An orphan discovered by an elderly adventurer as a baby, Bennett was raised in Mondstadt's Adventurers' Guild. He is the one and only member of "Benny's Adventure Team," as everyone else left the team after experiencing the constant misfortune that follows him.
Bennett puts all his fire and passion for adventuring into his sword. Results may vary based on how fired up he is...
(PressPressText for mouse and keyboard and controller/TapTapText for touch screen) A single, swift flame strike that deals Pyro DMG.
Hold (Short) Charges up, resulting in different effects when unleashed based on the Charge Level.
Level 1: Strikes twice, dealing Pyro DMG and launching opponents.
Level 2: Unleashes 3 consecutive attacks that deal impressive Pyro DMG, but the last attack triggers an explosion that launches both Bennett and the enemy.
Bennett takes no damage from being launched.
When this skill hits at least one enemy, it generates 2.25Elemental Particles if it was pressed and 3 if it was held.
Holding but failing to trigger the first Charge Level is considered press.
If under an effect that increases Interruption Resistance, Bennett may avoid being launched after using the Charge Level 2 version of this skill.
For example, having a rain sword from Xingqiu's elemental skill, Guhua Sword: Fatal Rainscreen while using Bennett's Charge Level 2 version of this skill will consume a rain sword but Bennett will not be launched.
Passive Talent 2, Fearnaught: "When inside Fantastic Voyage's circle, Passion Overload's CD is decreased by 50% and Bennett cannot be launched by this skill's explosion."
Constellation Effects
Constellation Level 3, Unstoppable Fervor: Increases this talent's level by 3, up to a maximum of 15.
Constellation Level 4, Unexpected Odyssey: "Using a Normal Attack as the second attack of Passion Overload's Charge Level 1 will perform a follow-up attack. This additional attack does 135% of the second attack's DMG."
Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field.
Inspiration Field
If the health of a character within the AoE is equal to or falls below 70%, their health will continuously regenerate. The amount of HP restored scales off Bennett's Max HP.
If the health of a character within the AoE is higher than 70%, they gain an ATK Bonus that is based on Bennett's Base ATK.
Imbues characters within the AoE with Pyro.
Inspiration Field first activates 1s after casting and every second afterwards for a total of 12 activations regenerating the HP or granting its ATK bonus to characters within the AoE.
The ATK bonus has a duration of 2.1s.
The ATK buff based on Bennett's Base ATK is static and does not change even if his stats change during the buff.
In Co-Op Mode, ATK bonuses granted by Inspiration Fields do not stack. The first-applied ATK bonus will take priority, and any overlapping fields will skip their ATK bonus application at their intervals until the existing instance has expired. Only the applier of the existing ATK bonus is capable of refreshing it.
Passive Effects
Passive Talent 2, Fearnaught: "When inside Fantastic Voyage's circle, Passion Overload's CD is decreased by 50% and Bennett cannot be launched by this skill's explosion."
This effect is applied at the same time and has the same duration as the ATK bonus.
Constellation Effects
Constellation Level 1, Grand Expectation: "Fantastic Voyage's ATK increase no longer has an HP restriction, and gains an additional 20% of Bennett's Base ATK."
Constellation Level 5, True Explorer: Increases this talent's level by 3, up to a maximum of 15.
Constellation Level 6, Fire Ventures With Me: "Sword, Claymore, or Polearm-wielding characters inside Fantastic Voyage's radius gain a 15% Pyro DMG Bonus and their weapons are infused with Pyro." The Pyro DMG Bonus buff is also given to bow and catalyst characters.
The Pyro Infusion and Pyro DMG Bonus are applied at the same time and have the same duration as the ATK bonus.
When inside Fantastic Voyage's circle, Passion Overload's CD is decreased by 50% and Bennett cannot be launched by this skill's explosion.
Despite what the description states, the effect is not applied immediately when the character enters the AoE of Inspiration Field created by Fantastic Voyage. Instead it is applied periodically to characters inside the AoE every time Inspiration Field's healing over time or ATK bonus activate.
Using a Normal Attack as the second attack of Passion Overload's Charge Level 1 will perform a follow-up attack. This additional attack does 135% of the second attack's DMG.
Although the description specifies that the 15% Pyro DMG buff only applies to Sword, Claymore, or Polearm-wielding characters, the buff instead applies to any and all character inside Fantastic Voyage's radius, regardless of their wielded weapon. The infusion, however, only applies to Sword-, Claymore- and Polearm-wielding characters as stated.
Despite what the description states, the Pyro Infusion and Pyro DMG bonus are not applied immediately when the character enters the AoE of Inspiration Field created by Fantastic Voyage. Instead they are applied periodically to characters inside the AoE every time Inspiration Field's healing over time or ATK bonus activate. They both have a duration of 2.1s.