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真の姿で敵に立ち向かう「嘆きの純水精霊」に挑戦。
領地を失い、浄水を手に入れることができなかった純水精霊。果てしない悲しみの中を泳ぎ回り、地上の生き物に波の歌を聞かせ、苦しみを味わわせたいと望んでいる。

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ボーナス効果のあるキャラクター[]

以下のキャラクターが挑戦で与えるダメージ+20%:

エウルア氷 エウルア
クレー炎 クレー
ロサリア氷 ロサリア
煙緋炎 煙緋

浪曲:純水の嘆き・其の一[]

浪曲:純水の嘆き・其の一は、「風来の剣闘奇譚」イベントの「挑戦II」である。

初回クリア報酬[]

原石 60

難易度選択[]

難易度 倍率 最大ポイント
ノーマル 1,210
ハード 2,420
エリート 3,630
マスター 6,050

技芸[]

技芸 ポイント
Point Reward Time Limit 300s. 50
Point Reward Time Limit 210s. 150
Point Reward Time Limit 120s. 250
Opponents' HP is additionally increased by 25%. 50
Opponents' HP is additionally increased by 100%. 150
Opponents' HP is additionally increased by 175%. 250
When an active character hits an opponent, a shockwave will be unleashed that deals AoE DMG to opponents equivalent to 25% of the characters Max HP. This effect can be triggered once by each party every 8s. The character that triggers this effect will lose: 25% Current HP. 20
When an active character hits an opponent, a shockwave will be unleashed that deals AoE DMG to opponents equivalent to 25% of the characters Max HP. This effect can be triggered once by each party every 8s. The character that triggers this effect will lose: 33% Current HP. 30
When an active character hits an opponent, a shockwave will be unleashed that deals AoE DMG to opponents equivalent to 25% of the characters Max HP. This effect can be triggered once by each party every 8s. The character that triggers this effect will lose: 50% Current HP. 50
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 20%. 20
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 35%. 30
Character ATK increased by 15%. For 5 seconds after your character takes DMG, your characters in the party lose this bonus and their: ATK is decreased by 50%. 50
Oceanid: When Flowing Springs is used, it will create more pillars of water. 60
Oceanid: Flowing Springs creates more water pillars. Wave Spray unleashes more bubbles. 80
Oceanid: Flowing Springs creates more water pillars. Wave Spray unleashes more bubbles. Wild Torrent unleashes more attacks. 100
Opponents' Cryo RES increased by 50%. 40
Opponents' Anemo RES increased by 50%. 40
Opponents' ATK increased by 20%. 40
Active characters Normal and Charged Attack DMG decreased by 50%. 40
All party members Shield Strength decreased by 50%. 40
Switching characters increases the DMG taken by all characters in that players party by 25%. This effect stacks up to 4 times. 40
When active characters HP is more than 50%, atk is decreased by 25%. 40
Oceanid's Surging Torrents will create two additional Torrents. 60
The number of Fitful Rapids that can be used to avoid DMG is decreased. 60
Hydro Mimics created by the Oceanid will be Raptors and Ferrets. 60

浪曲:純水の嘆き・其の二[]

浪曲:純水の嘆き・其の一は、「風来の剣闘奇譚」イベントの「挑戦V」である。

初回クリア報酬[]

原石 60

難易度選択[]

難易度 倍率 最大ポイント
ノーマル 1,250
ハード 2,500
エリート 3,750
マスター 6,250

技芸[]

技芸 ポイント
Point Reward Time Limit 300s. 50
Point Reward Time Limit 210s. 150
Point Reward Time Limit 120s. 250
Opponents' HP is additionally increased by 25%. 50
Opponents' HP is additionally increased by 100%. 150
Opponents' HP is additionally increased by 175%. 250
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by 30%. 20
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by 20%. 30
Skill CD increased by 150%. Elemental Bursts increase the ATK of all party members controlled by that player for 5s by 10%. 50
When character HP falls below 70%, their ATK increases by 5%, and Normal and Charged Attacks that hit an opponent unleash a shockwave. Shockwaves can be unleashed this way once every 5s. Following this, every loss of 10% of HP will result in 5% increased ATK. A maximum of 25% ATK can be gained in this way. Conversely, the ATK of characters at above 70% HP is decreased by 40% 20
When character HP falls below 70%, their ATK increases by 5%, and Normal and Charged Attacks that hit an opponent unleash a shockwave. Shockwaves can be unleashed this way once every 5s. Following this, every loss of 10% of HP will result in 5% increased ATK. A maximum of 25% ATK can be gained in this way. Conversely, the ATK of characters at above 70% HP is decreased by 50% 30
When character HP falls below 70%, their ATK increases by 5%, and Normal and Charged Attacks that hit an opponent unleash a shockwave. Shockwaves can be unleashed this way once every 5s. Following this, every loss of 10% of HP will result in 5% increased ATK. A maximum of 25% ATK can be gained in this way. Conversely, the ATK of characters at above 70% HP is decreased by 60% 50
Opponents' Pyro RES increased by 50%. 40
Opponents' Physical RES increased by 50%. 40
Opponents' ATK increased by 20%. 40
When character attacks deal CRIT Hits, they will lose 5% of their Max HP. This effect can occur once every 5s. Characters can be killed in this manner. 40
Using an Elemental Burst increases the DMG taken by all characters in that player's party by 15%. This effect stacks up to 4 times. 40
Opponents that are Frozen will regenerate 1% HP per second. 40
Oceanid Creatures' HP Regen improved. 60
Hydro Mimics created by the Oceanid will be Mallards and Ferrets. 60
Hydro Mimics summoned by Oceanids will always create explosive water bombs when defeated. 60

ナビゲーション[]

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