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The Amethyst Series (unofficial name) is a 4-star Weapon Series.

All weapons in this series can be forged. Forging these weapons notably require Northlander Billet Trove Northlander Billets and Amethyst Lump Amethyst Lumps, among other materials.

Only Kitain Cross Spear and Katsuragikiri Nagamasa share the same passive.

Weapons[]

5 Weapons match the category selection:

Icon Name Quality Base ATK
(Lv. 1)
2nd Stat
(Lv. 1)
Passive Ability
Weapon Amenoma Kageuchi Amenoma Kageuchi 4 Stars 454
(41)
ATK 55.1%
(12%)
Iwakura Succession
After casting an Elemental Skill, gain 1 Succession Seed. This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seeds may exist simultaneously. After using an Elemental Burst, all Succession Seeds are consumed and after 2s, the character regenerates 6~12 Energy for each seed consumed.
Weapon Hakushin Ring Hakushin Ring 4 Stars 565
(44)
Energy Recharge 30.6%
(6.7%)
Sakura Saiguu
After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10~20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Weapon Hamayumi Hamayumi 4 Stars 454
(41)
ATK 55.1%
(12%)
Full Draw
Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.
Weapon Katsuragikiri Nagamasa Katsuragikiri Nagamasa 4 Stars 510
(42)
Energy Recharge 45.9%
(10.0%)
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Weapon Kitain Cross Spear Kitain Cross Spear 4 Stars 565
(44)
Elemental Mastery 110
(24)
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.

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