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Amber is a member and the only Outrider of the Knights of Favonius in Mondstadt. She is a playable character in Genshin Impact.

Profile

Introduction

A perky, straightforward girl, who is also the only Outrider of the Knights of Favonius. Her amazing mastery of the glider has made her a three-time winner of the Gliding Championship in Mondstadt. As a rising star within the Knights of Favonius, Amber is always ready for any challenging tasks.

–Description from Official Website[1]

Personality

Amber is an Outrider of the Knights of Favonius. In an age where Outriders are becoming obsolete, she continues with her responsibilities. It takes a newcomer only a few days to feel right at home with this passionate girl. Whether it's before the Good Hunter's signboard, the banks of Cider Lake, or the treetops at Windrise, one can find traces of this vigilant Outrider in red anywhere. Once spotted by her, no suspicious individual can ever escape her interrogation. - in-game Character Detail text.

Appearance

Amber has long, dark brown hair; gold eyes; and fair skin.

She wears a jumper-like outfit composed of dark brown leather, a red hoody, and red and white stockings embellished with gold patterns.

Amber’s accessories include a leather belt with two small bags attached, gloves, goggles, and a red cloth around her head, tied into bunny ears.

Combat Info

Talents

Type Name Icon Info
Combat Talent - Normal/Charged Attack Marksmanship Talent Marksmanship.png Normal Attack: Perform up to 5 consecutive shots with a bow.

Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.
Plunging Attack: Fires off a shower of arrows in mid-air before falling an striking the ground, dealing AoE DMG upon impact.

Combat Talent - Elemental Skill Explosive Puppet Talent Explosive Puppet.png Throws a Baron Bunny decoy which taunts nearby opponents. Baron Bunny inherits HP proportional to Amber's Max HP. Upon destruction or expiration (8 seconds), Baron Bunny explodes and deals AoE Pyro DMG.

Hold to adjust the throwing distance and direction.

Combat Talent - Elemental Burst Fiery Rain Talent Fiery Rain.png Fires off a shower of arrows, dealing continuous AoE Pyro DMG.
Passive Talent 1 Every Arrow Finds Its Target Talent Every Arrow Finds Its Target.png Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%.
Passive Talent 2 Precise Shot Talent Precise Shot.png Aimed Shot hits on weak spots increase ATK by 15% for 10s
Passive Talent 3 Champion Glider Talent Champion Glider.png Decreases gliding Stamina Consumption of your characters in the party by 20%.

Not stackable with Passive Talents that provide the exact same effects.

Materials used for leveling talents:
Talent Level-Up Material Item Teachings of "Freedom".png
Teachings of "Freedom"
Item Guide to "Freedom".png
Guide to "Freedom"
Item Philosophies of "Freedom".png
Philosophies of "Freedom"
Common Ascension Material Item Firm Arrowhead.png
Firm Arrowhead
Item Sharp Arrowhead.png
Sharp Arrowhead
Item Weathered Arrowhead.png
Weathered Arrowhead
Weekly Boss Material Unknown.png
Unknown

Constellation

Level Name Effect
1 One Arrow to Rule Them All Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.

The second arrow is fired 10 degrees vertically below actual aiming, has separate critical, and also makes the primary shot travel further before it starts dropping down.

2 Bunny Triggered Baron Bunny, new and improved! Hitting Baron Bunny's foot with a fully-charged Aimed Shot manually detonates it.

Explosion via manual detonation deals 200% additional DMG.

3 It Burns! Increases the level of Fiery Rain by 3. Maximum upgrade level is 15.
4 It's Not Just Any Doll... Decreases Explosive Puppet's CD by 20%. Adds 1 additional charge.
5 It's Baron Bunny! Increases the level of Explosive Puppet by 3. Maximum upgrade level is 15.
6 Wildfire Fiery Rain increases the entire party's Movement SPD by 15% and ATK by 15% for 10s.

Each Constellation activation requires a Stella Fortuna.

Ascensions

Ascension Max Lv. Mora Elemental
Material 1
Elemental
Material 2
Local
Specialty
Common
Material
1st 20 20,000 Item Agnidus Agate Sliver.png

Agnidus Agate Sliver x1

None Item Small Lamp Grass.png

Small Lamp Grass x3

Item Firm Arrowhead.png

Firm Arrowhead x3

2nd 40 40,000 Item Agnidus Agate Fragment.png

Agnidus Agate Fragment x3

Item Everflame Seed.png
Everflame Seed x2
Item Small Lamp Grass.png

Small Lamp Grass x10

Item Firm Arrowhead.png

Firm Arrowhead x15

3rd 50 60,000 Item Agnidus Agate Fragment.png

Agnidus Agate Fragment x6

Item Everflame Seed.png
Everflame Seed x4
Item Small Lamp Grass.png

Small Lamp Grass x20

Item Sharp Arrowhead.png

Sharp Arrowhead x12

4th 60 80,000 Item Agnidus Agate Chunk.png

Agnidus Agate Chunk x3

Item Everflame Seed.png
Everflame Seed x8
Item Small Lamp Grass.png

Small Lamp Grass x30

Item Sharp Arrowhead.png

Sharp Arrowhead x18

5th 70 100,000 Item Agnidus Agate Chunk.png

Agnidus Agate Chunk x6

Item Everflame Seed.png
Everflame Seed x12
Item Small Lamp Grass.png

Small Lamp Grass x45

Item Weathered Arrowhead.png

Weathered Arrowhead x12

6th 80 120,000 Item Agnidus Agate Gemstone.png

Agnidus Agate Gemstone x6

Item Everflame Seed.png
Everflame Seed x20
Item Small Lamp Grass.png

Small Lamp Grass x60

Item Weathered Arrowhead.png

Weathered Arrowhead x24

MAXED 90 MAXED

Base Stats

The character's base stats before and after each ascension:

Level HP ATK¹ DEF ATK%²
MAX Current
20 1 793 19 50 0
20 2,038 48 129 0
40 2,630 62 167 0
40 3,940 93 250 0
50 4,361 103 277 ?
50 5,016 118 318 ?
60 5,578 132 354 ?
60 6233 147 396 12
70 ? ? ? ?
70 7,309 196 464 ?
80 ? ? ? ?
80 ? ? ? ?
90/MAX ? ? ? ?
90/MAX ? ? ? ?

¹Note: This is the stat without your character's weapon ATK value (since it is variable).
²Note: Characters get specialized stats starting at Ascension 2

See also

References

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