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:'''Paimon:''' Well, I suppose it can't hurt to have cleared the area of slimes. It can only make the area safer. |
:'''Paimon:''' Well, I suppose it can't hurt to have cleared the area of slimes. It can only make the area safer. |
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{{Dialogue end}} |
{{Dialogue end}} |
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+ | ==Trivia== |
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+ | * The description for this quest changes depending on whether it is viewed from the Quest menu or the World Map. The World Map descriptions says ''Slimes suddenly appeared in (Mondstadt/Dawn Winery/Springvale). Put an end to the mess they created by getting rid of them.'' |
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==Change History== |
==Change History== |
Revision as of 00:32, 2 August 2021
Steps
- Defeat the slimes
- Talk to Arthur/Tunner/Timid Morrow
- Go to the strange location
- Use Anemo to blow out the dust
- Defeat all of the slimes
Rewards
The Dawn Winery and Springvale versions of this commission grants full AR-dependent rewards upon completion:
The Cider Lake version of this commission grants reduced AR-dependent rewards upon completion:
Notes
- During the timed challenge, you can pause the timer by opening up an in-game menu.
- If you fail the challenge by running out of time, you are able to restart by using Anemo to blow out the dust again.
- Kazuha's Plunging Attack: Midare Ranzan, performed upon using a plunge attack while airborne through his Elemental Skill Chihayaburu, cannot blow out the dust in Step 4. Chihayaburu's Tap and Hold effects will work, however.
Enemies
Cider Lake Version
- Cider Lake: 4 enemies (1 wave)
- Pyro Slime ×4
- Strange location (north-most island on Cider Lake): 10 enemies (2 waves) in 120 seconds (2:00)
Wave 1
- Pyro Slime ×5
Wave 2
- Pyro Slime ×4
- Large Pyro Slime ×1
Dawn Winery Version
- Dawn Winery: 3 enemies (1 wave)
- Cryo Slime ×3
- Strange location (on an island in the lake south of Dawn Winery): 8 enemies (2 waves) in 180 seconds (3:00)
Wave 1
- Cryo Slime ×4
Wave 2
- Cryo Slime ×3
- Large Cryo Slime ×1
Springvale Version
- Springvale: 4 enemies (1 wave)
- Strange location (Windwail Highland, north of the Dragonspine base camp): 8 enemies (2 waves) in 180 seconds (3:00)
Wave 1
Wave 2
Dialogue
Cider Lake
Template:Dialogue start
- (While battling the slimes)
- Arthur: Help me! Help me!
- (Talk to Arthur after defeating the slimes)
- Arthur: Thank you! You saved my life.
- Arthur: Those slimes came out of nowhere. I didn't think they would show up around these parts... Before I knew what was happening, I was surrounded!
- Arthur: Please don't tell my father... He's already been nagging me to stay at home, saying the slimes 'round here are supposed to be getting more hostile recently.
- Arthur: With slimes appearing closer to the city I've been stuck at home for days now. I managed to slip out today without him noticing.
- Arthur: If you don't mind, could you check the coast is clear now? And if not, get rid of the slimes for me?
- Sure, it won't take me long.
- Arthur: Great! Looks like my father will never have to find out...
- (The quest continues to Strange Location)
- Sorry, I've got too much on my plate right now.
- Arthur: B–But... I cannot get my father involved... Please, you're the only one who can help me!
- (The quest continues to Strange Location)
Template:Dialogue end
Dawn Winery
Template:Dialogue start
- (While battling the slimes)
- Tunner: Help! Help me!
- (Talk to Tunner after defeating the slimes)
- Tunner: Thank you, (Traveler)...
- Tunner: I just wanted to tend to the grape vines, and then... this happened.
- Tunner: *sigh* Please don't say a word about this to my son. He's one of the Knights of Favonius, so I'm sure he has enough to worry about as it is.
- Tunner: There's no need to bother him over a silly old man getting himself into a bit of a pickle.
- Tunner: Recently, though, we do seem to be having a bit of a slime problem around the winery area. I worry constantly that they'll demolish my grape vines. It's keeping me up at night.
- Tunner: I don't know if you have the time to spare for an old man like me... but if so, could you chase off the slimes in the area for me, to stop them from getting at my grapes?
- : Sure thing, old man.
- Tunner: Bless you, son! I will rest better for it.
- (The quest continues to Strange Location)
- : No way, old man.
- Tunner: I would happily do it myself, but at my age my strength is no what it used to be... For a youngster like you, this should be no problem. Come on, make an old man's day..
- (The quest continues to Strange Location)
- (It is possible to talk to Tunner again afterwards, but the dialogue is the same.)
Template:Dialogue end
Springvale
Template:Dialogue start
- (While battling the slimes)
- Timid Morrow: Help! Help me!
- (Talk to Timid Morrow after defeating the slimes)
- Timid Morrow: Th—Thank you kindly, sir/ma'am...
- Timid Morrow: I may be a hunter by trade, but I've sure met my match with these darned slimes.
- Timid Morrow: Thanks to them, once again I got nothing to show for this hunt. Ain't caught squat.
- Timid Morrow: I sure hope them other hunters ain't as unfortunate as me.
- Timid Morrow: Speaking of slimes and such... could you take a look-see around here for me?
- Timid Morrow: It could just be my imagination, but... they seem to be showing up more and more 'round this town.
- Timid Morrow: Can you check the road ahead for slimes? If you see any... you know what to do.
- Sure, I have time.
- Timid Morrow: You're doing me a great service. Well, I'd better get back and report all this to Draff.
- Timid Morrow: Here's hoping he isn't too drunk that it goes in one ear and out the other!
- (The quest continues to Strange Location)
- Sorry, I have to get back.
- Timid Morrow: Please sir, if not for me, then for the sake of everyone in Springvale.
- (The quest continues to Strange Location)
Template:Dialogue end
Strange Location
Template:Dialogue start
- (Upon reaching the strange location)
- Paimon: Ooh, what have we here? It looks like dust, but... with elemental traces on.
- Paimon: Elemental or not, it's still dust — you should be able to blow it away easily enough with your Anemo abilities.
- (After blowing away the dust)
- Paimon: Poof! Gone, just like that.
- Paimon: *gasp* Where'd all these slimes come from!? Was there something in that elemental dust we don't know about...
- (After defeating all the enemy slimes)
- Paimon: That's the last of them. But I wonder what they were doing hanging around here?
- Paimon: And there's something spooky about those weird elemental traces...
- Paimon: Well, I suppose it can't hurt to have cleared the area of slimes. It can only make the area safer.
Template:Dialogue end
Trivia
- The description for this quest changes depending on whether it is viewed from the Quest menu or the World Map. The World Map descriptions says Slimes suddenly appeared in (Mondstadt/Dawn Winery/Springvale). Put an end to the mess they created by getting rid of them.
Change History
Released in Version 1.0
Version 1.1 or Version 1.2[verification needed]
- Selection of the "No"/"Sorry" dialogue options now advances the quest. Previously, selection of these options delayed the quest.
- Big Pudgy Problem! was released.