Artifacts

Artifacts are equipment items that increase characters' stats. There are five artifact slots, and equipping a certain number of artifacts within a set can activate special artifact set bonuses. Different characters cannot equip the same artifact at the same time, but they can be unequipped or swapped between them.

All artifacts have a main stat, officially denoted as Main Affix, along with up to 4 secondary stats called substats, officially denoted as Minor Affixes, which together can greatly increase your characters' strength in combat. Certain artifact pieces, such as the Flower of Life and Plume of Death, have a fixed main stat, while the other pieces can roll for more than one type of main stat (see: Types, Stats).

Players can hold a maximum of 1,000 Artifacts in their Inventory at a time. After reaching the limit, attempting to pick up more Artifacts will result in an "Item amount exceeds max limit" pop-up.

Types

Artifact Menu for equipping to characters

The player can store Artifacts by having them on the Inventory or by equipping them on characters. Each character has exactly 5 slots in which they can equip artifacts. When equipped, the artifacts are in effect and cannot be disabled or switched during combat. Each of these five slots represents one of the five Artifact Pieces and you cannot place an artifact of a certain type (e.g. a Flower Artifact item) into a slot of a different type (e.g. a Plume-designated slot).

Artifacts, as of now, can be divided into two categories: the ones with a fixed main stat and the ones with a non-fixed main stat. Artifact pieces that have fixed main stats include the Flower of Life and the Plume of Death, with flat HP and flat ATK as their respective fixed main stats, while artifact pieces with non-fixed main stats include the Sands of Eon, the Goblet of Eonothem, and the Circlet of Logos, each able to enhance not one fixed main stat, but rather one of a few possibilities of a main stat. Although they don't have a universal fixed main stat, they do have a fixed 'pool of possible main stats', meaning it's not completely random.

Another way of looking at it is all artifact types have at least one main stat exclusive to its type: Flowers have the exclusive (and fixed) flat +HP, Feathers the exclusive (and fixed) flat +ATK, Sands of Eon has the exclusive Energy Recharge% as a main stat, the Goblet of Eonothem has the exclusive elemental/phys dmg bonus and the Circlet has the exclusives CRIT rate, CRIT DMG% and Healing Bonus. Common to all three of the non-fixed main stat though are the HP%, DEF%, ATK% and EM (Elemental Mastery) main stats.

Flower of Life

The Flower of Life (or simply "the Flower") occupies the first slot and increases a character's HP attribute by adding flat +HP as its main stat. It is one of the two artifact pieces to have a fixed main stat (flat +HP).

Along with the Plume of Death, the Flower of Life is considered to be one of the easiest pieces to get specific desirable substats on, because the variance in rolls is restricted to the substats.

Note that an artifact cannot roll its main stat as a sub-stat, so Flowers of Life cannot have the flat +HP sub-stat. It is possible, however, to have +HP% in a Flower since it is considered a different type of sub-stat.

Plume of Death

The Plume of Death (simply "the Plume" or, more commonly, "the feather") occupies the second slot and increases a character's ATK attribute by adding flat +ATK as its main stat. It is one of the two artifact pieces to have a fixed main stat (flat +ATK).

Along with the Flower of Life, the Plume of Death is considered one of the easiest pieces to get specific, desirable substats on, because the variance in rolls is restricted to the substats.

Note that Artifacts cannot share the same main stat as a substat, so Plumes of Death cannot have the flat +ATK substat. It is possible, however, to have +ATK% on a Feather, since percentage and flat are considered different types of substats.

Sands of Eon

The Sands of Eon (also known colloquially as "the clock", "the timepiece", "the hourglass", "the watch" or simply "the sands") occupies the third slot and is one of the three Artifact Pieces that does not have a fixed main stat, making them a more "flexible" piece in theory, as they can increase a character's power in different areas (e.g. survivability, damage, utility, etc). Although it does not have a fixed main stat, the Sands of Eon piece does have a fixed pool of possible main stats, totaling 5: the basic four (HP%, DEF%, ATK%, +EM) along with the specific Energy Recharge, which can only be found as a main stat on this piece, although it is found as a substat elsewhere.

It is piece considered to be of medium difficulty to get specific, desired stats on: harder than the Flower of Life and Plume of Death (which both have fixed main stats), but easier than the Goblet of Eonothem and Circlet of Logos, because of their larger pools.

According to some community-made experiments posted on Reddit, it appears drop rates for the main stats are fixed but are not officially known. Tests show your timepiece has a 28% chance of rolling for HP% or DEF% as a main stat each, while Elemental Mastery and Energy Recharge have a roughly 10% chance each. 25% chance for ATK%[1][2].

Goblet of Eonothem

The Goblet of Eonothem (also "the goblet" or "the chalice", but more generally called "the cup") occupies the fourth slot and is one of the three Artifact Pieces that does not have a fixed main stat, making them a more "flexible" piece in theory, as they can increase a character's power in specific areas (e.g. survivability, damage, utility, etc). Although it does not have a fixed main stat, the Goblet of Eonothem piece does have a fixed pool of possible main stats, totaling 11: the basic four (HP%, DEF%, ATK%, +EM) along with the special Physical/Pyro/Hydro/Cryo/Electro/Geo/Anemo DMG Bonus%. Note that this is the ONLY place where you can find elemental/physical bonus damage% in an artifact as it also does not appear as a substat in any artifact piece, making elemental/physical DMG bonus% Goblets specially crucial and precious. As of patch 1.4, Dendro is not available as a main stat.

It is considered the hardest artifact piece to get specific, desired stats on for two important reasons: (1) the sheer number of different main stats it can roll (11 in total, 12 if you count Dendro) and (2) the low drop-rates for the considerably more desirable and rare main stats, all while still aiming for desirable substats. According to community-gathered data, these essential Physical/Elemental DMG bonus cups have roughly only a 4-5% chance to roll for each element, making them statistically hard to get. The highest probabilities of main stat are DEF% (21%), ATK% (21%) and HP% (19%) while Elemental Mastery only has a 2-4% chance[2][1].

It is advisable, therefore, that players pay specific attention to their goblets as to not fodder them accidently. Because of this also, players might choose to use cups of completely different sets (see: Artifact Sets) than the ones they are using on their other slots, prioritizing their other four slots for set bonuses and leaving the cup slot open.

Circlet of Logos

The Circlet of Logos (also known colloquially as "the crown", "the mask", "the headpiece", "the headgear", "the helmet", "the hat" or simply "the Circlet") occupies the fifth and final slot and is one of the three Artifact Pieces that does not have a fixed main stat, making them a more "flexible" piece in theory, as they can increase a character's power in different areas (e.g. survivability, damage, utility, etc). Although it does not have a fixed main stat, the Circlet of Logos piece does have a fixed pool of possible main stats, totaling 7: the basic four (HP%, DEF%, ATK%, +EM) along with CRIT Rate%, CRIT DMG% and Healing Bonus% as their exclusives. While CRIT Rate% and CRIT DMG% can be found as substats on all pieces, the Circlet's main stat is the only place in an artifact where Healing Bonus% can be found.

It is considered the second-hardest artifact piece to get specific, desired stats on because of its sizeable pool of 7 possible main stats: a Reddit analysis post by u/fririe[2] shows the highest probability of main stats are DEF% (24%), HP% (22%) and ATK% (22%), while the lowest is Elemental Mastery (5%) and Healing Bonus% (7%). CRIT Rate% and CRIT DMG% both appear to have a 10% chance to drop each[2][1].

Stats

Artifact Stat Example.png

Main Stats

Each artifact has one main stat, determined by the artifact's type/slot. Its starting value is determined by the artifact's rarity. See Artifacts/Main Stat Scaling for values per level.

Flower of Life Icon Flower of Life.png
Rarity3 Stars4 Stars5 Stars
HP430 - 1,893645 - 3,571717 - 4,780
Plume of Death Icon Plume of Death.png
Rarity3 Stars4 Stars5 Stars
ATK28 - 12342 - 23247 - 311
Sands of Eon Icon Sands of Eon.png
Rarity3 Stars4 Stars5 Stars
HP%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
ATK%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
DEF%6.6 - 28.8%7.9 - 43.5%8.7 - 58.3%
Elemental Mastery21 - 9225 - 13928 - 187
Energy Recharge%5.8 - 25.6%7.0 - 38.7%7.8 - 51.8%
Goblet of Eonothem Icon Goblet of Eonothem.png
Rarity3 Stars4 Stars5 Stars
HP%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
ATK%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
DEF%6.6 - 28.8%7.9 - 43.5%8.7 - 58.3%
Elemental Mastery21 - 9225 - 13928 - 187
Elemental DMG Bonus%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
Physical DMG Bonus%6.6 - 28.8%7.9 - 43.5%8.7 - 58.3%
Circlet of Logos Icon Circlet of Logos.png
Rarity3 Stars4 Stars5 Stars
HP%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
ATK%5.2 - 23.1%6.3 - 34.8%7.0 - 46.6%
DEF%6.6 - 28.8%7.9 - 43.5%8.7 - 58.3%
Elemental Mastery21 - 9225 - 13928 - 187
CRIT Rate%3.5 - 15.4%4.2 - 23.2%4.7 - 31.1%
CRIT DMG%7.0 - 30.8%8.4 - 46.4%9.3 - 62.2%
Healing Bonus%4.0 - 17.8%4.8 - 26.8%5.4 - 35.9%

Sub Stats

Along with the main stat, artifacts can have up to 4 sub-stats; the starting number is based on its rarity.

An artifact cannot have duplicate sub-stats, and its sub-stats cannot be the same as the main stat. (E.g., an artifact with an ATK% main stat cannot gain an ATK% sub-stat, but could have a flat ATK sub-stat.)

Rarity Max LV Base # of
Sub Stats
# of Unlocks # of Upgrades
1 Star +4 0 1 0
2 Stars +4 0-1 1 0
3 Stars +12 1-2 2-3 0-1
4 Stars +16 2-3 1-2 2-3
5 Stars +20 3-4 0-1 4-5

The initial value of each sub-stat is also randomized according to rarity.

Possible sub-stat values
Rarity1 Star2 Stars3 Stars4 Stars5 Stars
HP24 / 3050 / 61 / 72100 / 115 / 129 / 143167 / 191 / 215 / 239209 / 239 / 269 / 299
ATK2 / 23 / 4 / 57 / 7 / 8 / 911 / 12 / 14 / 1614 / 16 / 18 / 19
DEF2 / 24 / 5 / 68 / 9 / 10 / 1113 / 15 / 17 / 1916 / 19 / 21 / 23
HP%1.2% / 1.5%1.6% / 2% / 2.3%2.5% / 2.8% / 3.2% / 3.5%3.3% / 3.7% / 4.2% / 4.7%4.1% / 4.7% / 5.3% / 5.8%
ATK%1.2% / 1.5%1.6% / 2% / 2.3%2.5% / 2.8% / 3.2% / 3.5%3.3% / 3.7% / 4.2% / 4.7%4.1% / 4.7% / 5.3% / 5.8%
DEF%1.5% / 1.8%2% / 2.5% / 2.9%3.1% / 3.5% / 3.9% / 4.4%4.1% / 4.7% / 5.3% / 5.8%5.1% / 5.8% / 6.6% / 7.3%
Elemental Mastery5 / 67 / 8 / 910 / 11 / 13 / 1413 / 15 / 17 / 1916 / 19 / 21 / 23
Energy Recharge%1.3% / 1.6%1.8% / 2.2% / 2.6%2.7% / 3.1% / 3.5% / 3.9%3.6% / 4.1% / 4.7% / 5.2%4.5% / 5.2% / 5.8% / 6.5%
CRIT Rate%0.8% / 1.0%1.1% / 1.3% / 1.6%1.6% / 1.9% / 2.1% / 2.3%2.2% / 2.5% / 2.8% / 3.1%2.7% / 3.1% / 3.5% / 3.9%
CRIT DMG%1.6% / 1.9%2.2% / 2.6% / 3.1%3.3% / 3.7% / 4.2% / 4.7%4.4% / 5% / 5.6% / 6.2%5.4% / 6.2% / 7% / 7.8%

Artifact stats were primarily sourced from Honey Impact

Every 4 enhancement levels, an artifact sub-stat gets added or increased:

  • If the artifact has fewer than 4 sub-stats, it gains a new random sub-stat with a random value from the table above.
  • If the artifact already has 4 sub-stats, a random sub-stat is increased by a random amount from the table above.

Stat Roll Distribution

Artifact Sets

2-4 Piece Artifact Sets

Equipping 2 or 4 different artifacts that belong to the same set gives a special bonus depending on the set. Since characters can only equip 5 artifacts, a character can only have either one set's 2- and 4-Piece bonuses, or two 2-Piece bonuses from two different sets.

Set 2-Piece Bonus 4-Piece Bonus
Group 1 (Min rarity is 1 Star, Max rarity is 3 Stars)
Item Adventurer's Flower.png1-3★ Set Adventurer
Max HP increased by 1,000. Opening a chest regenerates 30% Max HP over 5s.
Item Lucky Dog's Clover.png1-3★ Set Lucky Dog
DEF increased by 100. Picking up Mora restores 300 HP.
Item Traveling Doctor's Silver Lotus.png1-3★ Set Traveling Doctor
Increases incoming healing by 20%. Using Elemental Burst restores 20% HP.
Group 2 (Can drop from Elite Enemies and Bosses, Min rarity is 3 Stars, Max rarity is 4 Stars)
Item Instructor's Brooch.png3-4★ Set Instructor
Increases Elemental Mastery by 80. Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
Item Berserker's Rose.png3-4★ Set Berserker
CRIT Rate +12% When HP is below 70%, CRIT Rate increases by an additional 24%.
Item Exile's Flower.png3-4★ Set The Exile
Energy Recharge +20% Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
Group 3 (Can be obtained from Domains, Min rarity is 3 Stars, Max rarity is 4 Stars)
Item Medal of the Brave.png3-4★ Set Brave Heart
ATK +18%. Increases DMG by 30% against opponents with more than 50% HP.
ATK +18% Increases Charged Attack CRIT Rate by 30%.
Item Martial Artist's Red Flower.png3-4★ Set Martial Artist
Increases Normal Attack and Charged Attack DMG by 15%. After using Elemental Skill, increases Normal Attack and Charged Attack DMG by 25% for 8s.
Item Gambler's Brooch.png3-4★ Set Gambler
Increases Elemental Skill DMG by 20%. Defeating an opponent has 100% chance to remove Elemental Skill CD. Can only occur once every 15s.
Item Guardian's Flower.png3-4★ Set Defender's Will
DEF +30% For each different element present in your own party, the wearer's Elemental RES to that corresponding element is increased by 30%.
Item Scholar's Bookmark.png3-4★ Set Scholar
Energy Recharge +20% Gaining Elemental Particles or Orbs gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s.
Item Tiny Miracle's Flower.png3-4★ Set Tiny Miracle
All Elemental RES increased by 20%. Incoming elemental DMG increases corresponding Elemental RES by 30% for 10s. Can only occur once every 10s.
Group 4 (Boss exclusive, Min rarity is 4 Stars, Max rarity is 5 Stars)
ATK +18%. If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Increases Elemental Mastery by 80. Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
Group 5 (Domain exclusive, Min rarity is 4 Stars, Max rarity is 5 Stars)
Item Royal Flora.png4-5★ Set Noblesse Oblige
Elemental Burst DMG +20% Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Item Maiden's Distant Love.png4-5★ Set Maiden Beloved
Character Healing Effectiveness +15% Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
Item Summer Night's Bloom.png4-5★ Set Retracing Bolide
Increases Shield Strength by 35%. While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
Pyro DMG Bonus +15% Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Item Lavawalker's Resolution.png4-5★ Set Lavawalker
Pyro RES increased by 40%. Increases DMG against opponents affected by Pyro by 35%.
Item Gilded Corsage.png4-5★ Set Heart of Depth
Hydro DMG Bonus +15% After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
Item Thunderbird's Mercy.png4-5★ Set Thundering Fury
Electro DMG Bonus +15% Increases damage caused by Overloaded, Electro-Charged and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.
Item Thundersoother's Heart.png4-5★ Set Thundersoother
Electro RES increased by 40%. Increases DMG against opponents affected by Electro by 35%.
Anemo DMG Bonus +15% Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
Item Snowswept Memory.png4-5★ Set Blizzard Strayer
Cryo DMG Bonus +15% When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
Item Flower of Creviced Cliff.png4-5★ Set Archaic Petra
Geo DMG Bonus +15% Upon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
Physical DMG +25% After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s.

1-Piece Artifact Sets (Boss Drops)

Set 1-Piece Bonus Dropped from
(Min rarity is 3 Stars, Max rarity is 4 Stars)
Affected by Pyro for 40% less time. Pyro Regisvine
Affected by Hydro for 40% less time. Oceanid
Affected by Electro for 40% less time. Electro Hypostasis
Affected by Cryo for 40% less time. Cyro Regisvine

Enhancing

Enhancing artifacts requires other artifacts to be used as fodder. Upon enhancing an artifact, there is a small chance that the artifact will receive ×2~5 the normal amount of EXP. While leveling artifacts, 1 point of EXP costs 1 Mora (except when recycling an already-leveled artifact: see below.)

A consumed artifact's EXP value is based on its rarity:

Rarity EXP/Mora Value
1 Star 420
2 Stars 840
3 Stars 1,260
4 Stars 2,520
5 Stars 3,780

When consuming an enhanced artifact, in addition to the Base EXP granted, 80% of the EXP used for its upgrades will be recovered at no extra Mora. For example, using a 4 Stars Level 16 artifact is worth 100,660 EXP (2,520 + 0.8 * 122,675), and costs 2,520 Mora.

EXP Multiplier Chance[3]
EXP Multiplier Chance
x1 90%
x2 9%
x5 1%

Artifact EXP Chart

Rarity 5 Stars 4 Stars 3 Stars 2 Stars 1 Star
Current Level EXP to Next Level
0 3,000 2,400 1,800 1,200 600
1 3,725 2,975 2,225 1,500 750
2 4,425 3,550 2,650 1,775 875
3 5,150 4,125 3,100 2,050 1,025
4 5,900 4,725 3,550 MAXED MAXED
5 6,675 5,350 4,000
6 7,500 6,000 4,500
7 8,350 6,675 5,000
8 9,225 7,375 5,525
9 10,125 8,100 6,075
10 11,050 8,850 6,625
11 12,025 9,625 7,225
12 13,025 10,425 MAXED
13 15,150 12,125
14 17,600 14,075
15 20,375 16,300
16 23,500 MAXED
17 27,050
18 31,050
19 35,575
20 MAXED
Rarity 5 Stars 4 Stars 3 Stars 2 Stars 1 Star
Current Level Cumulative EXP
1 3,000 2,400 1,800 1,200 600
2 6,725 5,375 4,025 2,700 1,350
3 11,150 8,925 6,675 4,475 2,225
4 16,300 13,050 9,775 6,525 3,250
5 22,200 17,775 13,325
6 28,875 23,125 17,325
7 36,375 29,125 21,825
8 44,725 35,800 26,825
9 53,950 43,175 32,350
10 64,075 51,275 38,425
11 75,125 60,125 45,050
12 87,150 69,750 52,275
13 100,175 80,175
14 115,325 92,300
15 132,925 106,375
16 153,300 122,675
17 176,800
18 203,850
19 234,900
20 270,475

Destroying

1~3★ artifacts can also be destroyed in exchange for Mora, but have to be at Level 0 with 0 EXP. The amount of Mora gained is 420/840/1260.

4/5★ artifacts cannot be destroyed at all.

Artifact Drop Distribution

Guides

Guide Notes

  • As of update 1.2, it seems more artifacts are dropping from objects when they are investigated. Testing needs to be done but this could mean that the average amount of EXP earned could be significantly higher and you could expect more than 29k EXP per run.
  • The "46 Artifact Spot in 17 Minutes" guide above shows how to get ~29k EXP worth of artifacts every 24 hours, which is equivalent to 7-8 5★ artifacts. This is a great way to get artifact EXP without resin or spending vast amounts of time killing elite enemies. To fully level a 5★ artifact, you would have to farm this route ~9.3 times (~270,000 / ~29,000 = ~9.3 runs).
  • You can speed up the route by doing 3 things. First, put someone in your party that has a passive talent to reduce sprinting stamina consumption like Kaeya. Second, have two anemo characters in your party to get the Elemental Resonance that increases movement speed. Third, eat food that reduces sprinting stamina consumption.
  • Each investigable object has a chance to drop one 1★ (420 EXP), two 1★s (840 EXP) or one 2★ (also 840 EXP). EXP amounts are calculated with the assumption that you will get an average of 630 EXP (1.5 1★ artifacts) per object.
  • If you are a hard-core farmer, there are 12 investigable objects that respawn artifacts every 12 hours instead of every 24 hours. If you farm these locations 2 times each day, you can expect an extra ~7,500 EXP. There are rumors that you can only investigate 100 times per day and this limit resets according to whatever the Daily Reset Time is for your server/region. So, if farming every 12 hours, it is advised to avoid investigating objects that do not drop artifacts. Gathering all the artifacts as soon as they become available requires about 60 investigations. Leveling a 5★ artifact will only require ~7.4 days with this method (~270,000 / ~36,500 = ~7.4 days).

Change History

Released in Version 1.0
Version 1.2

Version 1.1

  • Players can now see the 1-Piece Bonus of artifacts displayed under their character's artifact page even when two other set bonuses are active (e.g. Instructor 2-Piece and 4-Piece Bonus and Prayers of Wisdom 1-Piece Bonus).

Version 1.0

  • Artifacts were released.

References

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