Alchemy allows the crafting of higher rarity Character and Weapon Ascension Materials, Weapon Ascension Materials, Character Talent Materials, Potions, and Character Ascension Materials, as well as being used to make some Gadgets. It allow players to convert ascension materials using the Dust of Azoth and Dream Solvent.
The Art of Khemia was an advanced form of Alchemy that sustained the underground Kingdom of Khaenri'ah. The Parametric Transformer also can be used for material transformation when activated by magick, but in a not wholly controllable way.
- 1 Performing Alchemy
- 2 Crafting
- 3 Converting
- 4 Character Bonuses
- 5 Change History
- 6 Navigation
Players must be at a Crafting Bench to perform Alchemy.
To craft higher rarity materials, three of a lower tier material are combined and catalysed with Mora in a reaction that gives just one of a higher tier material. The player needs to increase their Adventure Rank in order to unlock the ability to create certain materials.
Alchemy can also be used create potions that will provide a elemental resistance or attack boosts, as well as other items like Condensed Resin. The Dust of Azoth allows conversion of a gem or fragment of one elemental material to another elemental material of the same rarity. Dream Solvent allows conversion of Weekly Boss drops from the same boss into each other.
Character and Weapon Ascension Materials
There are currently 26 recipes for Common Ascension Materials available:
Weapon Ascension Materials
There are currently 18 recipes for Weapon Ascension Materials available:
Character Talent Materials
There are currently 12 recipes for Talent Level-Up Materials available:
There are currently 12 recipes for Potions available:
Character Ascension Materials
There are currently 18 recipes for Character Ascension Materials available:
There are currently 6 recipes for Gadgets available:
|Anemoculus Resonance Stone|
|Geoculus Resonance Stone|
Quest and Special Items
There are currently 5 recipes for Quest and Special Items available:
|Fate's Yearning Essential Oil|
|Golden House Maiden Essential Oil|
|Mint Essential Oil|
|Valley Weaver Essential Oil|
Character Ascension Material
|Rarity||Dust of Azoth|
Dream Solvent can be used to convert Weekly Boss drops for ascending talents. It can only convert between materials from the same boss. One Dream Solvent is needed to convert a single material. When using Crafting Benches, the conversion recipes involving Dream Solvent are listed under "Transfigured Dreams."
Certain characters have Talents that provides a bonus while performing crafting.
Flash of Genius Flash of Genius
|When Albedo crafts Weapon Ascension Materials, he has a 10% chance to receive double the product.||Utility Passive|
Aristocratic Introspection Aristocratic Introspection
|When Eula crafts Character Talent Materials, she has a 10% chance to receive double the product.||Utility Passive|
General Pharmaceutics General Pharmaceutics
|When Lisa crafts a potion, she has a 20% chance to refund one count of one material out of all the crafting materials used.||Utility Passive|
Principium of Astrology Principium of Astrology
|When Mona crafts Weapon Ascension Materials, she has a 25% chance to refund one count of one material out of all the crafting materials used.||Utility Passive|
Astable Invention Astable Invention
|When Sucrose crafts Character and Weapon Enhancement Materials, she has a 10% chance to obtain double the product.||Utility Passive|
Flash of Genius Flash of Genius
|When Xingqiu crafts Character Talent Materials, he has a 25% chance to refund a portion of the crafting materials used.||Utility Passive|
The crafting bonuses from talents are typically one of the following:
- 25% chance to refund one count of one material used
- 10% chance to double the product
Over time, in terms of the number of additional products, these bonuses for recipes using three items are effectively:
- 25% chance to refund one count of one material used: on average, for every three materials used, ~0.09 products can be obtained additionally if the refunded materials are also used up
- 10% chance to double the product: on average, for every three materials used, 0.10 products can be obtained additionally
In terms of the materials used per products, these bonuses are effectively:
- 25% chance to refund one count of one material used: on average, 0.25 fewer materials required per product
- 10% chance to double the product: on average, ~0.27 fewer materials required per product, if three materials are used per craft
Between these two bonuses, the 10% chance to double the product bonus will yield slightly more products over time for recipes requiring three materials.
- 25% chance refund
Suppose one starts with materials. For every 3 materials used there is a 1/4 chance of getting one back, so the expected number of materials refunded is One can also use these refunded materials to craft even more and get more refunded materials back. The expected number of materials refunded from these is One can continue this process, so that theoretically, the number of materials gained is:
when summing the geometric series. This means that more materials are gained from these passive talents. In turn, one will be able to craft around more products (or .09 more products per 3 materials used).
So the net amount of materials gained is meaning one can craft products. Thus with the passive talent, the amount of materials used per product is whereas otherwise it would be 3. Hence fewer materials per product are used.
- 10% chance double
Albedo and Eula have a 10% chance to yield double the product when crafting. Thus 10% more products will be gained with this passive.
So if one starts with materials, they can gain products on average. With this passive, the amount of materials used per product is so fewer materials per product are used on average.