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Use the least amount of Construction Points you can to construct a path that connects all checkpoints.
Project Connectivity is a part of the A Parade of Providence event in Version 3.6. Complete Project Connectivity to unlock the event segment.
Tutorial[]

Spend Construction Points in Construction Mode during Project Connectivity to construct a road and use the Test Mode to check if the road you have created will take you from the designated start through all checkpoints. Checkpoints can be accessed in any order.
Spend Construction Points in Construction Mode during Project Connectivity to construct a road and use the Test Mode to check if the road you have created will take you from the designated start through all checkpoints. Checkpoints can be accessed in any order.

In Test Mode, you need to stay on pre-built or placed Construction Materials. If you fall, you will be sent back to the start or to a checkpoint.
In Test Mode, you need to stay on pre-built or placed Construction Materials. If you fall, you will be sent back to the start or to a checkpoint.

In Test Mode, getting through all the checkpoints will constitute a successful challenge. Upon success, the less total Construction Points you spent, the higher the score you will get.
In Test Mode, getting through all the checkpoints will constitute a successful challenge. Upon success, the less total Construction Points you spent, the higher the score you will get.

Each challenge will grant you different Construction Materials with different costs. The continued use of each Construction Material will cause its cost to increase. Use different materials suitably to create the best road.
Each challenge will grant you different Construction Materials with different costs. The continued use of each Construction Material will cause its cost to increase. Use different materials suitably to create the best road.
Challenges[]
Project Connectivity: Part I[]

- Unlocks 2023-04-27 10:00
Challenge Details:
- Unable to use Character Skills or switch characters during challenge
- Using more of the same material will gradually increase the Construction Points consumed
In this challenge, the checkpoints are positioned at similar heights but different location. Perhaps using large Construction Materials could pave a decent path...
- Usable materials
Construction Material | Limit | Load (1st) | Load (2nd) | Load (3rd) | Load (4th) |
---|---|---|---|---|---|
![]() ![]() |
1 | 150 | - | - | - |
![]() ![]() |
2 | 75 | 100 | - | - |
![]() ![]() |
2 | 50 | 75 | - | - |
![]() ![]() |
4 | 25 | 35 | 45 | 55 |
![]() ![]() |
2 | 25 | 35 | - | - |
![]() ![]() |
2 | 30 | 45 | - | - |
![]() ![]() |
1 | 80 | - | - | - |
![]() ![]() |
2 | 80 | 120 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
- Rewards
Objective | Rewards |
---|---|
Construction Points consumed did not exceed 1,600 upon completion | |
Construction Points consumed did not exceed 1,200 upon completion | |
Construction Points consumed did not exceed 800 upon completion |
Project Connectivity: Part II[]

- Unlocks 2023-04-30 04:00
Challenge Details:
- Unable to use Character Skills or switch characters during challenge
- Using more of the same material will gradually increase the Construction Points consumed
In this challenge, the checkpoints are positioned in a ring-like shape that gradually rises. Choose suitable Construction Materials to pave an efficient path.
- Usable materials
Construction Material | Limit | Load (1st) | Load (2nd) | Load (3rd) | Load (4th) |
---|---|---|---|---|---|
![]() ![]() |
1 | 250 | - | - | - |
![]() ![]() |
1 | 150 | - | - | - |
![]() ![]() |
2 | 75 | 100 | - | - |
![]() ![]() |
2 | 50 | 75 | - | - |
![]() ![]() |
4 | 25 | 35 | 45 | 55 |
![]() ![]() |
2 | 25 | 35 | - | - |
![]() ![]() |
2 | 30 | 45 | - | - |
![]() ![]() |
2 | 80 | 120 | - | - |
![]() ![]() |
2 | 30 | 40 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 50 | 75 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 10 | 15 | - | - |
- Rewards
Objective | Rewards |
---|---|
Construction Points consumed did not exceed 1,600 upon completion | |
Construction Points consumed did not exceed 1,200 upon completion | |
Construction Points consumed did not exceed 800 upon completion |
Project Connectivity: Part III[]

- Unlocks 2023-05-03 04:00
Challenge Details:
- Unable to use Character Skills or switch characters during challenge
- Using more of the same material will gradually increase the Construction Points consumed
In this challenge, the checkpoints are positioned at varied heights. As such, making a workable path will not be an easy task...
- Usable materials
Construction Material | Limit | Load (1st) | Load (2nd) | Load (3rd) | Load (4th) |
---|---|---|---|---|---|
![]() ![]() |
1 | 250 | - | - | - |
![]() ![]() |
1 | 150 | 200 | - | - |
![]() ![]() |
2 | 75 | 100 | - | - |
![]() ![]() |
2 | 50 | 75 | - | - |
![]() ![]() |
4 | 25 | 35 | 45 | 55 |
![]() ![]() |
2 | 25 | 35 | - | - |
![]() ![]() |
2 | 30 | 45 | - | - |
![]() ![]() |
2 | 100 | 150 | - | - |
![]() ![]() |
1 | 80 | - | - | - |
![]() ![]() |
1 | 80 | - | - | - |
![]() ![]() |
2 | 30 | 40 | - | - |
![]() ![]() |
1 | 15 | - | - | - |
![]() ![]() |
1 | 50 | - | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 15 | 20 | - | - |
![]() ![]() |
2 | 10 | 15 | - | - |
- Rewards
Objective | Rewards |
---|---|
Construction Points consumed did not exceed 1,600 upon completion | |
Construction Points consumed did not exceed 1,200 upon completion | |
Construction Points consumed did not exceed 800 upon completion |
Soundtracks[]
No. | Soundtrack Name | Album | Played In |
---|---|---|---|
N/A | Unnamed Divine Ingenuity Soundtrack 1 | N/A | Divine Ingenuity, Wind Chaser, Project Connectivity |