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The Anemo Hypostasis is a Normal Boss in Genshin Impact and one of the elemental Hypostases.

It can be found in the northern Stormbearer Mountains, Mondstadt. It takes the appearance of a large cube with a glowing core at its center and cannot take damage when its shell is intact, only when the core is exposed by itself.

When defeated, the player must consume 40 Original Resin to claim its drops, which consist of Artifacts and Character Ascension Material for Characters using the Anemo element.

Description

Code name: Beth. A high-purity Anemo entity.
Elemental hypostases are life forms which have completely abandoned their former appearance and biological structure, making them able to reach the highest level of elemental purity.
Research into hypostases is mainly led by scholars of Sumeru Academia, but due to the level of danger that they pose, little of substance is known about hypostases beyond their scientific name and code name.

In-game description from the Adventurer Handbook

Rewards

Anemo Hypostasis offers the following Artifact Sets.

Item Lucky Dog's Clover.png2-3★ Set Lucky Dog
Item Berserker's Rose.png3-4★ Set Berserker
Item Instructor's Brooch.png3-4★ Set Instructor

Rewards and difficulty increase with Adventure Rank (AR).

World
Level
Boss
Level
Adventure EXP Mora Companionship EXP Character
Ascension
Materials
Artifacts
2 Stars 3 Stars 4 Stars 5 Stars
0 36 200 3,450 30 Hurricane SeedVayuda Turquoise Sliver 1–2 2–3
1 37 200 3,450 30 1–2 2–3
2 41 200 3,650 30 Previous Rewards +
Vayuda Turquoise Fragment
1–2 2–3
3 50 200 3,850 35 3–4 0–1
4 62 200 4,125 35 Previous Rewards +
Vayuda Turquoise Chunk
3–4 0–1
5 72 200 4,450 40 2–3 1–2 0–1
6 83 200 4,725 40 Previous Rewards +
Vayuda Turquoise Gemstone
2–3 1–2 0–1
7 91 200 5,200 45 2–3 1–2 0–1
8 93 200 6,000 45 2–3 1–2 1

Artifact drop ranges are primarily sourced from the Genshin Data Gathering team

Abilities and Attacks

For most of the attacks below, the core will be exposed for a few seconds after the boss uses the attack. Use this opportunity to deal damage to the boss. Most of the attacks the Hypostasis does are Anemo.

Crystalfly: Flies into the air and turns into a giant crystalfly, then shoots 2 blasts at the player; the first blast is aimed towards the player's location, while the second is a follow-up that hits those struck by the first.

Tornadoes: Teleports to the center of the arena and spirals high into the air, forming a tornado beneath it. Over the next few seconds, forms 8 tornadoes around the arena, these tornados move randomly and don't target the player. The tornadoes will cause Elemental Absorption if they come into contact with Hydro, Pyro, Cryo, or Electro, and will leave behind an orb of their respective infusion in the air once the attack ends. If not infused with anything, they simply remain Anemo. Picking up these orbs grants 3 Energy particles of the respective element.

Vacuum: Quickly flies next to the player and forms a ring of shell pieces that create a vacuum which pulls the player towards the core while dealing constant damage. It is hard, if not outright impossible to escape the pull. After a short time, it will pull in the shell pieces and implode, dealing heavy AoE damage.

Clap: Quickly flies next to the player and forms a large wall, which folds in a "clapping" motion very quickly, dealing damage in an area in front of the wall. Dash sideways to dodge.

Vacuum Burst: Teleports next to the player and forms a spinning dome formation with its shell. It will then proceed to take 3 random orbs in the air, healing 5% of its health for each one and unleashes a large shockwave in the process. By default, this deals Anemo damage, but will deal Pyro, Hydro, Cryo, or Electro damage if it pulls in that orb.

Meteors: Moves to a location away from the player and sends pieces of its shell into the sky. Over the next few seconds, three total shell pieces will fall from the sky towards the player, these leave updrafts where they fall. The boss will not expose its core after this move, but its core will be exposed during the attack.

Missiles: Moves to a location away from the player and floats into the sky, forming a rhombus with its shell pieces. Then, it sucks shell pieces into its core to form and fire wind blasts that deal AoE damage, it fires a total of 3 blasts. Move around to dodge (can dodge without dashing).

Second Wind: When HP is low (approx. 5%), moves to the center of the arena and forms 4 large floating Anemo Orbs along with several updrafts. After some time (approx. 15 seconds), absorbs any Anemo Orbs that remain, healing a large portion of its HP (approx. 15%) for each orb absorbed. Use the updrafts to glide into and absorb the Anemo Orbs to prevent the boss from healing entirely, if an orb is absorbed by the player it will not respawn the next time the Hypostasis uses Second Wind, and if all orbs are absorbed by the player it will become unable to use Second Wind and unable to heal with Vacuum Burst.

Strategy

Beth has fairly easy to predict attacks; if it spins in a spiral, then it will perform Tornadoes, or Vacuum Burst if elemental orbs are present in the arena. If it moves away from the player, it will perform Meteors or Missiles, while the other attacks are used more closer to the player. With the exception of its Vacuum and Vacuum Burst, most of the boss' attacks are fairly easy to dodge.

Cryo, Hydro, Electro, and Pyro will self-Swirl when inflicted on the Hypostasis — however, this causes rapid removal of the element. As an Anemo creation it is immune to Anemo.

Like the Electro and Geo Hypostasis, when the Anemo Hypostasis reaches critical health, it will teleport to the middle of the arena and remove any elemental orbs still present on the field. It will then summon four Anemo Orbs and updrafts, the latter of which must be used to reach them. The player has around 15 seconds to get as many orbs as possible before it revives itself.

Even if all of the orbs are gathered, the Hypostasis will still revive, but will die for good this time. If an orb is missed, the mechanic is repeated again with the same amount of orbs that were not grabbed beforehand.

Achievements

The boss has three achievements: "That's one big crystalfly", "...Not indicative of the final product", and "Back With The Wind".

  • The first achievement, "That's one big crystalfly", is fairly easy to get as there is more than enough time to grab all four Anemo Orbs before the boss revives itself.
  • The second achievement, "...Not indicative of the final product", requires the Anemo Hypostasis to discharge all four elemental bursts during its Vacuum Burst attack, requiring the team to consist of a Cryo, Electro, Hydro, and Pyro character to do so. During the Tornado attack, the Hypostasis will generate eight tornadoes that randomly swirl around the arena; these must be struck with elemental reactions in order to generate an elemental orb of the type used to change it, which should be done Elemental Bursts or Charged Attacks with Catalyst users. The boss will likely perform Meteor at least once before attempting Vacuum Burst. Use the updraft to grab Anemo Orbs to increase the chance of a boss absorbing a modified orb. Since the boss only takes three orbs at a time with this attack, the player will need to wait for two tornado attacks to complete the achievement. After all four elemental shockwaves have been unleashed, the boss must be killed to obtain the achievement.
  • The third achievement, "Back With The Wind", simply requires players to gather ten orbs themselves. The orbs can be gathered during its Meteor attack, which creates updrafts, or with the aid of Geo Constructs. The boss will need to perform two tornado attacks in order to create the ten orbs needed for the achievement.

Event Variant

Gallery

Trivia

  • Each of the Hypostases is named after one of the 22 letters of the Hebrew Alphabet, with Beth being named after the second.

Change History

Released in Version 1.0

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