? ATK as Physical DMG. Then quickly dashes towards the player to slash at them with his polearm, dealing ??? ATK as Physical DMG.
Turning Arrow Scatter
If the player is behind the Blasphemy Against Death, swiftly turns around to hurl five abyss arrows while dashing back, dealing ???% ATK as Physical DMG. Always followed up with Enraged Strike.
Deathly Blast
Teleports to the center of the arena and discards his spear, then ascends up into the air while charging up a powerful attack. Causing eruptions around the arena that deal ??? ATK as Physical DMG.
  • The player is granted a charge meter that fills up by one-third when Kuuvahki energy is collected, but will be unable to change their active character until the attack is finished.
  • If the player fails to absorb Kuuvahki three times within 22 seconds, the Blasphemy Against Death will fall down and unleash a powerful explosion that instantly kills the active character. Continuing the fight.
  • If the current active character is Traveler, absorbing Kuuvahki three times will generate a shield that barely blocks the incoming attack, only making the blast deal ??? ATK as Physical DMG and continuing the fight.
  • If the current active character is Nefer, absorbing Kuuvahki three times will trigger a Quicktime Event where successful interaction will trigger a cutscene and end the fight.

Change History[]

References[]

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