Big Pudgy Problem! is a Daily Commission that occurs in various places in Mondstadt.
Steps[]
- Defeat the slimes
- Talk to Arthur/Tunner/Timid Morrow
- Go to the strange location
- Use Anemo to blow out the dust
- Defeat all of the slimes
Gameplay Notes[]
- During the timed challenge, the player can pause the timer by opening up an in-game menu.
- The player are able to restart by using Anemo to blow out the dust again if they fail the challenge by running out of time.
- Blowing out the dust from a distance (e.g. with an Anemo bow character) before getting close to the strange location will spawn the slimes, the dust will respawn upon approaching the location, and the commission will move to step 5. Should the player defeat the slimes, they will receive a "Commission Completed" message, but the commission will fail to complete. Clearing the dust after this will respawn the slimes, and defeating the slimes will complete the commission normally.
Rewards[]
The Dawn Winery and Springvale versions of this commission grants full AR-dependent rewards upon completion:
The Cider Lake version of this commission grants reduced AR-dependent rewards upon completion:
Enemies[]
Cider Lake Version[]
- Cider Lake: 4 enemies (1 wave)
Pyro Slime ×4
- Strange location (north-most island on Cider Lake): 10 enemies (2 waves) in 120 seconds (2:00)
Wave 1
Pyro Slime ×5
Wave 2
Pyro Slime ×4
Large Pyro Slime ×1
Dawn Winery Version[]
- Dawn Winery: 3 enemies (1 wave)
Cryo Slime ×3
- Strange location (on an island in the lake south of Dawn Winery): 8 enemies (2 waves) in 180 seconds (3:00)
Wave 1
Cryo Slime ×4
Wave 2
Cryo Slime ×3
Large Cryo Slime ×1
Springvale Version[]
- Springvale: 4 enemies (1 wave)
- Strange location (Windwail Highland, north of the Dragonspine base camp): 8 enemies (2 waves) in 180 seconds (3:00)
Wave 1
Wave 2
Dialogue[]

Slimes have suddenly shown up on the Mondstadt docks/at Dawn Winery/on the mountain behind Springvale, and it seems Arthur/Tunner/Timid Morrow has become caught up in the commotion...
Slimes suddenly appeared on the docks of Mondstadt/at Dawn Winery. Put an end to the mess they created by getting rid of them.
Slimes suddenly appeared on the docks of Mondstadt/at Dawn Winery. Put an end to the mess they created by getting rid of them.
Cider Lake[]
- (While battling the slimes)
- Arthur: Help me! Help me!
- (Talk to Arthur after defeating the slimes)
- Arthur: Thank you! You saved my life.
- Arthur: Those slimes came out of nowhere. I didn't think they would show up around these parts... Before I knew what was happening, I was surrounded!
- Arthur: Please don't tell my father... He's already been nagging me to stay at home, saying the slimes 'round here are supposed to be getting more hostile recently.
- Arthur: With slimes appearing closer to the city I've been stuck at home for days now. I managed to slip out today without him noticing.
- Arthur: If you don't mind, could you check the coast is clear now? And if not, get rid of the slimes for me?
Sure, it won't take me long.
- Arthur: Great! Looks like my father will never have to find out...
- (The quest continues to Strange Location)
Sorry, I've got too much on my plate right now.
- Arthur: B—But... I cannot get my father involved... Please, you're the only one who can help me!
- (The quest continues to Strange Location)
Dawn Winery[]
- (While battling the slimes)
- Tunner: Help! Help me!
- (Talk to Tunner after defeating the slimes)
- Tunner: Thank you, (TravelerTraveler)...
- Tunner: I just wanted to tend to the grape vines, and then... this happened.
- Tunner: *sigh* Please don't say a word about this to my son. He's one of the Knights of Favonius, so I'm sure he has enough to worry about as it is.
- Tunner: There's no need to bother him over a silly old man getting himself into a bit of a pickle.
- Tunner: Recently, though, we do seem to be having a bit of a slime problem around the winery area. I worry constantly that they'll demolish my grape vines. It's keeping me up at night.
- Tunner: I don't know if you have the time to spare for an old man like me... but if so, could you chase off the slimes in the area for me, to stop them from getting at my grapes?
Sure thing, old man.
- Tunner: Bless you, child! I will rest better for it.
- (The quest continues to Strange Location)
No way, old man.
- Tunner: I would happily do it myself, but at my age my strength is not what it used to be... For a youngster like you, this should be no problem. Come on, make an old man's day.
- (The quest continues to Strange Location)
- (It is possible to talk to Tunner again afterwards, but the dialogue is the same.)
Springvale[]
- (While battling the slimes)
- Timid Morrow: Help! Help me!
- (Talk to Timid Morrow after defeating the slimes)
- Timid Morrow: Th—Thank you kindly, (sirsir/
ma'amma'am)... - Timid Morrow: I may be a hunter by trade, but I've sure met my match with these darned slimes.
- Timid Morrow: Thanks to them, once again I got nothing to show for this hunt. Ain't caught squat.
- Timid Morrow: I sure hope them other hunters ain't as unfortunate as me.
- Timid Morrow: Speaking of slimes and such... could you take a look-see around here for me?
- Timid Morrow: It could just be my imagination, but... they seem to be showing up more and more 'round this town.
- Timid Morrow: Can you check the road ahead for slimes? If you see any... you know what to do.
Sure, I have time.
- Timid Morrow: You're doing me a great service. Well, I'd better get back and report all this to Draff.
- Timid Morrow: Here's hoping he isn't too drunk that it goes in one ear and out the other!
- (The quest continues to Strange Location)
Sorry, I have to get back.
- Timid Morrow: Please (sirsir/
ma'amma'am), if not for me, then for the sake of everyone in Springvale. - (The quest continues to Strange Location)
- Timid Morrow: Please (sirsir/
Strange Location[]
- (Upon reaching the strange location)
- Paimon: Ooh, what have we here? It looks like dust, but... with elemental traces on.
- Paimon: Elemental or not, it's still dust — you should be able to blow it away easily enough with your Anemo abilities.
- (After blowing away the dust)
- Paimon: Poof! Gone, just like that.
- Paimon: *gasp* Where'd all these slimes come from!? Was there something in that elemental dust we don't know about...
- (After defeating all the enemy slimes)
- Paimon: That's the last of them. But I wonder what they were doing hanging around here?
- Paimon: And there's something spooky about those weird elemental traces...
- Paimon: Well, I suppose it can't hurt to have cleared the area of slimes. It can only make the area safer.
Trivia[]
- The description for this quest changes depending on whether it is viewed from the Quest menu or the World Map. The World Map description says:
Slimes suddenly appeared (in Mondstadt/at Dawn Winery/in Springvale). Put an end to the mess they created by getting rid of them.
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Big Pudgy Problem! | — |
Chinese (Simplified) | 圆滚滚的大团骚乱! Yuángǔngǔn de Dà Tuán Sāoluàn! | Big Plump Lump Riot! |
Chinese (Traditional) | 圓滾滾的大團騷亂! Yuángǔngǔn de Dà Tuán Sāoluàn! | |
Japanese | まるい群れ騒動! Marui Mure Soudou! | Round Herd Riot! |
Korean | 포동포동한 대규모 폭동! Podongpodonghan Daegyumo Pokdong! | Plumpy Plumpy Grand Scale Riot! |
Spanish | Un problema pegajoso | A Sticky Problem! |
French | Que d'agitation ! | How Restless! |
Russian | Беспорядки в круглом обществе! Besporyadki v kruglom obshchestve! | Disorder in Round Company! |
Thai | เจ้าก้อนกลมจอมยุ่ง | The Messy Round Ones |
Vietnamese | Vật Nhiễu Loạn Tròn Quay! | |
German | Dick, rund und klebrig! | Fat, Round, and Sticky! |
Indonesian | Masalah yang Berputar-Putar! | Spiraling Problem! |
Portuguese | Distúrbio Pegajoso! | Slimy Disturb |
Turkish | Belalı Bodurloplar! | Troublesome SlimesSlimesSlimesSlimes Tooltip for SlimesSlimesⓘ |
Italian | Un problema melmosissimo! |
Change History[]
Released in Version 1.0
Version 1.1 or Version 1.2[verification needed]
- Selection of the "No"/"Sorry" dialogue options now advances the quest. Previously, selection of these options delayed the quest.
- Big Pudgy Problem! was released.